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Everything posted by DBCooper
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You could create a block symbol that "inserts into wall" and then just place them manually in the wall.
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Open the layout box dialog and go to label page. Click on "edit" button next to "use callout". On callout label dialog, go to "attributes". There should be some controls for the text above the line and below the line. You can set it to match the callout text style or use a different text style if you want.
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You can try turning on "transitions" in the stair dialog. You can even make them "smooth" if you want. The simple case you are showing will probably work but sometimes I see very strange things happen when you turn on transitions.
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Post a picture of what you want to change.
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If you still have the old version, you should be able to use that. Just open the plan and use the export 3D model tool. If you want to convert the .pl* files into .plan files, this tech article will tell you how to do it: https://www.chiefarchitect.com/support/article/KB-00279/opening-legacy-files.html Once you have converted them to .plan files, you will still need a version of the program that can open them and export the 3D model though.
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Just an FYI, it looks like it's in both "active defaults" and "default sets" in X17.
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Quick Question, couldn't find anything the library
DBCooper replied to Cadwork22's topic in General Q & A
Why not just use a fixed window and adjust the shape instead? All you really need to know is how high to raise the bottom on one side and drop the top on the other. -
While I can see Ringos point that Joe's first post wasn't as helpful as it could have been, I think everyone kind of missed the target on this post. As useful as it is to know how to find and make your own materials, that probably isn't even needed in this case. And I'm not sure if I would ever go to the extreme of trying to model a concrete block wall using solids. Life is too short for that. In this case, all you really need to do is tell the program to use block walls for your foundation. Turns out that these are actually already built in to the program. When you go to build your foundation, right there in the dialog the program shows you what it will use for your stem walls. If you click on the "edit default foundation wall" button, it will open a new dialog where you can change the default wall type to "8" cmu (block) stem wall". If you have already built your stem walls and you want to change them from a solid concrete wall to a block concrete wall, then all you need to do is select them all and change the wall type. In either case, you should be done unless you want to change the look of the concrete blocks and then you can start playing around with either the wall types or materials.
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If you don't have the toolbar configuration buttons on the screen, I think you can still right-click in the main toolbar area and get a menu with the available configurations on it. You can also open up the toolbar customization dialog and go to the configurations page and see what configurations are available and switch to one of them from there. If you are missing things like your configurations, then maybe you had some problems when you migrated them into X17? You can always try resetting the migration and trying again or just resetting your toolbars back to factory defaults in your preferences. Here is a tech article that covers some of these things: https://www.chiefarchitect.com/support/article/KB-00467/troubleshooting-missing-toolbars.html
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Multiple paver stone sizes in a distribution region
DBCooper replied to ericepv's topic in General Q & A
A distribution region can only have one object. There are a few ways I can think of that might work. First, you can always create a copies of a distribution region, set a new object, and overlay them on top of the first one. This may only work if your pavers are the same size though since you don't have separate x and y spacing for the pattern. Depending on the pattern you are trying to model, this could work out. The other thing you could do is make an architectural block with the different pavers already arranged in the pattern you want. This could work out really good if your block ends up being basically square shaped so the spacing works out good. In either case, you may have problems around the edges because I don't think there is any way to make the program clip the objects to fit your shape. This means you might have some pavers sticking out past the edges and some gaps in other cases. And as a last resort, you could always build the pavers individually and use the transform/replicate tool to lay them out in the pattern you want. Could even make custom poly solids for the cut off edge blocks if you wanted it to look perfect. Could always put them all into an architectural block when done so they won't get accidently moved. -
See if either of these help: https://www.chiefarchitect.com/support/article/KB-00467/troubleshooting-missing-toolbars.html https://www.chiefarchitect.com/support/article/KB-00654/restoring-the-size-position-of-the-side-windows.html
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I just tried this and it worked fine for me. I placed a chair symbol into a plan, added a custom field and value, and then saved it to the library. When I placed it in new plan, it still had all of the info. Might have something to do with the object type. Might have something to do with editing it in the library instead of the plan. Might have something to do with the version of the program you are using. You could try posting the plan to see if someone else has the same problem.
