Renerabbitt

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Everything posted by Renerabbitt

  1. POST 53 X-14 Beta Is Here. This is an impromptu unprepared review of the new features on a live strem simulcast to FB and YT A few errors in this video, one of which is a correction that I am excited about vector rendering techniques in elevations Follow this link for the Rabbitt Design FB Feed for additional content: https://www.facebook.com/groups/3195137837435026/permalink/3207137419568401/ CLICK ME TO GO BACK TO THE INDEX!!!
  2. I'm not sure which part of the discussion we are addressing here and it wouldnt change the speed for the most part, in any rendering program This is the freshman year of this rendering tech for chief, and fireflies are very common without the introduction of some extremely complex sampling and AA features. Most rendering platforms utilize a denoiser to rid of fireflies which is similar to what you were suggesting. Just hasnt happened yet. All in all though a denoiser is often times a bandaid. I personally know how to rid my shot of fireflies, but it is a lot to explain. The utilization would be greater if you continued to move your camera around. For comparison, with realtime raytracing we can play a video game at 80 FPS vs a still image you are trying to process. Keeping in mind chief does a pretty good job at limiting the amount of the overall mesh that it is calc'ing for. Chief's RTRT is better at hardware implementation than twinmotions current offering cept for the denoiser. CPU based, this sounds like a separate issue so I won't speak to it here. This is VERY common in rendering engines, with only a few rendering plugins utilizing both CPU and GPU. has nothing to do with the hardware and everything to do with the architecture of the software. Take Lumion as an example. A dead platform and a lot of reasons for NOT using SLI, has to do with how SLI processes a rendered frame. Engines like Unreal use alternate frame rendering, but the assumption is that most consumers will use single cards so it was a good decision to build around a single card architecture for better performance. If you want to utilize all logical cores and all graphics cards, you could render in Thea. Not meaning to poke the bear but this statement is full of holes. First off, so you know, Chief has been around for longer than Revit, it has been holding up quite nicely and run by a very competent team. Second up, I know a handful of people including myself that can draw a full plan 4x faster than the best revit technician without breaking a sweat, talk about improving with the times. I regularly get revit handoffs with a time log of 200 hours, whereas I havent broken a 40 hour plan set in 5 years now. It is not even comparable. Go to revit if you need to perform large commercial work. BTW revit (I believe until this year) has always utilized plugin rendering options. Chief can export just like revit can, no reason you can export to a dedicated rendering program. I think some of the frustration you are experiencing stems from a lack of information on just how a modern rendering engine can take use of better composition, materials, lighting and the lot. I host an old copy of the Thea Render Manual on my website, it is rendering gold. Though it has information specific to Thea, it was the best piece of literature I had ever read for learning about how a rendering program works, and how to avoid such things as fireflies. I don't know what the argument for passes vs samples is about but they are two different things and the designation in the Rendering Technique is handling a sample rate, not a designated number of passes, it is the correct term. Here is an example of chief rendering in a proper scene in realtime. I had a complex set of maps in the metal base material so I needed to increase sample rate for the final image. BTW plenty of denoise plugins for post processing out there. https://forums-cdn.chiefarchitect.com/chieftalk/monthly_2021_12/211229.mp4.8d37dfb74b360e9fa2d28253d0c3a6d2.mp4
  3. Renerabbitt

