-
Posts
1543 -
Joined
Content Type
Profiles
Forums
Gallery
Everything posted by DBCooper
-
Unfortunately, you can't tell a cabinet that it has sliding doors. You can fake it though. In the picture below, I used "slab" inset doors and set the material to glass. I also adjusted the handle positions so they were on the outside instead of the inside. The only obvious thing that is wrong is that they are not offset so that they would bypass each other. If you really needed to show this, you might be able to do it with custom door symbol that has both pieces offset from each other. The other thing I did was I adjusted the shelves to look a bit more like a gun rack. If you wanted to get fancy, you might even be able to create a custom shelf symbol to make it look more realistic.
-
The row heights are being set by the symbol column width. Rename the "2D symbol" column to just "2D" or even just a blank space and then you can make that column narrower. You probably also want to turn off "use plan view scale" for the images or even turn off "scale images". By turning off scale images though it will show your fan as the same size as your other symbols even though the fan is much bigger. Might also want to make sure you don't have a top or bottom margin set.
-
There is really no such thing as a "permanent wood foundation". Just saying... As for the wall layer problem, my best guess is that you changed something in the wall type definition that you shouldn't have. If you post a copy of the plan, then someone can probably tell you what is wrong. You will probably need to zip it (while the plan is not open) and might even need to remove extra things (like fixture and furniture items) because of the forum size limits. Either that or post it on the cloud where someone can download it. As for the footing material, you *might* be able to get what you want by going into your "default settings" and into "materials" and changing the plan default material for "foundations/slabs". This might end up changing the materials on things you don't want it to but then maybe those things can be changed back to concrete where needed. It's kind of lame that you can't just change the footing material in the wall dialog.
-
You should just be able to add shutters to the mulled unit and then adjust the height and width to be what you want.
-
I think it is pretty easy to build that roof using the automatic roof tools. I set the auto roof to build at 5:12 and then set the pitch to 2:12 for the lower wall where the shed is. Need to set the side walls for the shed to "full gable" and the upper shed wall to "high shed". I also had to go into several of your rooms and tell them to have a roof over them (not sure why they were turned off). I then set the overhang on the end wall to a small value (like 1") and reset it to "default wall top". I also noticed that some of your second floor walls were not aligned with the walls on the first floor.
-
Have you tried updating them? If that doesn't work, then see if this tech article helps: https://www.chiefarchitect.com/support/article/KB-00090/obtaining-and-updating-library-content.html If that doesn't help, I would try contacting tech support.
-
Have you tried typing "gable vent" into the library browser search tool? A number of different shapes should show up when you do.
-
Any way to add horizontal support(s) to full-height cabinet door?
DBCooper replied to ElkRivers's topic in General Q & A
This thread talks about how to create your own door symbols using cabinets and other Chief tools: -
You are doing it the hard way. You need to create your own custom template and then use it instead of the one that ships with the program. See if this helps: https://www.chiefarchitect.com/support/article/KB-00463/creating-and-using-a-plan-template.html
-
I think you have to uncheck "same roof height at exterior walls" to get what you want.
-
Those are symbols so they can't miter. What I sometimes do is place partitions and have the shelf and rod butt up to them. Another thing you could do is just use the shelf tool and then build the rod yourself using either a molding polyline or a polyline solid which would give you more control over the shape. It might depend on how you are actually going to build it in the real world.
-
I got ok results with a long skinny lowered region. I also tried two flat elevation regions with a gap and an elevation line in between them and that looked ok too.
- 1 reply
-
- 1
-
Revit equivalent of a RCP in a "realistic or rendered view style"
DBCooper replied to westvale's topic in General Q & A
Something like this maybe? https://www.chiefarchitect.com/videos/watch/10258/ceilings-vault-shed-trey-a-reflected-plan.html -
Strange oval appearing in my 3D views architect 16
DBCooper replied to Larry-H's topic in General Q & A
I'm not seeing anything like that on my machine. My guess is that it is a video card or driver problem. Might want to try tech support if updating your driver doesn't help. -
The "barrel tile" roofing materials might have something close to what you are looking for. As for using the library browser, this video might help: https://www.chiefarchitect.com/videos/watch/268/library-browser-overview.html
-
You should even be able to put a custom profile on the end of those joists if you want it look just like the picture.
