Rich_Winsor

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Everything posted by Rich_Winsor

  1. You're preaching to the choir here, Geir. From the basic layout of the lot terrain to the final aesthetic of the building façade, gutters and downspouts play an integral part in how a design unfolds. Hard to believe they are given such short shrift here.
  2. Uh.... yeah, sure Vinnie that 286 rig will do the job.... ...if the job you have in mind is a new door stop. That reminds me just last year I finally threw out an old 386 machine that had IBM's OS/2 WARP installed. Man, installing that OS was a trip. You had to feed 36 3 1/2" floppy discs in the proper sequence and pray to God that none of them hung up during the process. Actually the OS worked pretty well.... at least for playing the installed version of Mahjong which was about as far as I got with it.
  3. Hell KB, "allude" doesn't do them justice. They practically try to cram it down your throat. Funny thing is it is almost impossible to find out just how much I would have to StepUp. I didn't see a price anywhere. I think for now and for what I am trying to accomplish a measly 3GB of GDDR5 will have to suffice. You know, when all these decisions are weighing on my mind I like to find my way to the observation deck on my garage roof and kick back in the chaise with a tall cool one. For some reason it always makes all my problems seem insignificant.
  4. Hi Ho Geir, I'm going to tell you everything I know about gutters and downspouts in Chief Architect. I too searched the sample drawings in vain looking for just one example where downspouts were used. I even started a thread in the HomeTalk forum before I upgraded to Chief. Here is that link: http://hometalk.homedesignersoftware.com/showthread.php?18992-The-Great-Missing-Downspout-Conspiracy&highlight=downspout Chief does have an assortment of gutter styles in the Core Catalogs under the Architectural/Exteriors/Exterior Attachments section. As for downspouts the only ones I have found are located in the Chief Architect 3D library under the "Mechanical, Electrical, Plumbing" section. You will have to download the "Water Supply and Drainage" package. This package contains some very rudimentary bent and straight sections of downspout. Be forewarned that getting these parts to line up to form a decent representation of a downspout is an exercise in aggravation. Just to show you it can be done I have attached the image of the one and up to this point only downspout I ever created with HDP'14. As for your roof tile you will probably want to explore the various manufacturers offerings in the "Materials and Surfaces" section of the 3D Library.
  5. Jeez Jon, couldn't you let me bask in the moment for a while before pointing out my new card is already becoming obsolete? Seriously, I did see that when I was scoping out the EVGA website to be sure my system had enough grunt to handle the new card. Actually as Perry commented, I prefer to have a card that has been out for a while so driver compatability issues have been resolved.
  6. My Chief Architect rig is up on jackstands right now so I can't test it out but I have a theory about the walls autofixing themselves. If the doorway is centered in the walls using the "Center Object" tool the walls will auto-connect properly, but if the door is not exactly centered then one side or the other may require some massaging with the "Connect Walls" tool. In the most recent attempt when I put the door in the straight wall segment and then moved that segment into the circular room I just eyeballed it. As a result both sides did not display the same way which resulted in the need for the "Connect Walls" correction. At least that's my theory. Never really took a stab at merging the curved and straight walls without a doorway involved as that wasn't a condition the OP was interested in. Maybe I'll give it a try when I have my CA rig up and running again.
  7. I didn't realize what a slug my Quadro 4000 was for running Chief Architect until Doug Park posted this link. http://www.videocard...h_end_gpus.html When I built this rig as a SolidWorks workstation a couple of years ago it was one of the preferred cards to have for that application. Anyway this should take care of that problem. Looks like I will be going under the hood for an upgrade this weekend.
  8. Dang it Scott, now you have me wondering if I can recreate the solution. Just so I know I'm not going crazy I did it over again. This time I placed the door in the straight wall before I moved it into the circular room just because it makes it easier to tell how far in to move the straight wall. Some steps had slight variations from my first attempt but the end result was the same.
  9. Jason, you need to click on the "More Reply Options" button in the bottom right corner. From there you will be able to attach files.
  10. Thanks for the vids Scott. Someday I'm gonna have to figure out how to do that but I have enough on my plate for now. Here is the elusive tool I used in step #6 above.
  11. This would be better served by a video but since I don't do videos I'll take a stab at explaining the process. 1) Draw the circular room with the curved exterior wall tool and place a straight exterior wall just outside the circle. (thumbnail #1) 2) Select the straight wall and move it just inside the curved wall so that there is enough space to accommodate the door width. (tn #2) 3) Place the door in the straight wall. (tn #3) 4) Use the break wall tool to put a break in the curved wall on either side of the door opening. (tn #4) 5) Delete the curved portion of the wall in the doorway. (tn #5). 6) Select the straight wall, click on the "Connect Walls" tool and then click on the curved wall. The walls will merge. (tn #6) 7) Finally you can select the straight wall and drag it out closer to the edge of the curved wall. (tn #7) And that in a nutshell is how I did it. Of course this is just a proof of concept approach. To recreate all this to exact existing dimensions will probably pose additional problems. I wish you luck.
  12. Interesting little problem. Here is what I was able to come up with. The walls have to "flatten out" for there to be enough room to fit a door. I used a 48" wide double door and a 30" wide single door.
  13. Very nice indeed and far better than I am capable of at my present skill level. However I do have a slight criticism (for lack of a better term). It is something that I have experienced in my initial attempts at creating walkthrough videos in Chief. As the camera approaches the impressive front entry it would be so much more effective to have it pause in front of the entry doors and then have them swing open before entering the structure rather than just barging thru the closed doors. I don't know if it is even doable with the software. I always seem to end up opening the doors in 3D view before creating the walkthrough rather than moving thru the closed doors. Just one guy's humble opinion. BTW, the kitty licking it's paws is a very nice touch.
  14. So that makes you a gun totin tree hugger. No conflict there as long as you ain't shootin the trees.
  15. What Larry and Perry said and if you get some gaps between the roof planes use the "join roof planes" tool to clean them up.
  16. I feel like a dog chasing it's tail,
  17. Not sure how I feel about this. Is there accountability involved? Does the person being rated (either positively or negatively) see who is rating them?
  18. Well I guess one way to boost your post count is to reply to your own posts. Live and learn. You can now scroll thru multiple thumbnails by using the left and right arrow keys. Something that was not available in previous forums. However I still think the mouse navigation is ill conceived.
  19. I'm not usually one who is resistant to change, but I'm finding lots of little things that seem less productive than the previous forum's tools. My latest gripe concerns the attached thumbnails and how they are navigated. Specifically I hate the new "flyout" tabs that take you to the previous and next images. "Prev" flies out in the upper left portion of the screen and "Next" flies out clear on the other side of the screen. Add to this that the close tab remains in the lower right hand corner and you have to wheel all over the screen. I've got a 30" monitor. That takes 24" to cross the screen and another 12" to 30" to get down to the close tab depending upon which side of the screen you start from. Do I qualify for frequent flier miles for my mouse travel? As I mentioned before I also really miss the simple "previous thread/next thread" links. I must be the only one who cares but the only way I've found to get back to the previous thread is to hit the "Back to General Q & A" link and then scroll around to find it again. Just my .02 worth.
  20. You might get one of those New Guinea headhunters to do their shrunken head deal on you.
  21. Sheesh! I can't even find the right thread to respond to. Am I missing something. Where are the << Previous Thread | Next Thread >> links?