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Everything posted by Rich_Winsor
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My Chief Architect rig is up on jackstands right now so I can't test it out but I have a theory about the walls autofixing themselves. If the doorway is centered in the walls using the "Center Object" tool the walls will auto-connect properly, but if the door is not exactly centered then one side or the other may require some massaging with the "Connect Walls" tool. In the most recent attempt when I put the door in the straight wall segment and then moved that segment into the circular room I just eyeballed it. As a result both sides did not display the same way which resulted in the need for the "Connect Walls" correction. At least that's my theory. Never really took a stab at merging the curved and straight walls without a doorway involved as that wasn't a condition the OP was interested in. Maybe I'll give it a try when I have my CA rig up and running again.
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I didn't realize what a slug my Quadro 4000 was for running Chief Architect until Doug Park posted this link. http://www.videocard...h_end_gpus.html When I built this rig as a SolidWorks workstation a couple of years ago it was one of the preferred cards to have for that application. Anyway this should take care of that problem. Looks like I will be going under the hood for an upgrade this weekend.
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Dang it Scott, now you have me wondering if I can recreate the solution. Just so I know I'm not going crazy I did it over again. This time I placed the door in the straight wall before I moved it into the circular room just because it makes it easier to tell how far in to move the straight wall. Some steps had slight variations from my first attempt but the end result was the same.
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Jason, you need to click on the "More Reply Options" button in the bottom right corner. From there you will be able to attach files.
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Thanks for the vids Scott. Someday I'm gonna have to figure out how to do that but I have enough on my plate for now. Here is the elusive tool I used in step #6 above.
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This would be better served by a video but since I don't do videos I'll take a stab at explaining the process. 1) Draw the circular room with the curved exterior wall tool and place a straight exterior wall just outside the circle. (thumbnail #1) 2) Select the straight wall and move it just inside the curved wall so that there is enough space to accommodate the door width. (tn #2) 3) Place the door in the straight wall. (tn #3) 4) Use the break wall tool to put a break in the curved wall on either side of the door opening. (tn #4) 5) Delete the curved portion of the wall in the doorway. (tn #5). 6) Select the straight wall, click on the "Connect Walls" tool and then click on the curved wall. The walls will merge. (tn #6) 7) Finally you can select the straight wall and drag it out closer to the edge of the curved wall. (tn #7) And that in a nutshell is how I did it. Of course this is just a proof of concept approach. To recreate all this to exact existing dimensions will probably pose additional problems. I wish you luck.
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Interesting little problem. Here is what I was able to come up with. The walls have to "flatten out" for there to be enough room to fit a door. I used a 48" wide double door and a 30" wide single door.
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Very nice indeed and far better than I am capable of at my present skill level. However I do have a slight criticism (for lack of a better term). It is something that I have experienced in my initial attempts at creating walkthrough videos in Chief. As the camera approaches the impressive front entry it would be so much more effective to have it pause in front of the entry doors and then have them swing open before entering the structure rather than just barging thru the closed doors. I don't know if it is even doable with the software. I always seem to end up opening the doors in 3D view before creating the walkthrough rather than moving thru the closed doors. Just one guy's humble opinion. BTW, the kitty licking it's paws is a very nice touch.
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So that makes you a gun totin tree hugger. No conflict there as long as you ain't shootin the trees.
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What Larry and Perry said and if you get some gaps between the roof planes use the "join roof planes" tool to clean them up.
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I feel like a dog chasing it's tail,
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Is this the video in question?
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Not sure how I feel about this. Is there accountability involved? Does the person being rated (either positively or negatively) see who is rating them?
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Well I guess one way to boost your post count is to reply to your own posts. Live and learn. You can now scroll thru multiple thumbnails by using the left and right arrow keys. Something that was not available in previous forums. However I still think the mouse navigation is ill conceived.
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I'm not usually one who is resistant to change, but I'm finding lots of little things that seem less productive than the previous forum's tools. My latest gripe concerns the attached thumbnails and how they are navigated. Specifically I hate the new "flyout" tabs that take you to the previous and next images. "Prev" flies out in the upper left portion of the screen and "Next" flies out clear on the other side of the screen. Add to this that the close tab remains in the lower right hand corner and you have to wheel all over the screen. I've got a 30" monitor. That takes 24" to cross the screen and another 12" to 30" to get down to the close tab depending upon which side of the screen you start from. Do I qualify for frequent flier miles for my mouse travel? As I mentioned before I also really miss the simple "previous thread/next thread" links. I must be the only one who cares but the only way I've found to get back to the previous thread is to hit the "Back to General Q & A" link and then scroll around to find it again. Just my .02 worth.
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You might get one of those New Guinea headhunters to do their shrunken head deal on you.
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Sheesh! I can't even find the right thread to respond to. Am I missing something. Where are the << Previous Thread | Next Thread >> links?