stevenyhof

Kick Board Under Exterior Door

Recommended Posts

Hello,

Is there a setting to add a kick board? This seems like a simple check box option but I cannot find it.

I added a molding which works.

Thoughts?

Thank you,

Steve

kick board.jpg

Share this post


Link to post
Share on other sites
6 minutes ago, stevenyhof said:

I added a molding which works.

 

Why a molding? Is there a profile? Is it like the casing -- the siding butts into it?

Share this post


Link to post
Share on other sites
16 minutes ago, solver said:

 

Why a molding? Is there a profile? Is it like the casing -- the siding butts into it?

Yes, the siding butts into it. Typically there is a 1x8 trim board (cut to fit) added below the door, the width of the door with the casing running past to the porch floor top. We never run the siding under the door.

Share this post


Link to post
Share on other sites

Then why a molding? Guessing you are talking about a Molding Polyline?

  • Like 1

Share this post


Link to post
Share on other sites

There is currently no method to specify jamb profiles or sill profiles for doors. Solids, moldings, material regions, would be required. I'm not sure if you could make a door symbol with that exterior trim piece, but I kinda doubt it.

Share this post


Link to post
Share on other sites

Rob etc are correct, Chief doesn't do this Auto , UNLESS you raise the Door off the Subfloor Floor , then it adds one auto.  Raising the Door off the Floor is not a real issue as Chief does not build Ext. Doors per the Real World ( RW)  ie there is NO Sill taken into account in the height measurements , only the Top Jamb.  ( 80 3/4") 

 

A STD Ext. Prehung Door is usually about 81 3/4" high +/- , so in Chief you can raise the door 1" +/- off the Floor to simulate a RW Sill/Threshold which are normally 1 1/2" - 1 3/4 " thick so the door Top is at 81 3/4" off the Floor ( RW) and you get the Auto Threshold appearing ...unfortunately we can't dictate that moldings size. ( ie like window sill aprons)

 

Mick.

 

 

 

image.thumb.png.c24ab237b9e111489f1e8d308a93a8da.pngimage.thumb.png.43296f2ac8b0bf378665307e18589da0.pngimage.thumb.png.8551d1c0dd639451bc229171c6ce3bcb.png  

Share this post


Link to post
Share on other sites

Don’t forget to add the metal threshold on the sill.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, robdyck said:

I'm not sure if you could make a door symbol with that exterior trim piece, but I kinda doubt it.

 

Yes.  You can, but it would swing open with the door.

  • Like 1

Share this post


Link to post
Share on other sites
On 7/23/2020 at 4:39 PM, robdyck said:

I'm not sure if you could make a door symbol with that exterior trim piece, but I kinda doubt it.

 

 A Door Symbol with the Trim, won't work as expected but if you make the Trim a Symbol ( Millwork )  and then set No Ext. Casing and No Threshold/Sill in the Exterior Door DBX ( or Defaults) you can add the symbol for the Trim from the Library, center it on the Door and then the Wall ( or adjust as needed) ......it is fairly quick, once you've made the Symbol of course ...... this Door is also set 1" off the Floor as mentioned in my post above.

 

M.

 

image.thumb.png.1ca86bafeb3371a93ce56520e685dcc4.pngimage.thumb.png.29c0d369a22d784302eb67164a3e60c3.pngimage.thumb.png.3a058aec99f80599f26d011d5545c834.png

 

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, Kbird1 said:

 

 A Door Symbol with the Trim, won't work as expected but if you make the Trim a Symbol ( Millwork )  and then set No Ext. Casing and No Threshold/Sill in the Exterior Door DBX ( or Defaults) you can add the symbol for the Trim from the Library, center it on the Door and then the Wall ( or adjust as needed) ......it is fairly quick, once you've made the Symbol of course ...... this Door is also set 1" off the Floor as mentioned in my post above.

 

M.

 

image.thumb.png.1ca86bafeb3371a93ce56520e685dcc4.pngimage.thumb.png.29c0d369a22d784302eb67164a3e60c3.pngimage.thumb.png.3a058aec99f80599f26d011d5545c834.png

 

Thank you! I haven’t gotten into symbols yet, but it won’t take me long. 

Share this post


Link to post
Share on other sites
17 minutes ago, stevenyhof said:

Thank you! I haven’t gotten into symbols yet, but it won’t take me long. 

 

It's much easier since X11 to make symbols and many 3D objects can now be turned in Symbols with a click of the "make symbol Icon" on the edit Toolbar.

 

These are just Polyline Solids placed around the Door ( 2x6,2x8) and grouped into an Arch. Block, then turned into a Millwork Symbol, the symbol was then adjusted to sit at the right height with it's Z axis set to a negative number , referenced off the (sub)Floor not the finished floor.

