SNestor Posted February 23, 2015 Share Posted February 23, 2015 If you draw a line on an elevation view...can't you use transform/replicate to set the line at "zero" elevation...so, you can establish the first floor elevation line? I have tried to do this...but no luck. Line does not move. So...what am I doing wrong? Or...how do you establish elevation lines on your drawings? Thanks... Link to comment Share on other sites More sharing options...
Kiwideziner Posted February 23, 2015 Share Posted February 23, 2015 Works for me in all versions in elevation camera Link to comment Share on other sites More sharing options...
SNestor Posted February 23, 2015 Author Share Posted February 23, 2015 Works for me in all versions in elevation camera So...what is the process you use...maybe I'm doing something wrong. I draw a line in elevation view. Select the line. Click "transform/replicate". Select "Move"...set "Z" elevation to "0". Hit enter. Yes? Thanks, Link to comment Share on other sites More sharing options...
dshall Posted February 23, 2015 Share Posted February 23, 2015 So...what is the process you use...maybe I'm doing something wrong. I draw a line in elevation view. Select the line. Click "transform/replicate". Select "Move"...set "Z" elevation to "0". Hit enter. Yes? Thanks, no no no no no no no..... it makes much less sense than what you suggest.... Here is the process.... don't you watch my videos?...... draw line in elevation select line open line dbx LINE<check LENGTH/ANGLE< go to START POINT and type in "0" in "Y POSITION"<OK the line is now at zero elevation I know, I know, it makes no sense but it works. Link to comment Share on other sites More sharing options...
dshall Posted February 23, 2015 Share Posted February 23, 2015 Works for me in all versions in elevation camera really? Does not work for me on my MAC and I do not think it ever worked for me when I was on PC. Link to comment Share on other sites More sharing options...
jscussel Posted February 23, 2015 Share Posted February 23, 2015 Doesn't work for me in windows. Link to comment Share on other sites More sharing options...
jscussel Posted February 23, 2015 Share Posted February 23, 2015 Scott's method does works. Link to comment Share on other sites More sharing options...
dshall Posted February 23, 2015 Share Posted February 23, 2015 BTW, being able to located ZERO elevation in elevation is so fundamental. I wonder how users know how to do what I just described. I do not think it is documented (but I could be wrong). I have never seen anybody else describe this method. The only way I know it is Louis Fernandez taught me this about 6 or 7 years ago. The funny thing about it is I would never of figured this out if not for Louis... thanks LF. Link to comment Share on other sites More sharing options...
Joe_Carrick Posted February 23, 2015 Share Posted February 23, 2015 It makes total sense when you realize that Elevation Views are 2D dwgs using an x/y coordinate system. the "y" axis corresponding to the "z" axis of the model. The Elevation Views are created starting at y=0. Link to comment Share on other sites More sharing options...
SNestor Posted February 23, 2015 Author Share Posted February 23, 2015 So - transform/replicate does not move the line? Really? Scott - I did see your video on moving a line in elevation...but I could not remember how it was done. Thanks. Link to comment Share on other sites More sharing options...
Kiwideziner Posted February 24, 2015 Share Posted February 24, 2015 oops did not read rthe question properly. I use Scotts method was thinking that was what you were trying to do. Link to comment Share on other sites More sharing options...
Richard_Morrison Posted February 24, 2015 Share Posted February 24, 2015 It makes total sense when you realize that Elevation Views are 2D dwgs using an x/y coordinate system. the "y" axis corresponding to the "z" axis of the model. The Elevation Views are created starting at y=0. Not exactly. x/y for 2D elements, but x/y/z for 3D elements. Only problem is that x/y has different x's and y's than the 3D system. This really needs to get fixed. Link to comment Share on other sites More sharing options...
Doug_Park Posted February 24, 2015 Share Posted February 24, 2015 This is really confusing and something that we should make more clear. One way to think about lines and text in elevations is that it is being drawn in a 2D plane that lives on the front clipping plane of the view. That plane has a separate coordinate system from the view where the Y value is the same as the Z value and X tries to match up with the X or Y 3D axis depending on which direction you are looking. For items that are maintain in back you can think of them as living on the back clipping plane of the view with a similar X Y coordinate system. Link to comment Share on other sites More sharing options...
rlackore Posted February 24, 2015 Share Posted February 24, 2015 Not exactly. x/y for 2D elements, but x/y/z for 3D elements. Only problem is that x/y has different x's and y's than the 3D system. This really needs to get fixed. I completely agree. The default coordinate system shouldn't change between views. Ideally, Chief would give us the ability to change the origin and orientation of the coordinate system as we please - this has been suggested several times before. Link to comment Share on other sites More sharing options...
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