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Start here: https://www.chiefarchitect.com/support/article/KB-00766/creating-cad-details.html Or here: https://www.chiefarchitect.com/videos/watch/77/cad-basics.html Another thing that can help in cad details is to change the size of the snap grid and reference grid. If you are trying to draw something smaller than 1" but your grid snaps are set to 1", you can have troubles.
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reference display X17 Beta Reference Display Glitch
DBCooper replied to DraftingWCC's topic in General Q & A
Your probably not actually using the layer set you want. Double check your reference display settings in your view that doesn't look right. If you can't figure it out, then post your plan. -
You can set the maximum samples for the current camera view or in your defaults for new cameras. You should probably check both just to make sure they are less than 500. When I tried using the file export picture, it seems to always use the same setting as what's in my current camera and not what is in my defaults. I think it only uses the defaults for when you make new camera views. When you use the export picture, you can specify the resolution you want so you can make it "full screen" or whatever you want. The bigger you make it, the longer it will take to generate it though.
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I would try using two walls. I would make a doorway on the one side with no casing and no jamb. The pantry door can then be marked as "not through". You could also try it without the doorway and mark the pantry door as "enlarged" but I think this will always make the opening the same size as the casing which may not be what you need.
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z-fighting is what you get whenever you have two surfaces occupying the same space in a camera view. In the picture below, I made two soffits that overlap and have different materials. The program can't really figure out what material to use where the overlap happens so you get strange results. I think something slightly different is going on in JDorow's plan. I think the extra line is coming from the interior ceiling surface that is poking through to the outside of the wall. I'm not really sure what is going on in this plan but if you look at that location from the inside, you will see some extra lines that shouldn't be there. See picture below. Making the siding thicker shouldn't be necessary but in this case, it helps to hide the real problem. I thought it might be a problem with the wall type definition or room structure but I could not find anything that was obviously wrong. Maybe someone else could poke around and see if they can spot the problem? If no one does, you might want to submit a bug report to tech support and see what they have to say. Everything might be right and the program is just getting confused (because sometimes it does this kind of thing).
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Take a look at my picture below. It has 3 different door styles listed on the materials page. The upper door was set to the beaded inlay door. The lower door was set to the framed double panel door. The other framed panel door is the one that was set as the "main door style" for the cabinet. It's not currently using the main door style but if I was to add a new door somewhere or change one of the other two to "use default" then it would. Whether you are using the main door style or not, you can still set the materials for it. Basically, any time you use a door, drawer, or end panel style from the library in a cabinet it will then show up in the materials. How many sub-materials show up and what the names are depends on how the person that built the symbol set it up.
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Not really sure what AI has to do with X17 and didn't y'all beat that horse to death already? https://chieftalk.chiefarchitect.com/topic/45722-i-think-im-done-rendering-in-chief/
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Do you get a room label and will it show the room area? If you don't, then there might be something wrong with your room which might make it not work for the living area. Other than that, you might want to post your plan.
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Here are a couple of reasons why this might happen. - The walls are not aligned between floors. - The wall types don't match. - The materials for the walls are not the same. And by the same, I mean the exact same material and not just two materials that look the same. - The wall tops/bottom actually overlap. This can happen when people edit them manually and can be reset back to default in the wall dialog.
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Metric Plan - Convert Imperial Plan Template?
DBCooper replied to sea_lyons's topic in General Q & A
You can't, at least not easily. The best way I have found is to do things like start a new plan with your imperial template and place objects like cabinets, windows, and doors into. Then save them into the library. Now open your metric template and place the objects you want from the library and use the set as default. At least this way you can get your main architectural defaults. No way I know of to copy things like annotation defaults. -
Try turning shadows back on.
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Instead of turning off the jamb or fudging your door size/RO, why don't you just change the door from "door size excludes jamb" to "door size includes jamb"? When you have a glass patio door, the jamb is going to be part of the door unit that you buy so you don't need to worry about the size of the jamb. By changing this setting, you are basically telling the program to treat it more like a window unit.
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Maybe you made the standard glass green, but I kind of doubt it. My guess is that you made the door style "panel" instead of "glass panel". A "panel" style door will not use the glass material. If it's not one of those, you should probably post the plan. Also, seems kind of silly to mark your question as the solution.