tundra_dweller

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Everything posted by tundra_dweller

  1. No problem Rob. May all of our Monday morning problems be easy fixes.
  2. Yep, and if your existing roof planes on the addition plan ever get goofed up for whatever reason, you can always go back to the as-built and get them again.
  3. What I would do is keep the existing plan file as your as-built, then save new copy of the as-built plan for addition, model your addition as needed with auto roofs as far as you can in the addition plan, and let the existing roof do what it will. Once you get the addition roof how you want it, make sure auto roof build is off, delete the "new" roof planes on the existing part of the home, and copy-paste in place all the roof planes from your as-built plan into the addition plan.
  4. Try opening up the room spec for the living room and make sure "Build Foundation Below" is checked in the Structure > Floor settings, then rebuild the foundation with the add foundation button.
  5. Upvoting solely for the use of the term "necroposting". And I've never noticed the "merge" function before, thanks!
  6. I think you'll also want to change the 3D solid's layer to "Footings, Post" in the Line Style dialogue.
  7. @DBCooper I have not reported this to tech support, I've always figured it was some idiosyncrasy between my particular system and CA, but maybe I'll give it a go and see if they can figure it out.
  8. I've had this same error come up since I got a newer desktop PC about a year ago. I've tried updating and backdating video drivers, the studio drivers, the gaming drivers, it makes no difference. It always happens to me while changing any room's floor elevation (usually from plan view) while I have a 3D camera view open. I've just learned to live with it since I know what's going to trigger it, although it does bite me once in a while when I forget about closing the 3D view and haven't manually saved in a couple of minutes. Chief is the only software that gives me any problems like this, and I play a few demanding video games occasionally that my system handles with no issues. My system specs are very close to the OP's, including the liquid cooling.
  9. Probably put in as a teaser for X16, I mean who doesn't get excited about 4" angle steel!
  10. I've seen that on a few other objects (don't remember which objects) I was looking at after some recent library updates. My assumption is they were created at Chief using a version of X16 and added to the bonus catalog updates.
  11. Open up that wall and hit the define button under the wall types tab, make sure the framing button is checked on the main layer.
  12. Solver got it figured out. FYI the reason the left window wasn't getting labeled properly was instead of having the "Auto Schedule Category" radio button selected like the others, the "Include in Schedule As:" button was selected but no schedule category was selected below that. I assume the reason you are using the object layer for your labels has something to do with the type of text you want to show up in the schedule callouts. This always confuses the hell out of me too, there has to be a better way.
  13. Try opening up the roof dialogue for that roof plane & uncheck "Use Special Snapping"
  14. You can also convert the original terrain to a symbol which will allow you to have both the active terrain and your terrain "symbol" in the same place, but it doesn't retain the contour lines as far as I can tell so it's really only useful for comparing in 3D views.
  15. @Chief-Mekyael There's some good info from @ComputerMaster86 on post framing in Chief in this thread --
  16. That is correct, I do have a fairly ridiculous amount of spv's with my method, I have them saved in my plan template. Thanks for sharing your method, this is the time of the year where it's a little slower and I like to go through and fine tune my templates & methods, so I love to see what others are doing that might make more sense.
  17. Here's an example of how I have doing this for a year or so...not to say this is the best way...I'm certain others out there have better methods, but this has been working for me. Basically I use a callout and out\-of-the-box macros to label my layout boxes in the layout so that they automatically update with any changes to the name of the saved plan view and the scale of the linked view... ^This is a zoomed in view of one of my layout pages, the callout at the bottom is my label for this particular layout box. ^Highlight layout box and ctrl-e, or "open object", under the "Label" tab I have the "Use Callout" radio button selected. ^This is where I decide what goes in the callout tag on the left. A combo of text I entered and an ootb macro for the floor number, but it could be anything or nothing. ^Here's where I choose to show what's in the meat of my layout box label. The top line of text will always update with whatever the name of the saved plan view is. The scale info on the bottom line will always update to whatever the scale of the layout box is. This is the method I use for all of my plan views on layout. I use a very similar setup for my cross section & elevation views, but instead of having "Floor Number" in the callout tag I have it put in the plan display of the callout tag (E1, E2, S1, etc.,.)
  18. Try going to the "Materials" tab for that wall and change your interior & exterior wall surface materials to "Opening (no material)".
  19. What Chopsaw said, or use the transform/replicate tool if you're not making it parallel to another object...
  20. A couple things you can try: Go into your default settings->Floors and Rooms->Floor Levels->2nd Floor and change the structure to your new joist size here first. Also make sure the ceiling heights for you 1st & 2nd floor are set correctly in this dialogue. If you resize your floor joists through the room spec dialogue, try checking "Lock Floor Bottom" in the "On Structure Resize" option. In either case if you don't have auto roofs on, you might have to manually raise your roof planes the height difference of the new floor joists. I've been through this tail chasing scenario many times, it can be a total PITA.
  21. Glad to help, it's a good way to procrastinate on work I should be doing. Open up the wall specs on the two cheek walls and change the wall type to your exterior wall, then select for "Lower Wall Type if Split by Butting Roof" and change the lower wall type to your interior wall.
  22. You don't have flush eaves checked on these planes.
  23. Does checking one of these options in the wall spec dbx get you there?
  24. One thing you can try is going into your default settings for your active view and change the default angle of the text so any new text would come in at this angle. You would have to do this for regular and rich text if you use them both.
  25. The two posts above are spot on. I spent a good amount of time yesterday not flipping but having to rotate buildings 90 deg. I used the edit area & transform-replicate tools. Most text and labels then have to be individually dealt with, and for object labels in many cases you have to uncheck "Auto Adjust Text Direction" in the label dialogue to get the labels to stay oriented how you want. But yes, save a copy of the plan first and be ready to use ctrl-z to get back to square one if things go haywire.