TeaTime

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Everything posted by TeaTime

  1. #JustX14Things. You can hit Fill Window (F6) and try saving the elevation again but there's no guarantee it'll actually save right. I believe this was fixed in X15 though.
  2. it doesn't seem like your missing anything - it's a pretty simple control. If you do it in a blank plan does it do the same thing? If so, maybe attach the plan.
  3. DB wins this round - this is definitely the issue. In Windows Defaults on the Options panel the Vertical Stack should be 0, not 1. However the problem is bigger than that though because changing the Default only fixes the doors since the Windows in this plan have been placed with the vertical stack of 1. To fix them all in one go, select a window and use the Marquee Select Similar edit tool button and then Select All Similar, Open Object, change all their stacks to 0 and you should be good.
  4. Though, looking at that screenshot again it looks like the 3'11 1/4" dimension was manually drawn -- if you select that dimension--without having something already selected--you should see a diamond handles on either side, use those to change what that Dimension is locating. Then select the chair, and click the dimension to set it's distance
  5. OH! Gotcha. What you're seeing there is actually just a Temporary Dimension (there's a toggle for that guy over on the right toolbar) It'll pull dimensions kinda just to whateaver's nearby, and as a result, often, is not to be trusted. If you're trying to set that object a set distance from some specific object, draw a manual dimension (End to End is best for a simple 2 point dimension), then you can set what the dimension is locating, select the object and use the dimension to push it to the right spot. (Also for what its worth, 'cause I have a feeling someone's gonna come yellin at some point, Tips & Techniques is more a place to share ideas. General Q&A is where this kind of question should probably have been posted.)
  6. Well first things first, welcome! So, I'm not sure exactly what you're asking, but I have two assumptions: https://www.chiefarchitect.com/videos/watch/5488/dimensioning-basics.html this video shows in general how dimensions work in Chief Architect, the different dimension tools, how they locate objects, how to adjust how they operate, etc. https://www.chiefarchitect.com/videos/watch/5429/positioning-and-resizing-objects-using-dimensions.html this video shows how to position and resize objects using dimensions - I THINK this is more what you're asking about.
  7. Huh. Would you believe that the fix is to raise the door's Floor to Bottom value to 1"? Well, anything more than 15/16". I had a hunch that maybe the casing or frame or threshold or .. SOMETHING was interfering with the ponywall, turns out it's just the Door in general. Probably send that plan in so they can look at it.
  8. If you use Adjust Material on your glass, reducing the Index of Refraction also reduces its reflectivity. default 1.52 vs 1.0
  9. I'd just move that Soffit to the Beam layer so it'll look like the beam it's pretending to be. Just in case you have other soffits around. *can even put it on a Framing Schedule if you need!
  10. I guess it depends on which way you want them to follow the pitch? Roof Beams will inherently follow the slope up, and generate underneath a sloped ceiling, but if you're going sideways, most framing won't rotate to match the angle. ex: this was just posted yesterday: So depending on the situation, 3D Solids very well may be easiest.
  11. Pretty sure the callout size is adjusted according to the size of the text inside it - turn on your Active Layer Display window and select one, you'll see the Text Style it's using at the bottom, changing that should change the printed size of them.
  12. I usually put Terrain spec data on Floor 0 to avoid this - then the Hide Terrain option can still be used, but only cut around the foundation.
  13. Hey Jim, Turn on the Filter Results panel. When you select a folder it becomes the active Filter and the containing objects are listed as results:
  14. Yes I know but also so an assumption can be made that Mac isn't probably the best fit. He doesn't list his version, so maybe he's using X14 or older and it doesn't matter, but if he plans on upgrading at any point, then it's very valid information to consider. No shade to Mac, they're just going in a different direction.
  15. This is true, Construction Lines were my first thought too, as they can be set to display infinite, however they still aren't ideal in Elevations since you'll only get vertical lines from the ones drawn in plan so you'd need to re-draw horizontal ones. But what's worse is Drawing Group can't be adjusted on Construction Lines in Elevation views.
  16. re: https://www.chiefarchitect.com/support/article/KB-02761/chief-architect-minimum-system-requirements.html#X15 For GPU real-time ray tracing, a Windows computer with an NVIDIA RTX or an AMD Radeon RX 6000 series graphics card is required. Mac simply doesn't support the real time ray tracing that Chief has implemented.
