-
Posts
4281 -
Joined
Content Type
Profiles
Forums
Gallery
Everything posted by MarkMc
-
This used a Orthographic camera set directly, centered, with walls and some other vertical things turned off, then layered line (could have been a CAD?), and another for the blue colors.
- 14 replies
-
- plan view
- watercolor
-
(and 1 more)
Tagged with:
-
Yes, that's when it would lag. Note was either X8 or 9, I think both. That machine is middle of reinstall and I'm slammed so can't check for at least a week.
-
I had issues with that on my last laptop which had Optimus and an Intel card. Found it was dependant on which type of cable hence which ports I plugged into. What I gathered was some ports ( most) used the Intel card. Most trouble was with DisplayPort. Forgot had a mess of ports DVI with a jack converter worked but don't see those nowadays. YMMV. If you don't need a big second or 3rd, a DisplayLink monitor works fine since those run off the CPU.
-
Only if you want it to run on them at the same time. If not it's easy to switch the license between computers, I do it all the time.
-
Took a look, was more than a year ago
-
There's a thread in the last year where I posted one or two ways for that.
-
I stopped using arch blocks and use the convert to symbol method nowadays. a-the dimensions will read correctly in the scheduler regardless of orientation in plan-arch blocks don't the dimendsions orient to the Cartesian coordinates instead of the object. b-easier to resize and/or change stretch plains-don't have to tab into the object, if altering stretch planes easier to have multiples (like hoods, pendant lights...) c-I don't like having to remember to rename arch blocks and yes add to library
-
I go back to my original suggestion-got to the PBR thread, read it ALL, try some and post over there. You will get better and more feedback but likely Mick has some time this week AFAIK. Yes it's already been stated here and on the thread-you need a full shell, foundation and roof. Emissive-well I did not have all your textures, which is where emissive is set, but lights are relative to each other-bright lights cancel out lighter ones-again go over to that thread. AND yes RT from standard but my suggestion is switch to PBR and be done with it. I have Nvidia card but your Radeon will have some sort of control panel- in that you set Chief to use the Radeon card. Though your Intel HD530 should run PBR just slowly-that is likely a driver issue. Look for previous thread on Intel Card -I run PBR on my Spectre with an Intel card but had issues with drivers-not always the newest is best.
-
Neil- YOu don't have a complete building, no foundation, no roof-all suggested in the PBR thread and any Ray Trace Thread. There are still missing textures. Trick with too many is go to -3D, Materials, Plan Materials, select Purge. That might still not make the file small enough but should from the looks of it. If not you can go make a library out of the plan materials and export that (look in help) Quickly added 4 walls, foundation and roof. took a camera view, add some light sources away and made very minor adjustments to settings. Check the settings for camera, and technique options-then "adjust lights" those are the places where you play-At this point would likely just be adjusting individual lights. Adjust the ceiling texture too. This is a straight PBR-all of that and writing this took me half an hour (waiting for a phone call) Note You either PBR or Ray Trace-do not try to do a ray trace from a PBR. Quick_PBR.plan
-
Make sure the plan is CLOSED
-
3 variations of PBR in 10 minutes, few more to place an emmissive object-plan was already set up for PBR so just made changes to make it as bad as I could quickly. Can you tell what the difference is between these 3 views Same suggestion as before-post the plan.
-
Your CPU has 4 cores only but clocks aren't bad, should do RT but might be a bit slow-would watch the settings. Look like your on a laptop-make sure Chief is using the Radeon card and not the Intel card-very important for PBR, but again that card is not really up there so will be a bit laggy. IMO PBR is not all that difficult to get decent and it is the future for this program. PBR- Do you have a foundation, a roof? Did change number of lights and light set, adjust sunlight, edit camera settings and PBR technique options; all as suggested in thread we sent you to? Once that is done and image is satisfactory make those defaults in a template file-then only tweaking required for decent image. If you want to get as good as Kitchen Adobe (Graham), yes you have to work on details and texture. Emissive, lost lights, black RT-let go find the darts and get back to you with some wild guesses It's always a good idea to at least post a screen shot of the problem and usually a plan or a paired down one and or a screenshot of settings. Why not go back to Let's PBR, give it another go. Then post one plan and a screenshot of a PBR in that thread instead of her Should get you some results.
