Michael_Gia

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Everything posted by Michael_Gia

  1. nevermind. it's been a while since I used this feature. It measures from the end of the line. or at least what I would consider the end relative to the temporary point I placed to initiate the command. I'll leave this up since I think it's an often overlooked feature. I saw Alaskan son using it once.
  2. I used to be able to move a temporary point along a line a set distance or as a percentage of that line length. Now in X16 it just moves the point some random length.
  3. Maybe try?... https://www.fiverr.com/ Or import the dwg into Chief and make a terrain out of it. I opened your plan and it's not hard to do in Chief, at all. For vegetation export to TwinMotion? That's what I would do.
  4. In the meantime I'm sending them as an image to layout, which works. Not ideal but it works. And I thought it was just a Mac thing. This is probably my favorite new feature. It's the biggest improvement to con docs.
  5. When I first started using Saved Plan Views, I would always forget to click on the blue icon (save active view) after exiting the Saved Plan View dialogue box. Chief doesn't save the changes automatically. It's an extra step to click on the Save Active View, icon. So if you open the dialogue box and make changes to a Saved Plan View, like changing what Layer Set or Cad layer it uses then when you exit out of the dialogue box, don't forget to click on the "Save Active View" icon. I know I'm repeating myself but I'm hoping this makes it clear how important it is to click on Save Active View, after messing around with Saved Plan Views. Also, do your self a favour and check "Never Save" in the Save Options at the bottom of the General tab of Saved Plan View Specifications dialogue box.
  6. Thanks, below is the result for anyone else wondering...
  7. Hi, I have build 26.1.0.44 and I think it's the latest? Where on the Chief website does it show what the most current build is?
  8. @winterdd You don’t really need a plug-in. Let’s say you worked on your model in TM, adding landscaping and adjusting material, etc, then your client asks you to change a million things. Just go back in Chief and make the changes, and re-export your Collada or 3ds model. Re-import the updated model, but select “keep scene material” not “use imported material”. The new model will import with your changes in Chief, but will take on the prior adjusted materials from TM. Of course you should delete your old model from the scene and delete the old model from the Import pane in TM. Although you could keep both models and switch by changing the visibility to see the before and after.
  9. Oh why oh why did I upgrade my stupid Mac and not get a 4090 machine. what an idiot.
  10. @Grayling We currently use this.. https://www.samsung.com/us/computing/monitors/smart-monitors/43-m70b-uhd-usb-c-smart-monitor-streaming-tv-ls43bm702unxza/ Our conference room is 10’ x 15’ We have the monitor at the end of our rather small conference table (3’ x 7’) which is centred in the room, seating 6 people. I sit almost next to the monitor and work from my laptop. I wouldn’t want to work looking at that monitor from that distance but it works well for people sitting further away around the table.
  11. But it looks cool in demo videos to sell more subscriptions. You're totally missing the point. Now, get back to work and don't forget to extend your SSA.
  12. I was hoping, for some reason, that with the new X16 that maybe, maybe,... there would be improvements in the 3D viewer? As with most of Chief's features and tools, the latest version adds some nice shiny new tricks, but does absolutely ZERO! to fix existing problems and shortcomings of the software. It's pretty frustrating. I'm forced to use TwinMotion for sharing a 3D model. Not a bad predicament since I've become quite comfortable with the software, it's just a shame and a disgrace, quite frankly that the 3D viewer tool still sucks as hard as it does.
  13. @Renerabbitt That's the first time I see a chair leg actually look like it's sitting on the floor and not look like it's hovering 1/8" above. Was this rendered solely in X16?
  14. This gets posted a lot. It happens to me from time to time and I never remember what I did at the time to resolve this very unsettling occurrence. Sometimes it's the wall definition that I messed with and sometimes I build the floor framing and it gets resolved. I can't remember, though. Try reading this.... https://www.chiefarchitect.com/support/article/KB-00038/resolving-a-gap-between-floors-in-camera-views.html
  15. 50%? more like 90%. I really wish they would tell people to ask only X16 related questions. That was our opportunity to hear more about X16, not someone droning on about some issue they're having. Great release, though. Looks like X16 is as great of a bump as X15 was, maybe better?
  16. @yenegsome I'm sure you’ll get some help on this, but in the meantime watch this, linked below. It's truly the greatest instructional video on terrains you’ll ever see.
  17. So my door supplier will be comfortable with 2670 L ? Up until now I would just send them the plan but I’m trying to help them out a bit for a much larger project.
  18. Thanks, for the clarification. Pretty humiliating, actually. Learning every day.
  19. Why is the "formatted size" different from my door size? I really just need a column that can display the door size and hinge side. I was hoping the "size column" could do that. The image below shows a 30" x 84" door but the size column shows 2670 L What does the 2670 refer to and how to correct? Why is this so confusing or am I that dense? (highly possible)
  20. It's your very green and shiny background with that horrible out of the box grass. Experiment with different backgrounds. Try the "Cloudy Sunset" from the Chief Bonus catalogue just to see the effect. With a dark background like that one you get a lot less interference with light bouncing around on the inside. If it's too dark on the inside you can increase exposure and light intensity. It's always easier to increase brightness than to darken an over lit scene.
  21. @TeaTime @JKEdmo I added a stud on the interior and a stud in the main layer of the wall. This is how it frames...
  22. Why not just define one giant wall? (like in the bottom of the image)
  23. Make sure "flat ceiling" is checked in the structure tab of the room dialogue box. there's nothing special to do. The roof is cutting the ceiling because the fascia is lower than the ceiling. if you want the ceiling to follow the slope of the roof then just uncheck "flat ceiling".
  24. The simplest way is to print at 1/2 scale. In the Print View dialogue box. > Drawing Scale > Check Plot at “1/2 Scale” Since 11x17 is roughly half of 24 x 36 you might only need some minor tweaking of objects too close to the edge. Adjust those and you’re all good. Be aware that your scale reference which was probably set at 1/4” in now effectively 1/8” once printed. You might want to change that on your plans as well.
  25. If you create the stairwell with a room which includes, not only your steps but also includes the landing then, the open-below room will have the default ceiling height of your 1st floor, so there’s nothin to do beyond that. The landing gets adjusted when properly snapped to the two stair runs. The other way is to use a separate room to define the landing, and another room with an open-below room for the 2 stair runs. You would then drop the floor level of the landing room to the height you need to accommodate the stairs. With either option you’re never adjusting the ceiling height.