ericepv

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Everything posted by ericepv

  1. Seems like this would be a good solution when you just need to get an overall look at things.
  2. Worth considering, I'd like to learn more.
  3. Using the resources available, that's the goal. Lack of surveyor participation is unfortunate but irrelevant at this point.
  4. Thank you Mark, it'll take awhile but it just may do the trick.
  5. Good to know, I'll check it out.
  6. ericepv

    patio

    The Wayfair catalog has a few, you can download it from the Chief site.
  7. The surveyor is not willing to provide the source file.
  8. That's most likely your problem. For the best result, you need a high resolution, seamless image that has been shot head on and with proper lighting. On your favorite search engine, do an image search for your preferred material and be sure to add 'seamless texture' to the search terms. There are also many online sources for materials such as Poliigon or Sketchup Textures where you can get high quality material images specifically for rendering. Another option is to make your own using Substance Player, check out this post for more info and a download link
  9. It's just shy of 8 acres but the client is looking specifically for a rendering of the full, undeveloped lot.
  10. I think this may be my only option.
  11. Have you tried the 'Reflect About' tool? https://www.chiefarchitect.com/support/article/KB-00284/using-the-reflect-about-object-tool.html
  12. I tried that but I still get a multi-segmented line.
  13. Are you referring t the CSV file? This is one of the formats supported by the 'Import Terrain Assistant' but the data is not presented in an X, Y, Z format as is required by the assistant. In regards to editing the file in Excel or notepad, that's not something I'm familiar with. The CSV file is attached. Contour_10ft_Line.csv
  14. I do have a DWG which a fellow user created from the PDF. Unfortunately, the contour lines are all in small sections. I could join them but that's probably the only thing I'd be doing for the next week.
  15. Unfortunately, much too large to post.
  16. Where are you getting the texture from, is this out of the Chief Library (I searched for it but didn't find) or did you import your own? Please post your plan.
  17. Chief yes, Dan B no. It's easy as long as I have a DWG/DBX (which I do not). Is there another way that I'm missing?
  18. 2020.06.30 - Topographical Survey of Property.pdf
  19. I need to import terrain data into Chief but the only thing my client can provide is a PDF which does me no good. I know I could trace elevation lines over the PDF but that would be very tedious and time consuming. A contour map is available from the county GIS site in several formats (CSV,KML, Shapefile, GeoJSON) but no DWG or DXF. I did download the CSV file and tried to bring it to Chief using 'Import Terrain Assistant' (the only one of these Chief will accept) but because the data is not in an x, y, z format, it didn't work. I'm open to suggestions. - Eric
  20. I'd be happy to help, email sent.
  21. Stephen: There's no magic set of specs that work with every scene, it takes a lot of trial & error to get the right result. It's been awhile since I've done a CPU RT (almost all PBR now) but these are a few basic rules that I start with: Create a Terrain Perimeter Drop the lumens on your can lighting, use added light as a fill for general lighting Change the 3 kitchen pendants to spots -90 tilt, -24 Z offset. This will eliminate the bright light-wash on the ceiling. Do the same for the dining rm. Add some under cabinet lighting (rope lights work great) Adjust the sun so that the light washes the room You'll have to do some experimenting to see what works best. I've found that the most important elements in creating a great rendering are lighting & materials. I don't know what your level of experience is in this area but here are some great videos from the Knowledge Base (maybe you've already seen them) https://www.chiefarchitect.com/search/?default_tab=video&q=ray+trace You could save yourself a lot of time and hassle by investing in a new video card that will support RTRT.(if your system will support it). Eric
  22. To avoid the glow at the top of your room, be sure that you have a roof over the space. For the best quality interior rendering, make us e of as much sunlight as possible (through a window) and also from light sources other than ambient light which can make the scene look flat. Proper configuration of your material properties also plays a big part in creating a quality rendering.It would be best if you post your plan so I can see what type of lighting you're using and how it is set.