-
butting base cabinets of unequal depth with a clipped corner
MarkMc replied to Colonelkeds's topic in General Q & A
Missed, part, yes you can make counter work may need custom countertop depending what you meant Hi end cabinets get Chief Architect Premier IMO. -
butting base cabinets of unequal depth with a clipped corner
MarkMc replied to Colonelkeds's topic in General Q & A
For both sides clipped, keep the cabinet away from any others. With it not selected hold shift key and select it, then makes architectural block (icon at bottom), for clip one side only push the other side against a cabinet so clip goes away, shift select, block. For either move into place. To edit cabinet once block, select then tab to select the cabinet instead of block, open object. -
I Suggest switching to Physically Based Rendering, PBR. Many have even Graham one of the RT experts. Very long thread here with lots of information
-
rendering Manipulating materials and lighting help
MarkMc replied to Alisa_Dorado's topic in General Q & A
In the notfornuttin department. Getting a RT out of X9 of a room with a ceiling like that is a bear. I've never been a great RT guy (why I love PBR) but you did a decent job with what you had IMO. Below are a couple of a kitchen I did with wood ceiling and beams (mine didn't even have lights in the ceiling. From top to bottom-First one is the best RT I could do in X9-spent at least two days at it, then a PBR, one of the earliest ones I did and before they improved it, was during the beta, then a very quick Thea render done by a pro who had taken pity on me so this was just a quickie for him to show me some settings, I know he does better work but FWIW he also ran this on two computers simultaneously and had a mess of special textures and effects at his disposal (X10 beta came out shortly after that session so I've given up on learning Thea), finally one that was done with no sun and no shadows back then-might as well use crayons. -
rendering Manipulating materials and lighting help
MarkMc replied to Alisa_Dorado's topic in General Q & A
Neither 2020 nor AutoKitchen can render better than Chief in PBR. IF they want to get super renderings they have to invest in a dedicated rendering program as others have stated, then pay for training, wait for learning curve and buy better hardware. AND still put up with shadows if they want realism. (FWIW I've been doing kitchens since 2000, own 2020, bought Autokitchen and returned it in less than 24 hrs.) I use Chief and not looking back. For training in renderings with Chief I'm not your guy- and I've gotten to where I only do training for clients except the whatever I give back here. Renderings in Chief try Graham-Kitchen Adobe- he might. They might be happier working with a rendering specialist for that part -ReneRabbit is one on the forum uses TheaRender. -
Rene, I've not run into this but am concerned since I know that some folks I deal with will have different settings. Wondering what res, size and what scale you are both using. Maybe post something? I'd like to try it. FWIW I use 3 monitors all with different resolution-1920 x 1080, 2560 x 1440, 1920 x 1200. It could be that on my end that works because I use a monitor manager which won't help you. IT may also be ALL are set to 100% scale. It's possible I had problems with different scale settings on each but have CRS so can't say.
-
How to stop walls from changing dimensions while drawing
MarkMc replied to 1090291004350551's topic in General Q & A
You have some control over what moves though. I'll take either one- the alternative is just not too bright. -
How to stop walls from changing dimensions while drawing
MarkMc replied to 1090291004350551's topic in General Q & A
Multitasking is overrated- especially at my age Fixed it -
How to stop walls from changing dimensions while drawing
MarkMc replied to 1090291004350551's topic in General Q & A
Might try the Reference Manual- I find it a lot easier to deal with than videos. I go right to the index and follow any pertinent links found in a section. You will find most of the answer in the section on Walls, (and follow links -on pg 373 resize about...) In any case- I usually do what the fellows above suggest, which is also what Chief suggests. OTOH you can get what you want by changing the Resize About setting to "Inner Surface"-you will also want to make sure that both your temp dimensions and the active dimensions defaults are doing the same thing- measuring to the surface. Here's a straight wall. Here's a wall added by dragging using the OOB setting for resize about. Here's what happens when you change the setting. Here are the dimensions defaults needed for this to work. -
I'm not a MAC guy, hopefully one will chime in. You say you tried their suggestions-what? Check the ray trace setting in Preferences? I have 8 cores and set it to use 7 in case there is anything else running. 3D lighting, adjust lighting? turn off extra lights not in the view? Ray Trace Options- start out with photon mapping off, caustics off. Change the window size to something smaller and start with a low resolution to see if it runs at all? Can you monitor the heat of your CPU? Are the fans coming on when the RT starts? Those are the things I know. As to X10- RT uses the CPU so you should be get similar results once you work out the settings. X10 is more efficient about the number of lights in standard renderings and that may also be so in RT, not sure. OTOH many of us have moved from Ray Trace to Physically Based Rendering (PBR) It's faster (up in 11 seconds on my machine, and updates close to live). I find it better and easier especially for interiors. Thing is that PBR doesn't use much CPU power. It mostly uses the GPU (RT doesn't use that at all from what I can tell) Your video card benches a good bit under the one I'm using which I find OK but should still manage. I run it on my little Spectre on just an integrated GPU that is a good bit below what you have; it is a bit laggy and certainly kicks up the heat. I'm hoping to bump up to a new machine in about a year to take care of the future. I don't know if you can upgrade the GPU on an iMac. Alternatively I don't know if you can use an eternal GPU on your machine and they get pricey.
-
Have to make special door symbol that is specific height and will not resize-also have to add hardware to the door symbol not in the DBX. Means you need special ones for variations in door style and hardware. The width will change and you can change finish. Attached has cabinet and symbols- faster than a complete explanation-check symbol stretch planes. Drawer with ro.plan
-
I've got a 980m so similar. For that view I get-11.5 sec first time, 5.8 sec after that or any other view after that, 5.4 sec full overview, 7 sec backclipped section. I tracked usage with CPU HWmonitor, reset after each view. I show much higher CPU usage than you indicate. I hit 94% first view, drops to overall 62% after but one core hitting 93. The other views are less but always between 30 and 76 overall. GPU usage is not as siginificant- 3d views hit 33%, overview hits 45 while section is only about 10%. Memory and disc usage are minimal. Attached my NV settings and the windows performance settings. Driver is 389.4 Hope this helps, maybe call support.
-
Made custom door symbols-posted some time ago in the symbols section. Look for the more recent ones which are meant to be inserted into the back of a cabinet (older ones were in place of shelves). Open the symbols to see how the stretch planes are set. You need different ones for different heights and depths, the width will resize though.