SNestor

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Everything posted by SNestor

  1. How accurate were we in paper/pencil days? Get it close...draw a line and use a rich text box to state the "plate height". Then...move on to the next problem. I don't think we get paid enough to spend all day trying to get Chief to build a rafter within a sixteenth of an inch where it's "supposed" to be.... Maybe I'm alone on this?
  2. The glass wall and a barn door does work...sort of. Using a glass wall and a barn door works if both ends are enclosed by walls...but, if you have a glass shower pony wall like shown in the pics below...the corner becomes an issue because the glass wall (for the door) won't join with the glass pony wall at the corner properly. Well...I've found it difficult. Maybe it's possible... If you use a "fixture" like the one I created (attached below)...you can use a room divider to enclose the shower room and then drop the fixture into the opening. It works well...and the door looks similar to the picture of a shower door that I posted above. Glass Shower Door Fixture: Glass Shower Door Fixed.calibz Pics - Glass wall and Barn Door Pics - Door is a "Fixture"
  3. Uh...show me where that is located in the window DBX. I can't find that option...
  4. Uh...that's what I thought at first but...if you give this some thought it's not true. You are assuming all rafters will sit on the double top plate at the top of the wall...but, what if you raise the roof so that it is actually sitting on top of the plate of an "attic wall"? Which happens all the time. Also...how thick is the wall...what depth have you set the "seat cut" to...and, what is the roof pitch and rafter depth. There are a lot of variables. Chief has to be able to place a polyline box (the rafter) at the correct pitch and I think the only consistent point to "spring" the box from is the "baseline" point I've shown above. The software will always know where this point is. Yes...it's not "logical" to those of us that designed roofs for years with paper and pencil. I'm right there with you...but, you have to figure out how the software works and then make it work for you. I think you may want to create a cad detail. Draw your roof on top of the wall...at the pitch you want..or create multiple sections if you are using different roof pitches...and calculate the roof baseline elevation in this detail...then transfer this info to your roof building dialogue.
  5. I created this "fixture" using P-solids. It's not a door...it's a fixture...therefore, you will have to drop it into your plan and size it properly to sit on your shower opening...or tub opening. I did this pretty quick...so, no guarantees it's 100% accurate. Glass Sliding Shower Door.calibz
  6. Glass barn doors won't work...the track is above the door opening...and, if you make it 60" wide you will get two doors...one 30" door on each side. Maybe I'm missing something...if so, let me know.
  7. Yes...let's hope Santa Claus delivers on this. (not holding my breath...)
  8. Yes...but, if you convert a door to a window it won't show "open" in plan view like a door will. It will look like a window....
  9. No...you can select each roof plane with the same pitch in plan view...or in 3D view. Then, open the edit dialogue, click "lock pitch"...then change the "baseline" height the amount you want to raise or lower them. It will raise or lower the roof planes. No need to start over.
  10. Very short video on how to make custom door/window lintels.
  11. If you lock the "baseline"...yes, the rafter will pivot around this point. Of course...you need to know where the "baseline" is. It's probably not where you think it is. It's here...see diagram below;
  12. Why not create a framing overview...select 3D in the top menu bar...choose an elevation (like right side, or left side). Then, create a "cad detail from view"...and edit and annotate. Just a quick idea...I've actually never done this before...but give it a try and let us know if it works for you.
  13. More than likely the door to the conference room is not in the same defined "room" as the cabinets. If the cabinets and the door are both in the "conference room"...you should see both.
  14. Here's another method...kind of like what Eric suggested. - drop the garage "rough ceiling" height -32". (the elevation should now be 109.125) - Turn on your reference display. - draw walls (siding-6) under the walls above - Open the dialogue box for these walls and make them invisible...and no locate if you choose. - Now...click in the room created by the new invisible walls. Click "shelf ceiling". Make sure the "rough ceiling" height is 109.125" You should now have a flat ceiling in the garage...with a ceiling of 2x6 created under the floor above that extends over the garage. You can now lower the 6/12 roof over the single garage door down -32"...or so. You may only want to lower it -28" as there really isn't a lot of room above the garage door itself for a header. See pics below... Draw walls, make them invisible... In this area...create a "shelf ceiling"
  15. Why not just drop the garage floor down...and move the roof down. This will create a "clipped" ceiling in the garage over the overhead door...which you may not want. If this is the case...do what Eric suggested above.
  16. Create a 3D view...such as a Framing Overview. In the 3D view...turn off the layers you don't want to see...such as all the framing layers. Then...using the surface delete tool, delete the surfaces of walls you don't want to see, such as the wood framed walls that sit on top of the concrete foundation walls and any other walls you have on the interior...or, if you put the interior walls on a unique layer you could just turn them off. See pics below with steps assigned. Step #1: Create a Framing Overview 3D, open layer management for this view...turn off framing layers. Step #2: Result of Step #1 Now...use the "delete surface tool"...delete surfaces you don't want. Result: Send to layout
  17. Ok...I’m with you on the 3D view.
  18. How about a picture to help us all out? I gather you are trying to have the sliding panel mounted with wheels on the top of the glass panel and sliding along a bar type track? Maybe like this?
  19. Changing the names where? Are you talking about in the project browser? If so...I don't think it's possible to change.
  20. No...this is incorrect...sort of. You can control the display of pony walls using "PLAN VIEWS". I did a video on the subject...check it out.
  21. Are you editing the layerset controlling the 3D view...or the floor plan layerset? You need to modify the layers that control the 3D view. Actually...you should post your plan or at the very least a few pictures so we know what you are dealing with. Thanks!
  22. Have you used the "spray can" to "paint" the walls? If so...you will have to open the wall dialogue box...and go to the materials tab...select "exterior wall surface"...then click the "select material" button...then, make sure you have "library materials" selected...and at the bottom you will see a check box, "use default material". Check this box... The wall should return to the siding you set as the default material. This is occurs when you "paint" a material instead of opening the wall and modifying the "wall type".