  17. The above replies are addressing the "how do I make a brick ledge profile look like the attached detail" question, and not --which is literally just the Brick Ledge Depth setting you have circled. However there are some other things that need to be done to get it to do this correctly. To match that detail I created Ponywalls on Floor 1, Siding-6 / Brick-6, ponywall Height Off Floor at 0", then defined Brick-6 to have a 11.5" Brick Ledge Depth and reduced the default 1" Air Gap to 1/2" to back it in under the siding. When Building Foundation, set to Monoslab and hit Edit Default Slab Footing to 18" wide, 20" deep (+4" slab = 24" total). But certainly, if you wanted bricks themselves to look like that, a custom molding profile is needed.
  18. Maybe this is a little extra, but it will print CAD, so: Draw two CAD Lines, 1 vertical, 1 horizontal, intersecting at 0,0, long enough to be as big as you think you'd ever need. Set both to a new layer, something like "- grid" Transform/Replicate them +12"/-12" in both X and Y axis, again however many as you feel necessary. In Layer Display Options, check Modify All Layer Sets, change color, line style, and check "- grid" to be locked. Now you can show/hide a grid whenever you want, change it's style, etc, on a per-view basis. This would be a good thing to do in a blank plan and save in your template if it's somthing you need often. Of course that only affects plan views. If you need it in Elevations too, you might select a chunk of the grid and create a CAD Block to save to your catalog. CAD Blocks don't save their Drawing group info though, so you'd have to Send to Back every time it's placed.
  19. As far as I'm aware, only Blocking and Purlins will auto rotate to align to the roof plane. But if change your Roof Plane's Ceiling layers to a single Roof Purling layer, defining the desired beam size you can then draw in a Purlin and have it build underneath your rafters -- however if you're doing this in a vaulted room area, this will remove the ceiling finish since the "Use Room Ceiling Finish" option gets turned off when the ceiling layers are manually changed. But after the Purlin is drawn you can open the roof plane and re-check Use Room Ceiling Finish - the purlin will remain and ceiling finish will be generated.
  20. I *think* this applies to X12 still ... but yeah, unfortunately you can't do it with Roof Planes alone even though that seems the most logical The highest a roof plane can pitch is 89 degrees, and boy it gets wonky when you try it. It's not the most elegant thing but Applying a CA-001 Shadow Board around the roof, you can set a 0" Eave Overhang and let the Shadowboard fill the exposed edge, set it's height enough to meet the siding of your new wall type that's defined to use the same roof material - and shadowbaord's thickness to the same thickness as the siding little tip: set the shadowboard's vertical offset to 1 and it'll create an angled edge on the top. Left at 0 it'll probably create a goofy gap
  21. Looks like your Deck Railing Defaults are set to be Furred Walls (Structure panel, Double Wall section). Furred Walls are essentially No Room by definition, so the option is checked, then disabled so you can't Undo it.
  22. Even if you only have one monitor, if you hit + to add new Source and choose "Window Capture", you can choose Chief as the capture window, then after you hit Start Recording in OBS, you just click over to Chief, do what you need, click back over to OBS and hit Stop. With Chief set as the captured window, it'll only record Chief, ignoring any other window you have overtop. So the start and end of your videos may have your mouse moving around "randomly" as you click between windows, but oh well. Also under Settings> Hotkeys you can set Start/Stop hotkeys to avoid that stuff too.
  23. ^ This But also to answer your question, you can't slope walls in Chief Architect. For an A-Frame structure, just build your "walls" with Roof Planes since they're one in the same with that type of structure anyway.
  24. I'm guessing it'd take one of the Chief software engineers to figure exactly whats happening under the hood, you're probably just hitting some weird threshold that Auto Dormer doesn't like. Auto Dormers are handy but they can be a pain, especially when trying to make them fill the full span like that. I'd use the Explode Dormer tool and adjust it manually - though, for those types of dormers I usually just do them all manually from the start.
  25. Here's the Chief video that shows that in action: https://www.chiefarchitect.com/videos/watch/1956/flared-roof.html?playlist=95 Haven't watched the video in a while but I think that's the same process? I'd also like to point out that in OP's example photo, that's not a curved roof, just a lower roof plane, and that can be done on a wall-by-wall basis using the Auto roof tools by setting Upper Pitch/Lower Pitch settings on the bearing wall, just be sure the "In From Baseline" is at least 1", 0" doesn't work. So if you're looking for a very simple bell, and not a fancy curved one, try this: