MarkMc

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Everything posted by MarkMc

  1. One more thing, we have template plans for each brand/construction (inset,frameless,full overlay) that already have the most commonly used cabinets (with mods & accesries) in them. Move, resize,copy as needed.
  2. Use your user library. Build a blind base, lock the blind side and store it, reflect it and store it-do the same for wall cabinets. Done. Note-build any cabinets that require adjustment from the ones in the main menu bar, they follow plan defaults. Do not use the ones in the library or the cabinet configuration toolbar. While you're at it build drawer bases, microwave cabinets, ovens, fridge surrounds, etc. OR every time you build one place it in the library and use those. Toe kick on wall cabinet-add a molding in the dbx and set it back as needed OR add a pline molding block it and add to the library. Add notes to the library for reuse-sense a pattern here? All of my mfg's offer shallow base cabinets so it's not an issue but IF I were using wall cabinets I would be telling the installer to build a sub base for it so don't see an issue here. Counters and farm sinks are a PIA-easiest to adjust the counter in a 3 d view to begin with. At this point I have maybe a dozen saved-with counters-in the library or I take them from an older plan. Use custom countertops-then your schedule will have the correct cabinet height-check off "NONE" for corner treatment on counterops in the default dbx and you won't get a radius corner. There are legs in the library for building tables, custom ones get stored in the user library. Molding plines for aprons-draw it through the legs to begin with-add nodes at the legs, right click unwanted sections and select disconnect selected then delete. Back of island use a cabinet set to what you want, that way it appears in the cabinet schedule with proper dimensions-keep a few in the library-wainscott panels with 2,3,4 panels, blank-I don't use beadboard but expect that is doable with a little nudge. Components-I spec all of my own so that the schedule can match the order. Add a sub category to cabinets in preferences-then add that to the cabinet component list-Joe Carrick posted how to do this a few times in the past-search forum. Once added you can speck everything that needs to be sent to the maker and for the installer to know. Still a bit of a PIA so.... Save cabinets with the sub category already added to the component list in the library. Save a cabinets a few cabinets with your most commonly used mods. Save codes for modifications and accessories in a :spreadsheet, text box, library, clipboard utility, word doc....copy and paste. If you find the user library unwieldy use warehouse plans instead-copy and paste.
  3. Is this new?? I did not see this until latest release. Maybe I haven't messed with things lately, discovered by accident making an angled back cabinet. I usually close the toe by changing the toe kick dimension to avoid extra lines in vector view. (which still works with this) I'm loving it, happen to need it on a current project.
  4. Yeah, two schedules -I've done that. Solved with deleting one- just had to pick the one I already edited numbers on.
  5. I use molding plines instead of adding it in the cabinet DBX. Clicking on it gets the total length, then add for cuts. Keep copies of stacks in a warehouse plan or borrow from an old job.
  6. Just guessing-"update all views"?
  7. You can also use a pline to find a location, gets it's absolute coordinates from transform replicate and move your block using those.
  8. Thanks, Shading the material shows the pattern better, just makes the tile darker as well. Tried adjusting the sun-nada.
  9. It shows on one wall, not on others. Same material -default, each made the same way-not copied. Why?
  10. Now that you mention it-back when I was the shop guy for a builder they would drag me on site to do the weird stuff. Had to run crown around the eaves on a carpenter gothic. There were several head scratching angled sections with angles like this. I'm sure I coped them, always coped molding attached to the building-in or out. I don't remember how I set the cut but SOP was to work out the miter angles before coping, had a java program that worked it out- something like this Rake Crown Calculator -maybe I just fudged it, dunno.
  11. I had some misplaced textures transferring -not sure if it was computer to computer or X7 to 8- in any case taking a 3d view before I "backup entire plan" lets me know if they are there or moved ahead of time. Might solve it.
  12. and next time I know what to do (as does anyone who searches this out)
  13. After I built it in Chief I asked my assistant, a Solid works and SU guy, how long/hard in SU. He indicated about the same and would use a similar method.
  14. Few folks liked this when I posted asking a question and it was a bit to make so here. Since it does not resize well I am including the plan where it was built The pediment symbol is in the plan. The crown symbols are there as well in case you need to resize the pediment or change the angle.
  15. Thanks guys but can it be done easier?? I think not?
  16. Here is how it is done IRL. Back legs remain horizontal to the floor but the crown itself is tilted. Only way I could get it to work was making a symbol from a standard molding line and then tilting it. Was just wondering if there was a way to manipulate the 3D molding line instead.
  17. oops, helps to read the entire title
  18. Is there a way to make the corners meet when one leg of a 3D molding line is on an angle while the others are horizontal? Just want to know for the future so I don't waste more time if it come up again. I eventually resorted to making a symbol from a standard molding line and changing the symbol angle. Pediment.plan
  19. There are a couple at 3D warehouse
  20. I'm of the "would be nice but there are more important things " I'd like to see taken care of. I do run into situations that drive me nuts, I dislike SU and find TurboCad tedious for creation. But it is something I can easily get around. One recent symbol project spurred me on to download FormZ, FreeCAD, and DesignCAD. Already nixed the last one, will give FormZ a spin in my (not so) spare time and see how important this is to me.
  21. Yeah would be nice. I sometimes need callout labels from a second cabinet schedule in one room-to get them I shoot a detail from view using a layerset designed for that. Clean it up a little and block, put on a layer and paste in place. Still a pia but better than nothing for now.
  22. Not many brick and mortar places around here stock gaming machines, maybe by you it's different. They can be had pretty quickly on line though. I'm partial to Clevo/Sagars. Got the latest one from XoticPC took about a week with a rush build. Got the first one from Sagar directly which took a little less time. The new one starts at just under $2k, I hit 3k. New one is 17" but weighs the same as the old 15" at -8-1/2 lbs with battery. Desktop CPU, mobile processor. Can get a desktop processor but adds 3lbs. Machine is upgradeable, no bloatware, actually have to add in an OS, highly configurable-the $2k base machine still rocks. Will run up to 3 screens and can do 4K from the USB-C. (maybe others but I'm not going there so don't care).The only issue I've run into- is the Nvidia control panel on mine doesn't have all the options I'm used to. Just sent question into tech about that. Not that I really need it since there is NO Intel card to contend with. Doesn't look like a gamers machine-just black rubberized. Good cooling, have not had any throttle or heat issues. The new one is actually quiter than the old one. IF I were buying it again I might be looking at different Clevo suppliers. (Clevo is the outfit that built the original Alienware laptops before Dell got hold of it) There is an outfit that does BIOS updates (Prima?) and I'd be looking for a dealer that partners with them as supposedly makes upgrading easier. Partners listing Good place for more info are the forums on Notebookreview.com Might have more info than you want- lot of gamers and geeks. Base model of my machine from Sagar From XoticPC There will be faster machines coming in the next 6 months-Nvidia Pascal GPU's and the new Intel CPUs (6-10 cores) will hit laptops sometime. They also have plenty of options a step or two down.
  23. There was a request for curved and x mullion glass cabinet doors. Here is a plan with one version of curved mullions -there is a symbol in there along with the stuff used to make it. Unlike many door symbols the stretch planes were left alone. Also needed two mirrored molding profiles.
  24. Thanks Scott- we confirmed that it is weird and not my system. Not sure what it should be but will put together something to send in. If anyone is playing along- Scott was saying that material would not be dynamic if changed in the default DBX. First set of steps- If you change the door style default, and then without closing the DBX change the material of the door it IS dynamic. Close and don't save.... Second set of steps IF you change the door style default and close the DBX. Then go back and open it again to change the default material it is NOT dynamic. Now where it gets really odd is-change the door style default- change or don't change the color doesn't matter. Close the dbx. Then open the default dbx-go to the material for the door, select material, plan materials-purge materials, click OK. IT switches to Default cabinet color brite. It may or may not be dynamic depending on what you have already done. Sometimes it is, sometimes it isn't. If you do this immediately after the "first set of steps" it is dynamic but you can't change it back dynamically if you close the DBX. Clear as mud I know, like I said weird.