Joe_Carrick

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Everything posted by Joe_Carrick

  1. Johnny, Are you talking about the Plan or Layout? What sort of slowness are you seeing? Is it Pan & Zoom?
  2. When you explode it and before doing anything else: Select the "Object Properties" Icon. Make sure that all the listed layers are set to Display.
  3. Are you sure that doesn't mean 4" above the lowest elevation of the scupper? The idea is to provide an extra drain in case the scupper get's plugged or just plain overwhelmed.
  4. My guess is that LVL's, PVL's, Glulams and other Beams come in too many stress grades and can only be reliably sized by using structural calculations. That's something that generally requires either a Structural Engineer or an Architect.
  5. That's what I've been doing - but you have to select both and rotate about a center (current) point. It's not possible to block a wall and a North Arrow so I really dn't like this solution. I will take a look at your markers and see how that works. If it makes a "smart north pointer" I'll be really happy.
  6. Unfortunately that's not the same. In fact, that should be "slope_angle" since it's relative to the angle in elevation/section, not relative to the plan view.polar coordinates. I'm really looking for something that's consistent and can be used as an intelligent North Pointer.
  7. Does anyone know of a Chief Object (CAD, Block, Symbol or ???) other than a "Wall" that has the "angle" attribute. ?
  8. Have you defined the Roof Structure? IAE, Trusses are not automatic. You have to create a single truss and the use multi-copy to populate the full roof area. It would help if you would post the plan so we could actually help.
  9. I can't tell exactly what you did and what do you mean by "it did the same thing again" ? each schedule has options for what objects to include (Floor and Room) as well as the object types. every schedule which has "Use Callout for Label" will cause another callout for everything included in that schedule. You can setup the defaults for Schedules. Each new schedule will be created using those defaults.
  10. You have multiple Cabinet Schedules - that's why you have multiple callouts. Find the extra Schedules and delete them. To get them to show up in elevations you will need to turn on the Cabinet Labels Layer in that Layer Set
  11. That's included in the Materials List(s). It does however require that you have accurate information in the model. Paint per se may or may not be included depending on the definition of wall and ceiling structure and what information is in the "Room".
  12. No, you just print in black and white with color turned on.
  13. Please ask questions in the Q&A Forum. Tips and Techniques are to share your "Tips and Techniques"
  14. You need to set the default 2nd floor "floor height" to 109" plus the 2nd floor structure thickness. Upper Floors govern what's below.
  15. Alan, The slowdown with using Rich Text Labels is probably because of the way Chief handles "Rich Text". If you make those labels using Standard Text it will probably work better.
  16. This is really the case where we need the OIP added to Rooms. It's one of my pet peeves that this hasn't been done yet.
  17. HI Dermot, I can't understand why this is not automatic. Standard Architectural graphic conventions should mean that it's should be the OOB default rather than otherwise. I have set my Stair Defaults that way. This should also be automatic if the stair is built from the lowest level to the top - or even if it's just copied from one floor to the next. I think it's something that the software should be able to do without a separate tool. If the stair reaches the next level then obviously the "Stairwell Tool" should be performed without user intervention. The only house I've see where that wasn't true was the "Winchester House". Can you explain why either of any of the above shouldn't be automatic?
  18. Using "Help" and searching for "Floor Above Display" would find the relevant information.
  19. It's in the "Breakline Panel" of the "Stair dbx"
  20. Most of that information can be accessed via the Room Attributes using a custom macro. The macro would be included in the default Room Labels. It doesn't work in cross sections, only in plan views. The information can be stored in a "Global Hash or Array" and retrieved by other macros for output. It's interesting that many users consider this sort of thing to be "work arounds". In reality it's simply customization. If you don't want to customize then use either the existing built-in object macros or the Materials List. The difference is just the limits of what you can do with the data.
  21. "Dialog Window" that is displayed when you open and object for edit.
  22. In X10 you just get to select 2,3 or 4 panels. In X11 you can specify the number of Left Panels and the number or Right Panels. Note that if you have more than 2 panels on either side the wall may need to be thicker to match the overall thickness of the door. It's also important to have the same number of panels on each side unless one side is 0 or 1.
  23. Not in the Library, it's just a standard sliding door that you widen and then in the options tab of the dbx change the # of left and right panels. I'm not sure if that feature is in X10. It's definitely in X11.
  24. Open the Stair dbx and set the display options for floor above.
  25. Here's a Glass Garage Door Panel. You can specify how many panels in the Garage Door dbx. Glass Garage Door Panel.calibz