robdyck

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Everything posted by robdyck

  1. Is there something other than R308.4.5 that the inspector has referenced? And, is the inspector the same person who does the plan review and issued the permit? Does your permit come with any notes from the plan review that mentions this issue? In such cases where a site inspector has made a questionable judgement I usually ask for a written interpretation of the code as it pertains to this issue from the building department. This process gets the department to review / debate it internally and provides clear, written guidance going forward. Remind them that such interpretations should be written and posted by the department to be publicly available for all future applicants. If they decide the inspector has overreached, it provides the building department with an approach to ensure consistent interpretation to all reviewers and inspectors in their department. I've found often enough that just asking them to do some additional work is enough to get them to re-evaluate such decisions.
  2. Is the hole for a stairwell? If so, use a room (Open Below) instead of a hole.
  3. Just select all of them by layer using the 'Match Properties', and use the 'transform replicate' tool to double the size. A nother simple way would be be to use the 'All Off' layer set, then turn on your text, then marquee select all, and use the 'transform replicate' tool to double the size. You could make a copy of them at the same time, and place them on a separate layer for 1/8" scale text.
  4. I've created several different models for various projects. My only suggestion here is to ensure the client can afford it before you go overboard on the design. Richard's suggestion is the perfect way to start. Just draw some 2x4 walls to create the pocket they'd slide into.
  5. You mean an architectural block, right? Just reverse it using the 'reflect about object' tool or the 'transform / replicate' tool.
  6. Yup. Just use the your 3D Framing layer set.
  7. You can use the fill style eyedropper for Text, but not for Rich Text (I'd love to know why).
  8. If I convert my corner cabinet to a symbol, then delete that leftover edgebanding, then convert to a symbol again, it works. Of course it's a fixture not a cabinet!
  9. I've struggled with this for years as well. This is the closest I've come...not close enough. There's still a ribbon of material in the corner.
  10. Make your own hole using a terrain feature. You'll also need to un check "Hide Terrain..." in the Terrain Spec. dbx.
  11. Railing transitions. In plan view, align stair railing with deck railing.
  12. Select that ridge beam, open then close it. See if it rebuilds as before.
  13. Try using Vector View for your elevations instead of Line Drawing. See if the problem persists.
  14. Maybe post a screenshot of your problems, better yet post the plan.
  15. here's your plan. tray_applied_molding.plan
  16. Take a section view, click on the symbol and move it the right amount in the z direction.
  17. Turn on the ceiling break lines, make a polyline for the ceiling shape, adjust for the slope gain factor, concentric resize smaller as desired, convert to molding, convert to symbol, rotate symbol, place under ceiling. Copy, reflect about object to place on the other side. Result is a molding that looks right in 3D as well as in 2D. Drawback: it's not "connected" to the ceiling.
  18. FWIW Bill, I realize this should never be an issue, but it's a good idea to at least consider solid color fill as opposed to hatched fill. That way you'll never have to revisit the line weight of the fill pattern should you ever decide to change your line weight settings. Just a thought...
  19. If they are the actual terrain, they default to #37, however they will be in whatever order you choose to put them in. Chief doesn't do the drawing, they just supply the tools.
  20. It's helpful to read the description of the drawing order #'s. Terrain perimeter is on #37. You could: put your terrain on #36 move the terrain to the front of 37 move the p-line to the back of 37 move the pline to the front of 38 move the image to the back of 38 and so on and so on
  21. My first thought would be in the railing tab, to change your plan display to a hatch pattern for the rails. Or the Hatch Wall tool.
  22. It's super quick to draw the correct polyline for your molding in plan view...you just need to use the slope gain factor.
  23. You're welcome. If I've got a mostly brick home that I need to show the client in 3D, I'll make several different brick textures for everything, sills, soldiers, sailors, running bond, 1/3 offsets etc. Another tip: Lets say you want to add a trim row in a herringbone pattern. You can make several different images of individual bricks, import the images into a cad detail in chief, place a few of the bricks manually and use a screen capture to create the a herringbone texture of the same brick. Obviously it's not the most high quality image but it will be clear enough for the purpose. I feel it makes it easier to be creative with the design when you can properly visualize it and present it.
  24. My personal preference is to use an interior wall, and in elevation view, I'll add the siding using a solid. I like that option because it's the dumbest option... meaning it won't continually change or jump around on me. I find it just as quick as any other tool / method. But then again, you were asking for expert opinion so just disregard this!