    Ryan Gardners

    From the album: PBR Chief Based Renderings

    A rendering using X-13 and Photoshop
  4. That's because a long time ago Ryan hired me to do a rendering for him and I got it back to him in a few hours time
  5. There is no such action for realtime raytracing, which is why we were all assuming you were using CPU based raytracing. You must File/Export/Picture to produce an image that follows a designated sample rate. "off" was assumed to be no check mark, so I could see why Mark thought you were using CPU raytrace This is an undersampled area with not enough ambient or direct light. This is also typical behavior with 0" joints such as a case where no roof is present in this layerset. Sample rate is the correct terminology, as we are specifying the number of samples taken per pixel. As intended, and you could cap this action by setting "Cap Live Samples" in PBR rendering technique options. As stated, please use File/Export/Picture, set your resolution and walk away. The Export function has some amount of nvidia or intel based denoising built into the export image. Maybe denoised 2 sample per pixel. This is not shown in live view. Keep in mind that "fireflies" are an indication of undersampled or underlit scenarios in most cases. no direct lights to speak of and very little ambient light. this condition is very difficult to compute. This would take much longer to process then say a room with ample sources of light. Because of caustics and refraction, you have a lot of glass and metal in frame This is typical behavior of any rendering engine where the pixels sampled reach a level of accuracy that no longer require additional samples. Whats left is pixels that are difficult to process. (light and cuastics and refraction again) Anywho, set your sample rate to 5K, export your image, walk away and come back in 5 minutes...or, provide more lighting, or less glass, or turn off refraction etc.
  6. You are using the CPU raytrace, as opposed to the PBR Rendering technique with realtime raytracing
  7. POST 52 Pivoting Shower Glass Panel or Transom Download HERE Follow this link for the Rabbitt Design FB Feed for additional content: https://www.facebook.com/groups/3195137837435026/permalink/3207137419568401/ CLICK ME TO GO BACK TO THE INDEX!!!
  8. Open to have a conversation, give me a call or shoot me an email. Howdy Neighbor!
  9. Lower IOR, Higher Sample rate, might need a user-added-light, consider exploding the solid and resizing the back plane to deck level
  10. I do this with my site plans sometimes:
  11. POST 51 Free Style Pallet tool to create a popular looking vanity. Click on the link for use case: https://www.instagram.com/stories/highlights/18288122236023072/ Download HERE Follow this link for the Rabbitt Design FB Feed for additional content: https://www.facebook.com/groups/3195137837435026/permalink/3207137419568401/ CLICK ME TO GO BACK TO THE INDEX!!!
  12. Would be very helpful if you dropped some notes in your plan to instruct us as to where we should be looking. What room specifically are you trying to modify and on what floor?
  13. Hello Amy, Please take some time to fill out your signature with information such as the version of the software that you are using. The Room Divider tool should be used to divide a kitchen from an unobstructed adjacent room so that your Wall Elevation is contained within the kitchen Room. Alternatively you could Edit The Active View and uncheck Clip To Room and then manually adjust your side clipping, or do as jason said and adjust the Layout Box side clipping in Layout
  14. Where walls are out of square a simple and common practice would be to either have a scribe stile or add a filler so that the final end dimension reads VIF and scribe to wall. additionally, any good cabinet guy should be checking the high point in the existing floor condition before install regardless of what documents say. Seems you may be spending excess time to prevent something that could easily be circumvented by creating a process document for your installers instead of spending “x” on every next plan trying to recreate precision. Chief is a parametric BIM based modeler and provides a wealth of powerful tools that I would consider “smart.” As soon as we create a CAD detail from view then we have created a document that is no longer “smart” and will need to be modified for any new iteration/revision.
  15. There are all sorts of window managers that can do any number of things with screens, but for your question, why aren’t you dropping in your pdf into Chief? Also have you checked out my pdf Photoshop actions?
  16. At everyone here, he is not asking for help with the ceiling break lines, as would be a normal assumption, he is in need of advice on how to properly build his roof as the roof planes he created are not properly built. Best option is to always post a plan file so we can access and assess. No beratement, your post would indicate to us that your challenges were graphical in nature and assuming that you knew how to properly construct a roof. Not an issue, roofs can be very challenging. Have you watched some of the Chief provided videos for roof generation? Can you please post your plan file.
  17. I offer one on one or one on group for advanced training. https://www.rabbittdesign.net/training
  18. https://www.rabbittdesign.net/reference-sites I have a few resources in the topo portion of this section on my site
  19. Always easier to post your plan with some text instructions in plan with a leader and a bubble. Otherwise we are just guessing at what you are trying to achieve and what you may be missing. Also adding your version on computer specs in your signature help out a lot as well
  20. How photorealistic does it need to be?..chief can do a pretty good job, but for true photorealism you would need new furniture models.
  21. Search "Parapet" and maybe that helps. What is it exactly that you are trying to do?
  22. Not possible to do, chief doesn't export emitters and usually emitters are on a software by software basis. Probably one of the big reasons for nvidias new platform, trying to make all modeling and rendering softwares speak to each other. As with many modeling and rendering softwares, more often than not I plan on redoing emitters. Certain softwares like thea do not need a dedicated emitter tool as it can be applied as a designation to the material.