 

Here's the Plan and symbol etc to Play with..... add them and the textures ( Fascia and Alum. sill ) to your library for re-use....

 

MHD_Ext. Door 36 Trim with Threshold.plan

 

 

Share this post


Link to post
Share on other sites
10 hours ago, Kbird1 said:

Here's the Plan and symbol etc to Play with..... add them and the textures ( Fascia and Alum. sill ) to your library for re-use....

Thank you! 

Share this post


Link to post
Share on other sites

How 'bout a CAD patch on whichever elevations have this condtion?  Fast, easy, onto the next project.

 

If it must be 3D, a p'solid's as fast as the CAD patch.  Or use a material region.

 

I find there's a limit to these kind of things.  When you compare what gets built to what you drew, the answer is "we always do it that way."  And you wonder why you bothered.

Share this post


Link to post
Share on other sites

Just curious if a custom fixed door set right and below the existing door would model this correctly?  Not sure how it would react being placed in the space of the floor system...??? Not at home right now to try it though. :huh:

Share this post


Link to post
Share on other sites

So I spent like 2 minutes on this and didn't add the metal sill and it has casing below it but for modeling purposes this might work?  I think this was the look you were going for?

 

image.thumb.png.cb905f1d69af4aee8f40084203565650.pngimage.thumb.png.0cfe8cb6e604a836fbc7bce1b5d88d7e.png

Share this post


Link to post
Share on other sites
1 hour ago, rgardner said:

So I spent like 2 minutes on this and didn't add the metal sill and it has casing below it but for modeling purposes this might work?  I think this was the look you were going for?

 

image.thumb.png.cb905f1d69af4aee8f40084203565650.pngimage.thumb.png.0cfe8cb6e604a836fbc7bce1b5d88d7e.png

That is exactly what I am looking for! So are you adding the casing from the door dialog? Is the kick plate - "has casing below" - how did you do that?

Share this post


Link to post
Share on other sites
29 minutes ago, stevenyhof said:

That is exactly what I am looking for! So are you adding the casing from the door dialog? Is the kick plate - "has casing below" - how did you do that?

It is a door  that is set to fixed swing out, slab style, same casing as main door color set to casing color and at the end mulled together with the main door.  You would have to change the auto label to the door is the only problem since once it is mulled it shows the combination information.  The reason it needs to be mulled is to get the casing to show all the way down to the deck and to remove the casing that is in between the two doors.  Like I said you would still need to setup the sill itself but maybe someone else has the idea now that we figured out the double door gets it close.

 

Spitballing as I am in the middle of a job maybe making a zero height lintel may help with the non-mulling issue???

  • Like 1

Share this post


Link to post
Share on other sites
5 minutes ago, rgardner said:

It is a door  that is set to fixed swing out, slab style, same casing as main door color set to casing color and at the end mulled together with the main door.  You would have to change the auto label to the door is the only problem since once it is mulled it shows the combination information.  The reason it needs to be mulled is to get the casing to show all the way down to the deck and to remove the casing that is in between the two doors.  Like I said you would still need to setup the sill itself but maybe someone else has the idea now that we figured out the double door gets it close.

 

Spitballing as I am in the middle of a job maybe making a zero height lintel may help with the non-mulling issue???

Thank you - I will mess with this

Share this post


Link to post
Share on other sites
9 minutes ago, rgardner said:

It is a door  that is set to fixed swing out, slab style, same casing as main door color set to casing color and at the end mulled together with the main door.  You would have to change the auto label to the door is the only problem since once it is mulled it shows the combination information.  The reason it needs to be mulled is to get the casing to show all the way down to the deck and to remove the casing that is in between the two doors.  Like I said you would still need to setup the sill itself but maybe someone else has the idea now that we figured out the double door gets it close.

 

Spitballing as I am in the middle of a job maybe making a zero height lintel may help with the non-mulling issue???

 

did you look at the Framing in a CS Cam?  or Framing View? isn't the Floor Joist and Rim joist cut out ? 

  it would also seem from the pic that the Trim is below the Decking ? but that maybe just a height issue. ( ie raise/lower )

 

M.

Share this post


Link to post
Share on other sites
On 7/26/2020 at 4:45 AM, stevenyhof said:

Thank you! 

 

Just explode the Arch. Block and make the top trim piece square on the ends  ( instead of 10° as common here) or whatever size and shaped need , then reblock and make a new symbol.

 

M.

Share this post


Link to post
Share on other sites

A lot of ways to do this kind of stuff, but I think for most situations is best to just keep it simple...

