B4UBLD

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About B4UBLD

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  1. B4UBLD

    I Give: Driveways Not Cutting Curb

    Michael, a very belated thanks. This project was placed on hold for a bit. However, you advice was very helpful and solved the mystery. Thanks again.
  2. B4UBLD

    Ray Trace Queuing And Lighting

    Thanks so much, Graham. Thought that might be the case; makes sense.
  3. B4UBLD

    Ray Trace Queuing And Lighting

    I'd appreciate it if someone could take a look at this old post (April 2015) and let me know the actual answer to whether or not you can set up raytraces in a queue, each with different lights turned on. In other words, set up scene 1 with certain lights on, start raytrace on that scene; set up scene 2 with different lights on, start raytrace on that scene, etc. As the original poster said, it is handy to do overnight work this way. Of course, best if one tests the raytrace(s) first by running it with a smaller image size. Thanks in advance!
  4. B4UBLD

    I Give: Driveways Not Cutting Curb

    Hi All, Thanks for the replies. And thanks in advance for the help. Plan attached. Made it as small as I could, but still had to put it on Dropbox: https://www.dropbox.com/s/9kfu82dp0zbbcnm/Valdez_Donahue Phase II Simplified for CA Question.zip?dl=0
  5. B4UBLD

    I Give: Driveways Not Cutting Curb

    Hi Eric, Yes, I want each of the driveways (there are three in total, with some space in between; not unlike what you drew) to "cut into" the curb along the road, just as you have drawn. If you still need to see the plan, just let me know. Thanks very much.
  6. Hi All, OK, I give. No clue why I can't get my driveways to cut through the curb, creating a nice, graduated slope. Dumb mistake, I'm sure. Someone show me mercy; hurry. Please. :-)
  7. Surely this has been brought up before, but does anyone have suggestions for creating bullnose/rounded drywall interfaces/corners? This is in extremely common use here in the Southwest and I need to incorporate this feature throughout a plan. I know that Chief does not have this capability built in. Thanks in advance for any help!
  8. Thanks; sorry about that.
  9. Surely this has been brought up before, but does anyone have suggestions for creating bullnose/rounded drywall interfaces/corners? This is in extremely common use here in the Southwest and I need to incorporate this feature throughout a plan. I know that Chief does not have this capability built in. Thanks in advance for any help!
  10. B4UBLD

    Placing Outdoor Outlets

    Need help placing outdoor outlets on surfaces other than exterior structural walls. I gather that a similar issue has been addressed with regard to placing indoor outlets on cabinets (e.g., kitchen islands, etc.), but I do not think this is true with regard to placing waterproof GFCI outlets outdoors (e.g., on retainer walls, terrain walls, in or around outdoor kitchen areas, pergolas, etc.). However, this arises as an issue in many of my outdoor designs. Can anyone please help me out here?. Thanks very much in advance...
  11. B4UBLD

    Render Issue with lightings

    Jintu, how generous and kind. I must say that I've gathered that your expertise in this area is to be respected, so I appreciate your offer all the more. Speaking of your expertise, I must say that I went ahead and used the "Interior Settings by Jintu" that I saved from the Forum a while back. I believe that the result may well be the best ray trace (in this case, a 360) I've produced yet. Thanks for being such a great contributor here. And I assure you that I will be in touch soon.
  12. B4UBLD

    Render Issue with lightings

    Thanks, Graham. Having no recollection of having this light-bleed issue before (at least to such a significant degree) I am a bit surprised that having a roof on, as well as having a foundation in addition to a floor, makes such a difference. But the comments you make about the sunlight's properties in Chief Architect certainly make sense. If the light we all want to pour through the windows is to look at all realistic, then it makes sense that the sun would have to behave like, well, the sun. :-)
  13. B4UBLD

    Render Issue with lightings

    Yes, Perry, I have a roof on it. It helped quite a bit, but still some light bleed. Turned down the sun and environment light and seemed to get more improvement. When I have a chance tomorrow, I'll try to post a raytrace to show the results. Next I want to try Jintu's suggestion of adjusting Ambient Occlusion to max intensity of 4 or 5. Thanks again to all who've advised...
  14. B4UBLD

    Render Issue with lightings

    OH, forgot to mention what Support had to say... Essentially, they asked if I'd tried the suggestions from this thread.
  15. B4UBLD

    Render Issue with lightings

    Next, assuming more improvement is still needed, I will try Ambient Occlusion with a max intensity of 4 or 5, per Jintu. (Thanks, Jintu.)