TeaTime

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Everything posted by TeaTime

  1. Tip: If you Cut/Paste dimensions they paste back in as Point to Point dimensions. So if you need to keep a dimension but delete something that it's erroneously marking, select it (use Marquee Select Similar if you need to do a group of them, or all dimensions), then use Edit> Cut, Edit> Paste> Paste Hold Position. Then you can delete the offending line/object without affecting the dimension. Just be warned about keeping Point dimensions around, as they run the risk of inaccuracy.
  2. Moldings, 3D Moldings especially, are very often a pain to work with for these very reasons. They show in Plan view as a single line though they're a polyline in elevation. You're not at all alone in the confusion/frustration here. Seems you've already answered the main issue yourself, but there are a few other questions posed here You'd have to open each molding and on the Layer panel you can set it to a new layer, if you have a specific Wainscot layer you can set them to that layer and toggle them on/off as needed. Because it's a CAD Object, it's Layer info is on the Line Style panel. For 3D Moldings its the back edge. FWIW for 2D Molding polylines it can be changed by the Extrude Inside option, you'll see the molding flip around the Line, but for 3D Moldings that changes how it extrudes based on the plane it was drawn in. So if it's drawn in an elevation view, it'll flip inside/outside of the polyline in that elevation, but you'll see no change in Plan.
  3. I usually just work backwards: make a copy of your current layer set, hide the layers of lines you know you need until you're left with a pile of unwanted junk. Select All, Delete. Then copy/paste the stuff I'm left with over to a new plan so I don't have to hunt down unused layers.
  4. It's hard to say for sure without seeing the plan and it's very hard to make out in the image, but it kind of looks like in the cross section that the inner line of the walls is thicker than a single line. You're editing the Siding-6_2 wall, are you sure that those walls are Siding-6_2? Post the plan if you're still stuck.
  5. I absolutely thought the same thing when I first saw the title of the post, o' what a pleasant surprise we all had!
  6. "No" because Grass Regions only work on Terrain, so even converting the Terrain to a symbol breaks the region. But man o man I can't keep myself away from a good challenge. Once again I'm going to push the Reference Display feature. Create a CAD rectangle around the roof. Create another plan, Paste Hold Position so it's in the same relative spot, convert it to a Terrain Perimeter, add Grass Region, then set terrain elevations to the same elevations as the Roof on the other plan, reference it into 3D Views, and voila. Two terrains, two grass regions.
  7. Forgive the snark but this comment is pretty silly - all programs are limited to what its developers have coded. They'd literally have to code all things possible for it to be what you want, which I feel like God has done by giving us the ability to invent pens and paper.
  8. Should just need to break and curve the section of wall where the flare begins. Probably helps to turn off Snaps, they'll probably just get in the way. Lots of eye-balling to match the walls curve to the flare.
  9. Unless this somehow didn't work right in X12, that should do it. Maybe try lifting it 1/16" off the floor - if it's not ON the floor, it shouldn't pick up the floors' moldings. Still requires rebuilding 3D though - moldings don't redraw until that happens.
  10. Oh also, never apologize for newbie questions, that's what this forum is for. Anyone gives you guff over askin something "simple" and I'll pour tea in their shoes.
  11. You can't set the scale in that manner but the very last step of the import process asks you what scale it was drawn in: in, ft, m, mm, etc. Just have to choose the right one. Usually its an easy deduction, like, everything's 12x too big, so choose in instead of ft.
  12. I'd wonder how exactly you imported them. When you right-click one in your User Catalog and hit Open Object, does it open a Material Definition dialog? Or something else, like a picture image or something? I'm guessing they're just not Materials. You might start over by creating new materials right in the User Catalog folder. Right-click it and choose New> Material. I'm pretty sure that's the same back in X13. I think there's also a sort of mass import option under 3D> Materials, too, you might check and see if X13 has it. Should be able to select an entire folder of images and have them batch converted to Materials.
  13. This particular forum is for getting answers to questions about the software, how-to's, etc. You'll want to check out the User Resources section - there's forums for Seeking/Offering services, local user groups, etc.
  14. Turning on Print Preview while looking at your Plan view will display the line style and weight as it will be printed, otherwise zooming in and out changes the appearance of line styles, etc. So to get the best idea of what it will look like when sent to the Layout, enable Print Preview first. That aside, it's just a matter of setting up/using a Layer w/ Line Style for those plumbing lines and dialing in the right look.
  15. By adding something similar that's not a wall. Lots of creative options out there, 3D Solids, soffits, molding polylines... Bottom line: Chief has never liked this condition and has always been kind of a pain.
  16. This is adjusted through your Arrow defaults - check Edit Active View list of Defaults. if Auto Position Tail is unchecked, it'll stick to the bottom, checked it will move based on where you drag the arrow, moving to find the closest edge So pull it straight away? I Don't understand this one. You're pulling a line, just like if you're drawing one. As long as your Angle Snaps are on it should pull straight down, or at whatever nearest snap angle you're pulling it.
  17. Sort of. In this exact example, if you're using a Auto Dormer tool then the dormer's roof can be changed from Eyebrow to Shed. But looking at the size and position of either picture, it wouldn't be quite as simple as just changing the type. Technically possible, yes, but I think its far more common to just save a second version of the plan so you can have one with the eyebrow and one with the shed then create elevations of either plan so the client can choose which they prefer.
  18. Nope, just Right-clicked User Library, New> Backdrop. Nothing weird. I am using X15 though, maybe something changed.
  19. @KnotSquaresorry I'm just now seeing this -- tagging ppl by typing @, then their name, will notify them. Nope, not at all! Sounds like you found it -- in the Material Definition, Materials List settings If you have two Concrete materials, one Existing and set here to None, and one New and set to Volume, then only the New concrete material will be calculated, regardless of what layer its on or if that layer is set to be used for the Materials List.
  20. Hm. Seems to come in fine for me. Not sure if it'd make a difference, but what version are you using? (you may want to update your Signature to include it)
  21. Maybe a silly question, but was the room set as a Garage room type before the foundation was built? There are other settings that should be set on that type of room - in short: that doesn't look like a Garage room at all.
  22. Neither are perfect. The problem with Reference Display is that it's a per-view setting, and you'd probably need to setup a special layer set for it to really work right. If you want to see posts on multiple views, you'll have to set reference in multiple places. Just, don't move your posts
  23. Depending on the object in question, I usually just make paste a CAD object on each floor. Posts are pretty simple objects so you can just make a CAD Box or circle around the posts on the floor they're currently drawn on, select the CAD objects and do an Edit> Cut, then move to Floor 2 and Paste Hold Position. Its helpful to set them to the layer of the object they're representing too (probably before you Cut them), so they can be easily displayed/hidden alongside their counterparts in different views.
  24. It sounds to me more of what they were asking was more like in programs with a lot more robust text editing capabilities where you can adjust line spacing, space width, kerning, character width, etc. CA doesn't really have any of that. Well, except Line Spacing, but there's loads of things you can do to text, broadly speaking, that we can't do with CA.