glennw

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Everything posted by glennw

  1. Just a FYI and as Graeme says.....the oldies amongst us will know..... The OOB line weights are based on the old Rotering pen sizes and thus a line weight of 18 is based on the Rotering pen weight of 1.8mm. A line weight of 36 is based on the Rotering pen weight of 3.6mm....etc.
  2. You should be able to control the ending location and mitre angle. The Frieze is a 3D Molding Polyline on the Roofs, Trim layer. Unlock the Roofs, Trim layer - you will have to turn off auto trims. In an elevation view select the 3D Molding Polyline and drag the end of it along as you require. It gets a little confusing because there is a short line attached at the end - this section of line has no Frieze attached, but is there to control the molding cut off angle at the bottom - have a play at rotating the line and you will get the hang of it.
  3. After selecting the wall and dimension you want to change, use the 2 headed arrow icon - not the 4 headed arrow icon. 2 headed stays connected, 4 headed breaks away.
  4. That Number Style setting only applies to what is displayed in a dbx. You need to change the CAD Defaults to apply that setting to cad objects.
  5. Your way looks pretty good. How did you do yours? You can get the shaped openings ok using the Inserts Into Wall option for a "palce holder" symbol. ie, use the symbol to create the cutout and then use Edit Wall Cutout Polyline to shape the cutout as required. This will only give you the hole though. You would then need to add glass and trim - using objects like solids and molding polylines or similar. There are probably other ways as well.
  6. I didn't have a lot of time to spare but I did have a play round which resulted in an approach that solves some of your problems. To make it a bit easier on myself, I only build the roofs over the main 2 storey part of the building in this simple plan. This method may be worth a look: What I did was to let Chief auto build the roof using Ignore Top (2nd) Floor and Upper Pitch options. Basically an auto Gambrel roof ignoring the upper floor. I think whatever way you go, you are going to spend a lot of time to get it all as you want.
  7. Post the plan after using Backup Entire Plan.
  8. Sorry, that is a typo that I didn't pick up. That should say "wall definition" not "door definition". I was talking about the various wall definition layers and should read: "The wall definition will wrap the exterior wall definition layers. You can move the Exterior Layers into the Main Layers to do what you want, but this may cause problems else where." Does that make sense now?
  9. The door definition will wrap the exterior layers. You can move the Exterior Layers into the Main Layers to do what you want, but this may cause problems else where. You could minimise those problems by using the wall definition in just this one area like this:
  10. What version of Chief are you using? Assuming X15. I usually draw a wall or some other object as a reference plane. Draw a single 3D Molding Line line in plan and open it's dbx. Edit the molding shape, size, material,etc. You should now see the molding line in 3D views. You can change straight lines to curves and adjust their shape. Now you can add another section of your 3D Molding Polyline. Do this in an elevation view and drag the new line of the existing one. Continue changing views and editing as required.
  11. It is doable in Chief, but you need to follow the rules. Set up your plan and elevation cameras and tile the views. Draw your polyline one section at a time and adjust it's height and direction as you add more sections to the polyline. Don't try and convert a multipart polyline to a molding polyline and then try to edit the various parts of the polyline - you will find that very difficult. Each time you want to add another section to the polyline, change to an elevation view that is perpendicular to the angle of the new polyline.
  12. Larry, Use a 3D Molding Line and you can use the No Molding on Selected Edge option to mitre the corner at 45deg (or any angle you want). It doesn't work with a standard molding polyline.
  13. What is a 2 over 2 casement?
  14. OK, still doable - just a different technique. Select the cmu wall and break it over the centre of the concrete wall. Select the concrete wall. Select Edit Wall Layer Intersections from the Edit menu. You will see a red grip on the intersection of the centre of the concrete wall and the lower edge of the cmu wall. Drag the grip up to the topside of the cmu wall. Then you can draw the 2 concrete wall edge lines if required.
  15. Yes, I believe it is toggled on by default. In this case, it needs to be toggled off.
  16. Yes, can do. Open the Wall Specification dbx>Structure>Framing>Stagger Multiple Framing Layers.
  17. Tommy, Sorry, I think I omitted a step (or two). Select the concrete wall and check wether the start or end of the wall is butting up against the cmu wall (start and end indicators). In the Wall Specification dbx, check Through Wall At End or Start. Or...just check both. Oh, and also uncheck Auto Merge Collinear Walls in General Walls Defaults. Sometimes it is hard to remember all the various settings when working through something like this.
  18. Yes, walls will Intesection Snap to cad lines - but that is not what the cad lines are doing in my example. Draw my example and you will see that there are no wall definition lines where the concrete wall passes through the cmu wall. So the cad lines are not 100% required for 3D - they are only usd for 2D tidying up and defining the walls a bit better.
  19. This is a bit messy, but ..... Make the top side of the cmu wall the Main Layer Outside. Break the cmu wall in the centre of the concrete wall. Place a cad line either side of the concrete wall where it passes through the cmu wall.
  20. You should be able to do that by adding Components to the Room Specification dbx. By default, this will add them to the Accessories category.
  21. I think the ones you are talking about are just 2D cad details and as such will not display in the material list. Have a look for the Simpson 3D objects which will display in the ML.