SNestor

Members
  • Posts

    2071
  • Joined

  • Last visited

Everything posted by SNestor

  1. Thanks for taking the time to investigate this issue Eric. At least I know I don’t have a hardware issue on my end. It seems to be an software issue with Chief.
  2. Eric - yes, this is what happens to the library object when edited in the library. If you watched the movie I made I showed this. My question is...why does making a change to a material wipe out all of these predefined materials and corrupt the object.
  3. Attached is a plan file that shows the original pony wall...and a wall that shows what happens after saving the original to the library, then opening that wall in the library to edit it...changed the siding material. You will see the result. Wacky... If I don't change any material in the library...the wall works well...no issues. It only gets corrupted if I edit the object in the library. Any idea why this happens? Plan file: Pony Wall Example Plan.plan Result:
  4. Bob - Thanks for giving this a look and feedback. I haven’t a clue what is causing this. I’ve reported to tech support and they seem stumped.
  5. Eric - thanks for testing this out. For me it’s not “the” wall...this happens to any pony wall I create and then edit in the library. Just wondering why...is it Chief or something I’m doing wrong.
  6. I can’t attach a plan - not at my computer. However- trust me it has nothing to do with a plan or template. Just watch the video...and attempt to duplicate it on your system and report back. Thanks!
  7. I'm not really sure how to describe this issue so I have attached a video which better explains it. Here is video link: I'm wondering if any of you out in Chief world can recreate what I am experiencing with Chief Pony Walls. - Create a pony wall - save the wall to the library - in the library, right click on the saved wall - open it and change one of the materials. - Now...draw the pony wall in plan. It should appear defective...see pic attached. Watch the video to see exactly what I do and what happens. Maybe I have a video card issue? Wondering if someone could try to recreate and report back. Thanks and Merry Christmas to all!
  8. I don't think so... What you are seeing is a picture...which is associated with the block material. You could do it by placing a very thin P-Solid on top of the wall...then, find a picture on the web of the top course of concrete block...edit it with a photo editing software so that it repeats correctly when you paint it on a surface. Or...just live with the limitations and move on down the road.
  9. I've done a few videos on Dormers that you may want to watch...they aren't specific to your dormer but you might learn something. Just FYI. Looks like Eric has once again been very helpful...thank you Eric!
  10. There is no one that gives more to this forum than Eric. I think your comment was quite rude and uncalled for. Nasty isn’t going to get you help in the future.
  11. I would just raise your roof plane...even the windows in the dormer are sticking out above the roof plane. I am curious though as to why the floor finish is building out to the face or the "log" veneer...seems odd. Maybe someone can answer that.
  12. Casey... Looks like you have a couple of problems... - Like Javatom states above...the exterior "wall type" is defined with a "zero" thickness. Change to at least 1/2" for siding. - The walls that separate the garage from the house appear to have been "painted". The siding is not the "default" material. You should open the wall for specification...select the "exterior wall surface"...click "select material"...select "plan materials"....scroll to the top of the list and select "default". Repeat for the interior wall surface. Or...just delete the walls and draw in new interior walls. SEE PICS ATTACHED... - EXTERIOR WALL TYPE: WALL BETWEEN HOUSE/GARAGE:
  13. Looks like you drew the landing on the first floor... You need to open the landing DBX and change the the height of the landing. Uncheck "Auto Adjust Height"....
  14. I actually use Transform/Replicate most of the time...I have a "hot key" assigned...so, for me it's 0,0...tab to the X and/or Y field...enter distance. Done. 10 seconds or less....
  15. Select the objects - begin moving - press the TAB key - enter distance.
  16. Available soon...a complete Chief Architect Library of "Screened Porch" railing panels, screen doors, wall types and materials. This package will be available via Dan Baumanns Chief Experts Academy. https://www.chiefexpertsacademy.com/store Here's a sneak peek video...
  17. I bought Camtasia for 100.00...it was a Mac deal they offered. Well worth it. Makes creating videos a breeze.
  18. I use Camtasia...but there are a numbers of programs that can do it.
  19. I recently created a video on this topic...
  20. I think you will find the stair tool will make you want you to take a hammer to your computer. It’s a tool that needs a complete overhaul.
  21. It’s not a bug...it’s just how the software works. You could have created the p-solid risers in less time it took you to ask the question. All that said...the stair tool in Chief is ridiculously weak...and I don’t see huge improvements on the horizon. So...we will all be cursing this tool for some time to come.
  22. I have a 5 year old iMac...no problems. Well...a little bit slow...but hey, it's 5 years old. Sounds to me like something else is wrong...but, I'm no computer expert.
  23. I just did a quick drawing...I'm using a "frieze" board...and letting Chief place automatically. Seems to work fine. Why do it manually?
  24. Fantastic tip Eric! Amazing...