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Everything posted by glennw
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From my post in another thread: If you can use full log coursing (no horizontal cuts), which is probably preferable anyway, you may have some luck using a couple (depending on your window heights) of stacked molding polylines. It may also depend on you corner detail - ie, mitre or extend through?
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If you can use full log coursing (no horizontal cuts), which is probably preferable anyway, you may have some luck using a couple (depending on your window heights) of stacked molding polylines. It may also depend on you corner detail - ie, mitred?
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Your Roof Baseline is in the wrong location. It should line up with the outside of your main wall layer.
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Or a Landing...or...
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A good analogy would be a staircase. You need 1 more riser than the number of treads.
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I don't think there is a hidden object being selected. One corner of the "after paste" bounding box is snapping to the origin. Looks like a bug to me.
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In the Roof Plane Specification dbx check Use Room Ceiling Finish. Same in the Build Roof dbx if you are doing auto roofs.
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Draw a window and copy it. On one of the windows delete every thing but the sash. Convert the sash to a symbol and rotate it. On the other one delete the sash. Place the sash symbol into the other window that doesn't have a sash.
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How To Build a Framed Raised Platform Within a Room?
glennw replied to HumbleChief's topic in General Q & A
I haven't had a chance to look at your plan yet but a room with a Shelf Ceiling may work. -
I have always found Revolve a bit squirrelly to use. Eric gave you some good advice but there is another way to easily do your "plate" if you want to do it separately. Draw a Cylinder. Convert it to a 3D Solid. Select it and then select Fillet Lines from the Edit toolbar. (change the fillet radius as needed) Select the faces to fillet (you will get a preview as you move the mouse around).
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Polylines Not Snapping to Molding or Objects other than Walls
glennw replied to Yannik's topic in General Q & A
Do you have On Object snaps toggled on? Eric's video looks like it is using On Object snaps to do the snapping. This works in X15 - I am not sure about X14. -
Basically.. Make your 2 short end railings High Shed/Gable. Make the long front railing something like this using Upper Pitch.
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Tim, I see that you are using X7 which is a very old version. Chief used to have a tool called Print Model which was deprecated about X11 or X12. It would print out the walls, roofs, etc, (including windows and doors, etc.) which you could assemble to make a 3D model of the house. Probably not quite what you want as it doesn't do the site, landscaping, etc. Be prepared to pay a LOT for a full 3D model including the site and house. Maybe investigate 3D printing? My best advice is to forget the physical 3D model and spend some time getting everything correct in Chief (house and site) and then do lots of 3D renders, fly-arounds, virtual tours, etc. There are several people on this forum that can do wonders with that approach.
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Connecting Stairs between two landings with winders....
glennw replied to dmbarbee's topic in General Q & A
I assume you have used landings for the winder sections? I prefer to use curved winder stair sections that will snap together for the winder landings. This forms the one stair with 3 subsections: -
Resetting an origin - material regions & custom backsplash patterns
glennw replied to TheoryDesign's topic in General Q & A
This behaviour is controlled by the Auto Merge Collinear Walls setting. -
Rebar (or mesh), Foam seal and Termite Flashing come from the Foundation settings - either the Foundation Defaults or Build Foundation.
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Do a screen capture of the text, import the picture and use Point To Point Resize to stretch the picture horizontally. The top line is text, the bottom line is a stretched picture. It only takes a couple of moments to do.
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Going to the window dbx and unchecking Options>Recessed Into Wall will fix it, but that option may not be what you want.
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Several ways I can think of off hand. Firstly, there are many line styles in the library. You can create your own line styles: You can use a Distribution Line and attach 2D cad blocks or 3D symbols to it:
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First off, before I have another look... To draw a full 180deg barrel vaulted ceiling it is better to draw it using zero degrees for the Pitch. This way it is just the one curved ceiling plane for the full barrel instead of using two curved ceilings. You need to have look at some of the structure of your ceiling planes (framing layers, etc) You can then use Join Roof Planes to join the 2 roof planes.
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I would start by only having the Blocks Running layers as the Main Layer. There are a couple of other settings that could be coming into play as well. It might make it easier if you post a plan so that we can test it out.