Alaskan_Son

Members
  • Posts

    12003
  • Joined

Everything posted by Alaskan_Son

  1. Eric is correct, truss bases are only designed to separate trusses that are running perpendicular to each other. I wish it worked for parallel trusses though. I think the best solution is manually modifying those overbuilt truss profiles.
  2. I think this is a good idea and might be about the best solution for me. As you say...at least it’s all in one place. I think I’ll start there and see how it goes. Thanks
  3. That sounds nice and workable, but really time consuming. Maybe if I have a 2 or 3 days or so with absolutely nothing to do I’ll give that a shot. I don’t know though...the problem is I’m not even sure how I would organize that stuff either. It’s a tuffy.
  4. You should not use the bounding box to correct sizing issues after importing. That's really not what it's for. It's a little complicated, but for all intents and purposes, the bounding box is basically just telling the program that I want my geometry to be represented in the plan by these 3 dimensions. Chief will still use the same 3D geometry except that it will reference your bounding box for sizing. I made this video for something else a little while back but maybe this will give you the idea... Now, the best way to actually correct the symbol after importing is to resize it, take a 3d view, and then Tools>Symbol>Convert to Symbol. This will create a brand new symbol with brand new geometry, properly scaled geometry.
  5. There are several methods, but I think the vast majority of us do it with 3 plan files as both you and Dennis have alluded to. The basics: Draw As-Built plan. Name it "As-Built". Save. Use "As-Built" plan but Save As "Demolition". Create a CAD Detail From View of your floor plan(s), modify and delete items as necessary, put all the line work onto a unique layer, paste hold position and move to back group. This will allow you to both see and display the as-built items if desired. Modify plan as necessary to create demolition plan. Save. Use "Demolition" plan but Save As "Proposed". Modify plan as necessary to create Proposed plan. Save.
  6. You aren't exploding the block when you drop it in your plan.
  7. Those actually aren't beams, those are soffits. You can consider using actual Beams, polyline solids, slabs, solids, etc. And you can also block that soffit and it will behave better. You can also draw them 3-1/4" wide instead of 3-1/4" deep. That's about all I have for you though. I actually almost never use soffits for anything. I've never understood while so many users like them so much.
  8. I don’t personally need this texture, but I wanted to thank you for sharing anyway George. Awful kind of you.
  9. I’m away from my computer now, but no... you should not have to cut and steal from the same wall type. You should be able to take the hatch and put it in ANY wall type. The reason I suggested maybe having a series of walls was for the hatch FILL as an alternative to the palette idea.
  10. Try using the Hatch Wall tool. I think I made a video a while back. I'll see if I can find it.
  11. Nice video Lavor : ) Thank you for bringing this up too. This was a fabulous challenge that really peaked my interest and so I decided to make a video of my own with my take. I would highly encourage anyone and everyone to watch this one. I think there’s some pretty good stuff in here...
  12. I think we're talking about 2 different things here: PLAN VIEW: Walls, Normal layer controls the display of the wall and all its framing. If that layer is not on, the wall will not show...at all. If that layer is on AND Walls, Main Layer Only is on, then just the main layers will display. If Walls, Layers is also on, then you will also see the various layer breaks (if you have multiple main layers); otherwise you will just see the wall outline. 3D VIEWS: None of those special layers have any affect. They are for Plan View display only. Turning Off Walls, Normal just turns the wall display off completely. If you happen to have wall framing that will still show as it is being controlled by the framing layers.
  13. I tested this one out ^^^ and it seems to be very easy to use and quite powerful. I've tested some of the others in the past too but they were much more limited and much less intuitive. If you know somebody with AutoCAD, they also have lisp routines that can can convert line work to patterns.
  14. Good tip. Either that or grab your Chief Window by the top bar and drag it over to the edge of your screen (same as your solution but with the mouse). You can do the same thing with your other window to get it onto the opposite side of the screen.
  15. Exactly the same thing we do around here 90% of the time too except that the header is usually a 4x12 and the lower 2x6 doesn't continue over the top of the trimmer...
  16. I'm probably preaching to the choir here, but just in case (for you or anyone else reading along), this is what the Truss base tool was created to do. its like a special roof plane that stops trusses below from framing into roof plane above and visa versa. Now getting the overframe framing correct is a whole different ball of wax. It's a little time consuming, but one of my currently preferred methods for both ease and 3d accuracy is to just use trusses for all of it. The overframe portion is very easy to do with trusses. Once the overframe trusses are in position, lock truss envelope and no special snapping (X10), open truss detail, delete unnecessary parts and pieces from the valley trusses, and optionally adjust the framing as much as you see fit. For the ridge beam use a roof beam with a custom rafter tail. For the ledgers, kickers, or whatever those things are called...a couple 3D boxes. Build one, rotate in elevation, rotate in plan, move into proper position, boolean operations to trim; and then copy paste in place, and reflect about to create the second... Overframe example X10.plan Not super easy although its not really all that bad with a little practice. I just can't stand it when something isn't accurate enough to take a 3D view of something without having to say things like "this won't really look like that".
  17. Are you talking about the header or its label?
  18. No, I added that. I was just referring to the description field problem you mentioned.
  19. You can always just add the modified symbol to your user library or even to your toolbar.
  20. I think Joe is probably right, I think I've actually made several videos going over this process in that past, but here's another, for your specific situation...
  21. Yep. That's one of the methods I was referring to that will also cut the hole. You could also set to be a Window Symbol, or use the Inserts into Wall method along with the new Edit Wall Cutout Polyline tool...one of the most fabulous new X10 features.