scottharris

Chief Architect Moderators
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Everything posted by scottharris

  1. Rob, see if this setting on your dimension extensions works.
  2. Sometimes at 3-way wall intersections, the wall layers compete. The ‘edit wall layer intersections’ tool or marking one of the exterior walls as ‘through at end or start’ can fix it – not always. In this case, you can use a wall type of ‘partition’ for your invisible wall; it does not cut the layers of opposing walls (like glass shower walls). I made a copy of your “Lean to Wall”, marked it as a partition, and it looks to work. Try it out.
  3. For your center room area, raise the ceiling height slightly, say 1/4" it will force the auto roof to build higher like your image; and increase the pitch on the side walls. I did notice some of the exterior walls had a few odd settings, so I disconnected and rejoined them for the roof build. Drown house new Roof.zip
  4. Jim, I see this is solved by a few others already. Just highlighting what has been said: -never overlap terrain elevation data – especially if it differs in elevation -avoid using elevation points – as possible -your 3D solids for walls worked well; you might consider using the terrain wall tool; it will break terrain for you. You may need to shape it in an elevation view -in the attached image, you can see that by moving the walls out of the way, deleting your 120” elevation lines, removing the elevation overlap, the contours should be about what you are expecting. BTW – we will have a live Terrain webinar Jan. 11, 2024.
  5. Heather, you might try using the reset option in your preferences. See attached
  6. The beta of X16 is projected to begin in the later part of Q1 (this is the private by invitation portion of the beta). We have been working on a variety of projects during this release cycle and I think you will find a few surprises and enhanced productivity tools for your design efficiency, like…. 3D dimensions. More to come as we get closer.
  7. Aaron, you might try: 3D > Materials > Create Plan Materials Library. That will create a folder with all of your plan’s materials in your User Library.
  8. Mike, the Silverton Sample Plan has 4 walk-thru paths that make up this walk-thru video (not 3 as I said earlier). They are stitched together with external software, like the built in video editor with your OS. You can open the Silverton sample, change the saved plan view to ‘Walk-Thru’ and see the paths and the settings used. Path #4 uses the PBR ray traced camera settings. BTW, we do have 1-1 training and the lady that did the how-to video can help if you need…
  9. Here’s a 1-minute 3D walk-thru of the Silverton Sample Plan (it's three separate walk-thru paths). If you watch the how-to video @DBCopper posted above, that’s a great start. Below are my starting points.
  10. With a computer that supports real-time ray tracing (GPU), you can make renderings in seconds – of course that is after you build, decorate, and light your model. If your computer does not support real-time ray tracing (GPU), you can use the CPU; it takes minutes to hours for a render. Attached are two GPU render examples and one CPU of the latest Chief Architect X15 Silverton Sample Plan. Chief Architect models can be exported to external renders - like Twinmotion, and achieve additional fidelity with the renders.
  11. Levina - I opened your plan and took a 3D view. I'm seeing terrain.
  12. Tom, Rene, Robert - thanks for the comments!
  13. Hi All, I’m working on a new plan with a parapet roof. Below is my draft detail. Comments ? Or can you share your detail? Thanks!
  14. I do prefer the CPU ray trace for exteriors; except when there's glass on glass. PBR does take adjustments to the settings. These are a baseline that I start with. Also, examples - CPU, PBR Day, PBR Evening.
  15. With the CPU ray trace, when glass reflects thru glass – as you have with the lower glass railing in front of the windows, those sparkles will not disappear. If you use the PBR ray trace, we have a denoise option that removes the sparkles. The settings for the PBR exterior ray trace will be different than those used with the CPU ray trace.
  16. You might try using the ‘hole in floor platform’ tool and then place a skylight from the library.
  17. Attached is a simplified “materials & objects” plan (X15) I use for each of my projects. I bring this forward into each new project and then update it to reflect the materials or other items (like cabinets, islands or vanities) I want to render out for layouts or just to render the individual object. The cameras are saved to make it relatively easy to update and obtain the view I’m after. Hope this helps. Kitchen-bath-materials.zip
  18. Have you downloaded the “Vehicles No.1 Recreation” catalog?