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Everything posted by robdyck
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Draw a polyline around those spaces. Single click the polyline, then select Edit>Edit Area>Edit Area Visible...then rotate and then point-to-point move into place. It would be good idea to read up on this function and experiment with the various options.
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How do I get this closed riser/open below look?
robdyck replied to Kalvin18's topic in General Q & A
In CA, there is no way to specify the riser thickness so I don't think there will be any tricks available. If it were my project, I'd model the stairs as close as possible (probably means you get treads only), and then I'd add a molding polyline (drawn in section view) to finish them off. -
So, when you add a cap, it's not just 'all good' because Chief won't keep it's size correct. The profile gets skewed when on an angle. Perfect control requires using a molding polyline...which is what I would do if I need to show proper sections and renderings. Not all jobs require that much accuracy, right? Yes, cad line, transform / replicate using a copy vertically 36" or your preferred dimension. Top of the stairs...in that project no one will ever see it...you can't tell in the section views so it will remain unfinished!
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You might get something like this... And in my project, I needed to use a solid railing wall at the bottom to get the sloped top.
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Are you OK with switching the callout location toward the front of the garage? That will bring the section line back. Left side for S5, Right side for S4...
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If you make an offset to the section line, then it appears and is toggled on in 'Plan Display'. Without the offset cut, there is no section line. That's the differnec between those house sections and the ones in the garage. For this reason, I use a callout on both ends, but, yeah your plan is just too big for that.
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If you're using a solid railing wall that follows the stairs, you cannot alter those top / bottom conditions. You would need to revert the wall back to a normal wall and then manually drag the wall polyline into place. You can still add a wall cap to a normal wall for the top finish.
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Tools>Toolbars and Hotkeys> Create Hotkey List
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A polyline distribution path is the easiest. Use a library symbol for the corbel and have it's elevation set 'From Roof'. A little trial and error should get it positioned correctly and you can split the path for different height settings where sloped versus where level. Obviously you may need to create a library symbol if you can't find a suitable one.
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Hi Garrett, make sure those walls are NOT set to balloon frame. The Ceiling Platform should be set to 'Automatic'. And make sure that Retain Wall Framing is unchecked.
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One important factor to modelling multiple buildings is to be VERY stingy with your surface count. If you do that and then import your building models, there's a good chance you won't have too many issues. This means adjusting ALL default settings prior to modelling the building to avoid unnecessary surfaces, like drywall, flooring, house wrap, sheathing, interior trim, etc.
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Curious...can you get a clean area table when there are some rooms that Chief doesn't calculate correctly? For example, if I have a porch type of room beside an attached garage, Chief will split the calculated area centering on the adjoining wall. This doesn't work for me. Also, there can be some hassle in reporting when a garage is split into separate rooms. I have the garage split for modelling purposes but for floor area purposes, its really just one room. The polyline system is easy enough, plus it keeps me in control.
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area summary.mp4
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You'd use a custom category and you'd add the term '1st floor' in the label box, or in another OIP field.
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Hi Bob, it wasn't me, but obviously the reason somebody didn't like your response is because you demonstrated that you knew how to achieve the end result but you didn't describe HOW. The original question was clearly about how to accomplish it and required a description, which Gene provided. @RingosWhen using the 'Standard' rendering technique in elevation / section view, you can also turn on the 'Hand Drawn Lines on Top' and experiment with those settings to tweak the display to your liking.
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If that's a stone watertable / sill, you can modify a library material so that you get the appearance of joints every 24" as well as vertical pattern lines. Assign this material to the molding that's in your library and that will save some steps down the road. A good material to start with is shown below. In the past, I've used some of the maps from the tiled version and added them to the Slate(mocha) texture. Resize to 144"x144", adjust the pattern and color blend...
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Hi Angela, another option is to use the same molding as a sill for those windows. No apron, no extension, no wrap.
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No, but I can convert it into a 3d symbol that can be imported in X15 and converted to a cabinet door. Here's the X15 library object.archdoor.calibz
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This isn't my post, but I just did that and compared a scene using a 'face' versus and added light. The emissive properties of the face did create much better scene lighting, even if the added light did not cast shadows and have the same lumens as the 'face' material. My 'face' was 24"x24", top at 88" above the floor (the room had a high ceiling), and I used the material 'Lighting - White' with no adjustments.
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You can blend the color. In many regions, brown and green treated lumber are available.
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This really only takes a couple of minutes to make. Start with an interior door, scale the size, adjust the arch, convert to fixture, add the 3d solid, convert to cabinet door. You can make it take longer if you want the 45degree woodgrain on the curved piece. If you like it quick, then here's a library symbol. CUSTOM ARCH CABINET DOOR.calibz
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3D Grass Region - Intersection to Driveway / Road
robdyck replied to Ange822's topic in General Q & A
Your results may be dependent on the tools you've used. Chief models the driveways / sidewalk / curbs to meet, but they aren't creating actual terrain elevation data so the grass region does not conform. Manual terrain input can override this. Another easy way to avoid that is to use a rolled gutter / curb / sidewalk, if that's regionally appropriate. Personally, I find that Chief's curb / driveway tools don't provide me with the control and realism that I prefer. -
You could probably take a 3d text symbol, convert it to a millwork symbol, and then apply it as a window / door lintel. Then, with some additional layer display steps, you create a new curved text symbol for simpler placement. Still, it's quite a bit of work.