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Everything posted by TeaTime
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Never never use patterns to fake a fill - you'll cause all sorts of graphical and/or performance issues pushing Chief to draw too many lines. Just set the color of glass via the technique options:
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“Keep Pattern/Texture in Sync” greyed out?! Help!!
TeaTime replied to selenamoss's topic in General Q & A
There's no pattern to keep in sync - set a Pattern or generate one from the Texture, then you'll be able to size it and lock it in sync. -
Hm. Well, I thought it was a cleverly simple solution to create a 0" thick material layer to the backsplash, set it to calculate Length via the built-in material's Material List options...set the "width" to 109 so as long as it's not taller than 9' it should be fine, EXCEPT... Evidently it calculates "length" by some logic based on the objects sizes - setting width to 109 was not wise. Set it to 48" and it worked a charm. And as a result that works great so long as the polyline isn't less than 4' wide... So I suppose if you know your backsplashes will never be taller or shorter than certain sizes... hm...
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You can do this with polylines and custom schedules though I'm sure there's some fancier macro magic that people will offer you, too. *EDIT: goes without saying this isn't a Materials List thing, but in my experience this info is typically presented like schedules are, so might as well use them.
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Manually. On Floor 2, break the wall at that intersection and use the diamond to drag a new wall across the house. (less if they're not sharing a ridge) Open new wall, Roof panel, "Roof Cuts Wall at Bottom" Changes wall shape from to (You shouldn't need to but I had to manually pull the right roof plane under the wall -- it's supposed to happen automatically but it can be finicky sometimes.)
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Naw, the Swing amount is shared across all panels on the door. If it's absolutely necessary to show you'd have to do some sort of manual override - maybe set that door to a hidden layer and paste a CAD Block, etc.
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The Room Finish schedule is going to list all Finish layers, so if it says "White Tile, Felt Paper", that means that there's a second layer in your room's Floor Finish Definition. Locate the room(s) that have Felt Paper listed, open em up and look at the Structure panel, Floor Finish - Edit and delete the Felt Paper layer. Unless Floor Finish has Default checked - then just change your Floor Defaults or Floor Platform defaults.
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Someone please correct me if I'm wrong but I don't believe you can get it to build like this 100% automatically. Setting your room(s) to Garage will kind of do this automatically though! Garage Floor to SWT: 12' Min Garage Height: 60' The main issue is that they don't sit at grade. But it shortcuts the room in the right direction. Open the Floor 1 room and set Stem Wall Top to 12" (above grade) Floor to 0" (grade), Stem Walls will remain at 60' and come up with the new SWT height, building from SWT down an additional 4' below grade.
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Hey - ya know. I never actually considered using Subtract on a dang roof plane!! Didja know it works flawlessly with Splines?!
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No worries -- its not a technique option, on the Layout, click to select the Elevation and hit Open Object. It's an option for the Send to Layout process, not the View itself.
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Hip shot guess: Open the Spec on that new elevation, I'll bet it's a Live View while the others are Plot Lines.
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Nope, they're a symbol object so when the panel is resized, they just stretch. On the Fence dialog under Newels/Balusters there's both Railing height and Newel height options to set the posts and panels to different heights. You'll probably need to create a custom panel symbol that more closely fits what you're after.
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Yeah I was really on a roll with that one -- hey I don't question people's design concepts! lol Oh, yeah maybe that's the problem... maybe LESS tea... I'm gonna go lay down somewhere.
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Heh. I think I need more Tea. Looking again at that image I'm realizing that's not a true elevation, that curve is the eave, looking from below, huh? Yeah this has to be done manually, and it'll only be as smooth as you make it. With most polylines you can use a Change Line/Arc button to change a straight line to an Arc - but not with Roofs. Instead, you'll need to draw out an Arc to the size of the curve you're looking for, then with it selected use the Convert to Polyline tool to convert it into a segmented polyline. Break up the Eave edge and manually adjust it to match.
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Me: Oh I love a good challenge! Also me: What am I doing with my life...? Yeah probably
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Gosh, I'm not even sure to be honest! Feels like it's always done that, but probably just a handful of versions. Just one of those classis easter eggs!!
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Yup, Shift+Click a stair section to select only that one section, then you can modify it independent of the auto-group thing it does.
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Just don't use Ceiling Planes for this. The program will do this automatically if you use Roof Planes and remove the Flat Ceiling on all the rooms. This was using Auto roofs:
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Right, so, this ^ ^
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if you need Trusses, you'll need to set up ceiling planes for them to generate correctly. See: https://www.chiefarchitect.com/support/article/KB-03165/creating-a-parallel-chord-roof-truss.html
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The issue here is that your roof is set to Trusses w/ a 30" Heel, but also a vaulted ceiling Here's what it's trying to do: To complicate matters, you seem to have accidentally create Roof Baseline Polylines -- I'm not going to get into how these things work apart from just the fact that they're going to bar the roof from building properly. Go to Edit, Deleted Objects, check "Roof Baseline Polylines" (in the top group, on the right) and press OK. Then if you go to the Build Roof dialog and set it to Rafters you'll see it drop down.
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You hit the nail on the head. Simply Unchecking "Invisible" fixes this. If I were to guess, this wall was probably deleted at some point--whether intentional or otherwise. Attic Walls pop up automatically, when you delete them the program keeps them, just marks them invisible. Delete the invisible one, it becomes visible. the program put them there for a reason and it's very adamant that they stay! Whether you SEE them or not is another story.
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Hi @flightcrazed - it's helpful when asking questions on the forum that we know what software you're using - adding it to your Signature is super handy. Looking at those images though, it looks like the missing wall is specifically on the floor above, it's likely an Attic Wall that gets automatically generated but may have been manually pulled in a camera view. First thing I'd look at is if you can select them in 3D, or at least one of them, open it's Specification window and go to the Structure section, and make sure Default Wall Top is checked. You might attach a copy of the plan that we can look at, too.
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Here's specific steps/info: https://www.chiefarchitect.com/support/article/KB-00068/creating-a-vaulted-ceiling-and-scissor-trusses.html
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Yup, that's Perspective for ya! Changing the Field of View can reduce that effect, too. Ex: 30 vs 90 (default is 55)