ericepv

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Everything posted by ericepv

  1. Can you ZIp it?
  2. Post your plan.
  3. As Rob mentioned above, maximizing your RAM (I have 32 GB) is a cheap and easy way to improve performance.
  4. A great way to free up space is to delete duplicate project archive files.
  5. Have you tried using the 'Change Swing Side' button? It's on the lower toolbar.
  6. Thank you all for your input.
  7. I have several old Chef Data Files (going back to X8) on my C drive which are taking up a good amount of space, do I need to keep them?
  8. An overhead view I prepared for a private resort in Florida which they will use in their marketing material...
  9. What counts is the quality of the original image regardless of how you save it. What is the resolution of your original image?
  10. e sure that you're starting with a high quality image to omport. Remember - garbage in, garbage out.
  11. ericepv

    PBR

    Did you mean to say 'no reflection'? If so, check your camera settings for reflections and light sets.
  12. There are several available on 3D Warehouse.... https://3dwarehouse.sketchup.com/search/models?q=tin+ceiling
  13. Seems like this would be a good solution when you just need to get an overall look at things.
  14. Worth considering, I'd like to learn more.
  15. Using the resources available, that's the goal. Lack of surveyor participation is unfortunate but irrelevant at this point.
  16. Thank you Mark, it'll take awhile but it just may do the trick.
  17. Good to know, I'll check it out.
  18. ericepv

    patio

    The Wayfair catalog has a few, you can download it from the Chief site.
  19. The surveyor is not willing to provide the source file.
  20. That's most likely your problem. For the best result, you need a high resolution, seamless image that has been shot head on and with proper lighting. On your favorite search engine, do an image search for your preferred material and be sure to add 'seamless texture' to the search terms. There are also many online sources for materials such as Poliigon or Sketchup Textures where you can get high quality material images specifically for rendering. Another option is to make your own using Substance Player, check out this post for more info and a download link