Alaskan_Son

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Everything posted by Alaskan_Son

  1. Depending on the situation and on my mood, I will use either stairs, landings, or solids. I usually use solids though. I suggest people really and truly familiarize themselves with the CAD tools, the various Move and Distribute tools, and the various Solid tools. You can do those with primitives in a matter of seconds when you get good at them.
  2. This can happen if you have a floor above. When you adjust the ceiling height on the lower floor and that ceiling above is composed of multiple floor systems, the adjacent floor system(s) will move up/down to suit your changes because they're part of the ceiling that you're moving up. There are a few ways around this but the best method depends entirely on your specific plan details.
  3. From tool bar Option #1: Edit Active View>Selected Defaults From tool bar Option #2: Use Active Default Set Control dropdown From tool bar Option #3: Use Active Defaults dialog From Project Browser: Edit View>Selected Defaults
  4. Ya, I agree. Notes are getting closer as they'll actually snap to underlying 3D faces when placed in a 3D view. This results in an accurate Z Position that we can copy and paste, but Chief doesn't give us any access to that value either. Been requesting name:value pair access to global macros and Z Position/Elevation data for quite some time. You should send in a request or 2 as well.
  5. Yup. This is one reason of many that I would like the aforementioned name:value pairs for Chief's global macros.
  6. I made this one for you as a quick one time courtesy. Just keep me in mind if you need any additional support services in the future... Comet Vinyl Tile.calibz By the way, I just searched the material name online, copied and cropped one of the images I found, and used Plan Materials>New to create a new material using the modified image as the Texture Source. I then clicked Pattern From Texture and checked Keep Pattern/Texture In Sync.
  7. Its a unique macro in that it reports the top or bottom of a wall at any given point on that wall. In other words, it could never work in a label because its a point measurement tool that could report any number of values for a single wall. An angled wall for example could have an infinite number of possible values. I do really wish Chief would give us name:value pairs for all their Chief defined global macros.
  8. Which window or tab is active when you are creating the New CAD Detail. If a Plan View is not currently active, I find that the new CAD Detail inherits its properties from the last Plan View that was activate.
  9. Not sure what you mean by "cantilevered area" since I haven't seen the plan, but.... It was also the case in X12 that whenever a room extended underneath a cantilevered portion of the room above, adjusting the ceiling height of the lower room would also adjust the floor above.
  10. Had I seen the OP was using X10 at the time, I would have likely given a different answer. In X10 there's no easy way to get that information into a callout. In X11 (your version) it is possible but requires you create a custom User-Define Macro set to evaluated (owner context) and then paste my recommended code into the Value field... The simplified process of placing the code directly into the callout is only possible in X12 and X13.
  11. On my system, a New CAD Detail inherits all of its defaults from whatever Plan View is active at the time.
  12. @Whitehorse and @PSpence, There is very little anyone is going to be able to do to help you if y'all don't post plans. There are too many variables. It would however seem that your dimension defaults aren't being managed properly, or that you're setting the defaults for one tool and using another, or that you're just using the wrong tool. A simple example plan that displays the problem would be a good start though.
  13. What you're talking about aren't actually tools. They're Edit Modes. You just toggle between which one you want and then you stay in that edit mode until such a time as you change it. You might have the Wall tool activated but you remain in the same edit mode. And the keystrokes you see listed are only for temporarily using that particular edit mode, not for switching to it. For example, try this: Manually select the Default Edit Mode (the icon at your mouse pointer should disappear) Activate the Rectangular Polyline Tool Notice that you're still in the Default Edit Mode. This could be any of the edit modes, but in this case its the Default Edit Mode Drag out a polyline Select the polyline and drag one of the corners. You should get the expected behaviour. Now undo undo that operation and this time press and hold the F key before dragging the corner node. This time you should find that you're temporarily using the Filet Edit Mode.
  14. I don't have much time to study it further than this, but in addition to the extra trim you show in your screenshots, you also have extra frieze being generated inside your walls... At first glance it looks like a bug to me but I'm not sure. Unless you can get it sorted some other way, I think you may just have to unlock the Roofs, Trim layer and delete the unwanted pieces manually.
  15. ....and there’s your main problem. If you’re not making relatively deliberate and educated adjustments then you’re just as likely to be making things worse with any given tweak. Anyway, I hope you have a good coach.
  16. In addition the questions Mark posted above, I would also inquire as to what exactly you mean when you say... Is it your own time adjusting settings that takes so long or is it the time it takes Chief to render the scene? If it’s things you are doing, what are the things that take you so much time? PBR is tricky in that lighting is basically handled in aggregate and relative to other lights in the scene meaning you can get the same exact view with the sunlight set at 4 lumens as you can with the sunlight set at 400,000 lumens. It’s easy to run around chasing your tail. My suggestion is to just hire someone (not me) to coach you through it at the start. You may get there eventually on your own and by gleaning tips from the forum with MANY MANY hours of practice, but but but...if your time is valuable, I suggest you contact @Renerabbitt to see if he can squeeze you in for a training session or 2. There are just far too many nuances. Shoot, read through some of the threads here on the forum and you’ll quickly see that even guys that seem to know what they’re doing can spend a ridiculous amount of time futzing around and experimenting with settings. You can spend hours reading through all the tips coming from different directions and many times the methods conflict with each other due to some of the various nuances (particularly the lighting thing I mentioned above). At the end of the day, there are a handful of universal rules you’ll want to follow but in large part, you really need to work within your own specific system, and learning a system from a specific coach who knows what they’re doing is a good way to do that. Just my 2 cents.
  17. Open the Layout Box Specification dialog and uncheck Color Fill.
  18. Let's slow it down and back it up a bit. You have 2 different files right? You have a Plan file and you have a Layout file. Those 2 different files each have their own color toggles. Color can be toggled separately in each of the 2 files. Not only can color be toggled separately in each of the 2 files, but in your Plan file you can also toggle color separately for each and every Saved Plan View and each and every camera. In your Plan files, you can toggle color on for your 2 floor plan views and toggle color off for your elevation views. In your Layout file, you can just leave color toggled on. Because your elevation views have color toggled off to start with, there will be no color to display in layout.
  19. Sorry, I misunderstood what you were doing the first time around. I thought you were having problems with a plant image when you were really having problems with a material that you were applying to a 3D plant. I just read too quick and wasn't comprehending your problem properly.
  20. Turn color off in you plan view or camera view. Toggling color on in layout can only toggle colors on if the view (from the plan file) has color on in the first place.
  21. To be perfectly clear, Point to Point Dimensions will recognize and snap to footings running parallel to the wall, they just won't snap to or recognize the perpendicular footing lines that extend BEYOND the wall.