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Everything posted by robdyck
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Select the wall or walls for the fireplace bumpout and find and select the setting for Balloon Through Ceiling Above. Those wall 'chunks' are probably improperly connected attic walls.
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Assuming that your sloped ceiling is a ceiling plane (and not from the roof) you will also need a custom ceiling plane for the flat ceiling in order for the ceiling surfaces to join correctly. Alternatively, you can drag the top of the sloped ceiling a bit higher to avoid a vertical cut at the top of the sloped ceiling. A section view and cross section lines can help make this an exact process.
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A 3d solid is the simplest. It's possible to do it with a wall but it won't necessarily be stable and it will take a very long time to get it exact. You may need to use 2 3d solids. 1 for the wallboard and 1 for the ceiling board.
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Open the layout box and review the Linked View. That should point you in the right direction to either relink the view or remove that layout box from your layout page. You can also copy the missing cad detail to the linked plan and then relink that layout box.
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The Core catalog has 3 shiplap materials with a wood appearance however they aren't great as they really don't look much like any type of wood, much less white oak. So if you can't find a suitable texture in any other catalog, you need to make your own texture by either replacing the texture file of one of the shiplap materials with a texture of an oak panel, or by using the normal map from Chief's material and adding that to a texture of oak. Keep in mind that the original wood texture file will need to be running horizontally to work with the Chief normal map. The texture file and normal map can't be rotated independent of each other using the adjust material tool. I quickly made a material which you can use or inspect to make your own material. SHIPLAP OAK.calibz
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Another seemingly simple option would be for Chief to provide a default Attic Wall type. You'll notice my gable wall is setup to coordinate with a gable end truss...I also don't want 5.5" of framing, cad insulation boxes, or drywall in my trussed attic!
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With auto wall framing, there is no way to override this during design development ans Chief auto builds attic walls matching the walls below. During plan completion, I turn off auto wall framing and I either replace the attic walls with my own gable wall or I delete all the attic wall details form the project browser. I have a few gable wall types to match cladding thickness of siding, stone, and brick.
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The upper plates are from the attic wall which is building using a gable wall framing method...studs on the plates below with 2 top plates. For truss roofs, we rarely need framed gable walls. You can either delete all the attic wall details or replace the attic walls with a customized attic wall that doesn't have any framing layers.
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material region doesn't appear in step down shower
robdyck replied to JBi-PDX's topic in General Q & A
I'd suggest using a custom backsplash instead of a material region. The only reason is for the material and layer settings. I like to use the custom backsplash on the inside and the wall material region on the exterior of a building. That being said, when you create a tile shower with a lower floor, you should be able to generate the correct backsplash shape with a single click. When I create a shower with a lower floor, I don't have any issue with the backsplash generating down to the correct elevation so that makes me wonder if there is some other issue with your plan. If you can post your plan file, that would be helpful to identify a specific solution. -
Core Catalog / Materials / see below
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You can't change a staircase into a ramp, but you can create a curved ramp with the same specifications as the staircase that was used. You could possibly make the stairs look like a ramp by messing around with custom stringer settings or custom railing settings. That would probable take longer though.
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This slight color issue is one more reason why I wouldn't send images to a pdf. I gave up doing that a long time ago, because of several issues relating to outcome and time efficiency. Instead, I recommend using a shared album from one of many available apps. This is fast and easy to share, reduces file size / storage, creates consistency in image output (for you), and allows faster image replacement through design development. If I had no choice in the matter and was being forced to use a pdf to share images, I'd simply tell the client that any perceived color issue is related to various screens / devices. But I just don't have time to tweak and fuss around endlessly.
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From what I can tell, the point-to-point dimensions tool stops functioning when (in this case) you try to dimension to a point on a line that is within 0° to 0.5° from 90° or 180°. In your case, the lot line is at -90.173755°. If that line was angled at -90.5° or further, the tool would work as expected. I would suggest you report this behavior. The solution to creating these dimensions (using point-to-point) perpendiculat to the wall instead of the property line is to stop short of the property line, then select the point and drag it ot the property line. The End to End dimension tool will still function as expected, but it creates dimensions perpenciular to the property line, not the wall. Obviously you may have your reasons for your dimensions, but generally speaking, the dimensions from property line to the building would be created perpendicular to the property line. The end to end tool does this well. EDIT: the behavior I first noted was how it appeared upon intital testing. Further testing yields varying results using the point-to-point tool.
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In this album, the vanity rendering is the only image not rendered with Chief. Everything else is rendered with Chief.
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Maybe @solver can shed some light...
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@jtcapa1I'll jump in even though I wasn't asked! D5 is simply a better tool for interior renderings. That doesn't mean that it is always siginficantly better or even necessary, but there are times where the improvements are worth using. Here's one example. In these images, I wanted to explore the close-up render of one aspect of a scene. The most notable improvements were in the mapping of the materials. Notice the curved marble molding, the vase, and the brass faucet. In D5, these just work! In Chief, the molding and vase will not map correctly. Chief X16: D5:
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Would this work for you?