-
Is X15 on the same computer as X16? If so, then you should have been asked if you wanted to migrate your libraries when you first launched X16. You can always get back to this dialog by going into your preferences and using the "reset migration" button. If X15 is on a different computer, then you would have to manually backup and then restore your libraries. This may or may not be faster than downloading them though depending on your internet speed. Certainly not easier and you should be able to keep working while Chief is downloading your libraries in the background. There is some pretty good info here: https://cloud.chiefarchitect.com/1/pdf/documentation/chief-architect-current-migration-guide.pdf This is more specific about backing up your libraries: https://www.chiefarchitect.com/support/article/KB-00001/backing-up-chief-architect-content.html And this is how to restore them: https://www.chiefarchitect.com/support/article/KB-00091/restoring-chief-architect-content.html
-
Set your railing to use "post to ceiling" to get the columns. To get the louvered wall, you can set your railing to use "panels" and then you will have to make a panel symbol that has the number and size of louvers you need. You will also need to set the the railing height to the height of your wall. You could create the panel symbol using polyline solids but you may be able to cheat and use a louvered door without a frame, jamb, or casing. In the first picture below, I just used a fence panel from the library to show the railing with post to ceiling. In the second, I am showing a louvered door to show you how it can be used to build your panel symbol although you may be able to get away with just using the doors in the railings.
-
Select the road and look for the "convert to polyline object" tool. You could also draw it using the "polyline road tool" or draw it using normal polyline tools and then use the "convert polyline" tool to convert it into a "road (perimeter)". I couldn't find a good way to turn off the curb for each edge so I found that if I had multiple road pieces it was best to use the polyline union tool to merge them into one.
-
We already have the ability to find objects in various views from the ALDO, schedules, and material list. It seems like it should be easy to select an object in a any view and find the object in whatever other view you want using something similar. If a view is not already open, the program could then open one. If there are multiple views available, the program could let you pick which one to select it in.
-
There have been a bunch of changes since this post (X13) and that video (X12) were first made. In X16, you can offset railings and all of the various components making it much easier to get what you want without having to make two walls or as many custom symbols.
-
I was able to get both by turning on the "generic sun" and setting it to follow the camera and then using a light set with the other lights turned on.
-
You need to create a new layer for your plumbing dimensions to keep them separate from the others. Then you probably want to create a new layer set with the plumbing dimensions turned on and the other dimensions turned off. Then create a new dimension default to use this new layer and call it something like "plumbing dimension defaults". Now whenever this dimension default is "active" and you draw a new dimension it will use those defaults and be on the right layer. The best way to do this is to make sure your "plumbing view" has that dimension default and your plumbing layer set as the active ones so that when you open it up everything is already setup the way you want. Here are some tech articles about creating new layers and layer sets: https://www.chiefarchitect.com/support/article/KB-03183/understanding-layers.html https://www.chiefarchitect.com/support/article/KB-00765/understanding-layer-sets.html Here is a tech article about creating and using new defaults: https://www.chiefarchitect.com/support/article/KB-03184/understanding-saved-and-active-defaults.html Here is a tech article about creating and using saved plan views: https://www.chiefarchitect.com/support/article/KB-03185/understanding-saved-plan-views.html There are also lots of training videos on all of the above.
-
Try dragging the sides of the stairs together into the inside corner. I think the rule is that they always need to meet at the edge of the deck/porch which means they don't overlap on outside corners but they should in inside corners.
-
I'm not getting anything like that so I am guessing it only happens for certain shaped intersections. You might be able to make it go away by making some small adjustments to where the roads meet or how they are curved. The easiest solution might be to convert the road into a polyline shape which would give you complete control over the shape. You may have to convert all of your roads into one polyline though.