 

Share this post


Link to post
Share on other sites
26 minutes ago, Kbird1 said:

 

did you look at the Framing in a CS Cam?  or Framing View? isn't the Floor Joist and Rim joist cut out ? 

  it would also seem from the pic that the Trim is below the Decking ? but that maybe just a height issue. ( ie raise/lower )

 

M.

Yes, for me I would probably use a molding line or a psolid if I needed to model this but really I don't show this.  It wouldn't be worth it to me with all the manual work on the framing.  Just a thought of a way to do it with a door that might work if he is not showing floor framing as some don't as they use the joist layout.

Share this post


Link to post
Share on other sites
7 minutes ago, Alaskan_Son said:

A lot of ways to do this kind of stuff, but I think for most situations is best to just keep it simple...

 

You are right, multiple ways to pull this off. But what I am really looking for is the casing to extend down. I guess if we wanted some fancy wide casing on some base blocks, we would want it resting on the floor/porch with the kick plate between.

Share this post


Link to post
Share on other sites
6 minutes ago, stevenyhof said:

You are right, multiple ways to pull this off. But what I am really looking for is the casing to extend down.

 

I guess if we wanted some fancy wide casing on some base blocks, we would want it resting on the floor/porch with the kick plate between.

 

Chief does Plinth Blocks, just not in this case below the door, but it's easily enough done with the Trim Symbol idea as I showed above .....it can be in the library and reused for every job though, unlike material regions etc. 

 

I did it above for the whole door but my guess is it would be easy enough to just make plinth blocks and the board between and set it to install below an opening too.

 

M.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

  • Member Statistics

    28437
    Total Members
    9156
    Most Online
    Deannap
    Newest Member
    Deannap
    Joined
  • Similar Content

    • By stevenyhof
      Is there a way to change the line style on a door to a dashed line so I can show it as a future door?
       

    • By stevenyhof
      I have run into this with a few plans. I did not use provide framing detail, but for the clients that want to see the detail in 3D, I like to produce a 3D framing model that can mess with online. However, I have found that some of my walls in the foundation area do not generate the framing as the main and second floors do.
      The support walls with a footing do not show as framing. And the Fur walls also do not show framing. Also the lower daylight walls remain with siding on them.
      Thoughts ???
      https://drive.google.com/file/d/1zSLeZLDIRSsZWin7R1bfHL-OOxYNFiQZ/view?usp=sharing
      https://drive.google.com/file/d/1R1gDrY234MUOCFKEaz6Eg9SRFR9EoURt/view?usp=sharing
      Thank you,
      Steve


    • By stevenyhof
      Has anyone run into this before? This is now the second plan where this has happened. I did go through my library and make sure things were set up as defaults.
      https://drive.google.com/file/d/1qVTH6gugwTKaiwnmg6aKkczmyCNVFGW-/view?usp=sharing
    • By stevenyhof
      So I just completed a plan - spent about 3 hours putting my notes and things on 5 sections. The client wanted a few changes so I opened the plan and see that I have no sections. I looked at my archives - nope! - I have is saving every 2 minutes. Is there hope are does this happen and I just have to get to work again?
    • By stevenyhof
      I'm trying to understand the materials for walls.
      I spent some time going through all my default walls in the Default Settings, making sure I set all my materials for my interior and exterior wall materials to default (checked default and see default noted in the materials tab.) I also went through my library one wall at a time to make sure all settings matched and set to default - especially for my interior and exterior materials. Then I created a New drawing and added some walls to see all my settings were working correctly - which they were. I had both exterior and interior walls drawn and added some walls from my library and all those walls also checked out good. Siding and wall colors/details were what I set up in my template. Nice!  Ok, I thought I would go into the Defaults on the New drawing and change my interior wall color. Nothing changed. Ok, so while floor heights, joist, etc. all seem to change things in the current plan, wall material changes do nothing to existing walls. Is this correct? So if I have 6 different wall types in the drawing and I want to change the color of the wall, do I need to open each one and change the color in Wall Types? I do see that I can control these walls form the Define Wall Types... dbx. I would just have to know what walls are in the drawing. And this does change the walls - so this works. I know I can use the Material Eyedropper but that causes other issues when I want to change things in the Define walls area - and the reason I went back to make sure everything is set to defaults. Taking me some times to wrap my head around how these defaults work. So it seems to me that if all my walls, set up in Defaults Settings (each wall type) AND in my Library, that changing the Materials in the Default Settings should change all the walls in the plan if all the walls in the plan are set up to use the default materials. Maybe I am missing something, but if I have a client that want to see vertical siding vs horizontal, or one overall color for the interior walls, that I would not have to change all the different wall types added into the plan one by one.  How do others address this issue?  
      Thank you,
      Steve