glennw

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Everything posted by glennw

  1. Do you actually have a General section displaying in the ML - or is the whole General section missing? If the whole General section is missing, go up to the toolbar and select Display Options. Make sure the General section is checked.
  2. You should be able to grab the grip that the extension line references on the elevation and drag it off the elevation - the same way you delete an extension line in plan.
  3. You need to supply more elevation data to enable the terrain to build correctly - the 4 elevation points are not enough. You will find it easier to use Elevation Lines or Splines than Elevation Points. An Elevation Line is really just elevation points at about 2'0" centres. Or, you could change the Terrrain Surface Smoothing to Linear - this will smooth out the peaks and troughs..
  4. I opened it in X6 and could not duplicate your problem. I would send it into support - that's what we pay SSA for.
  5. What version of Chief are you using. Does your version do curved roofs. Can you post a pic of the General panel of the Roof Plane Specification dbx.
  6. I don't think this is correct. You can always change the material back to Use Default and then you can change the material in the Wall Definition dbx if needed (or repaint it if you want).
  7. I don't have access to Chief for a few days, (I just saw Pattie Smith do "Horses" at the Byron Bay Bluesfest) but I believe those fins can be controlled by a setting called "mullion depth" or something similar - you can use positive and negative numbers ( all from memory - so probably way of track) ps, we see Santana and Jethro Tull tomorrow!
  8. Scott, I wish I could attend - it sounds like fun. But covering all that in an hour? I think that may be like pushing **** uphill with a stick. You will need to skip through it pretty quickly You will probably need to learn a few more expletives as well!
  9. Your layout should normally be at a scale of 1:1. Why do you need a layout at 1:100?
  10. The gap may fill - but it may also fill with the floor framing material - depending on you wall definition. In this case, it looks like the floor framing should stop at some wall layer inboard of the outer stone layer. My best guess is that it is your Build Platform To Exterior of Layer setting. You probably have it set to the outside wall layer. Try changing it to the wall's main layer or something inside the outer stone layer. Once this is set correctly building the floor framing or not shouldn't make any difference. It is hard to be more specific without seeing your wall definition details.
  11. Lew, I am not sure what you did wrong, but Michael gave you the correct answer. It also works on multiple stacked dimension lines. This applies to one extension line, not one dimension line. You only need to set the Proximity Fixed setting for 1 extension line. And this is exactly what happens. https://www.screencast.com/t/ix08yNnAxE5
  12. Mark, You won't be able to open the file because it was created in X9. Here is a copy that was created in X8. If you have SSA you should be able to upgrade. 49 Foreshore Drive Salamander Bay Version 2 GLENN V8.zip
  13. Lew, They are Ceiling Break Lines....on the Ceiling, Break Lines layer. They indicate where the ceiling changes from flat to cathedral. It is a little confusing when you look at that layer in Layer Display Options, because even though they are there, the Used column doesn't have the red cross in it.
  14. Mark, There are several ways the terrain can relate to the floor levels. I have attached a plan where the floor and ceiling levels relate directly to the terrain levels so that you don't have to do the mental gymnastics to understand how the 2 relate to each other. Have a good look at the Absolute Elevations in the Room Specification dbx's. If desired, these settings can be specified in your floor defaults. This method means that when you have real world levels (or even assumed datum as in your case), you can specify your floor, ceiling and terrain heights in real word heights that all relate directly to each other. Note that the Subfloor Height Above Terrain is set to zero - in this case the terrain levels are equal to the floor levels. I also changed all the retaining walls to default top and bottom height which means their top and bottom heights will auto adjust as you change the terrain data. Using this method also means that if you place something like a slab, you can use Absolute for the Elevation Reference and that height relates directly to both the buildings levels (floor, ceiling, etc) and the terrain. Hope this doesn't confuse you too much! 49 Foreshore Drive Salamander Bay Version 2 GLENNS.zip PS. I just realised that you will also need to check Automatic Footing Bottom Height for the terrain retaining walls.
  15. Hey Scott, I would rather do the above than use symbols for multiple buildings. Handling the above situations is usually no big deal with all the tools we now have available. But, in the end......whatever floats your boat.
  16. That sounds like normal behavior for a double click on a toolbar button (under normal circumstances). For a tool that can have multiple saved defaults (like dimensions or text - not windows or doors). there is a setting in Preferences (Edit Active Defaults on Double Click) which controls what type of dbx opens if you double click on a the tool. If it is checked and you double click on a tool button that can have multiple saved defaults, the currently active saved defaults dbx opens. If it is unchecked, the Saved Defaults dbx will open, allowing you to select a saved default. Your problem sounds a bit screwier than that though as you say you are having problems with windows and doors, and you aren't double clicking.
  17. I would really like to see the plan after the other houses are added and see what's involved. I think making symbols of each house is a daft idea and would only do that as a VERY last resort - no, on second thought, I would probably never do it. You shouldn't have too much trouble with 4 or 5 dwellings. Without seeing anything, the easiest way may be to the terrain height (using Subfloor Height Above Terrain) instead of dropping the buildings.
  18. Emma, I checked back as far as X6 which does not remember Copy being checked. I am not sure when and why it was changed.
  19. Select the object. On the Edit toolbar, click View Draw Order Edit Tools (the black and white rectangles with the arrow). The main edit toolbar will change to display the 5 draw order buttons (there is also one that allows you to enter a numerical order) and a Main Edit Mode button.
  20. Foundation Defaults...Foundation panel...Foundation Type...Show S Markers.......
  21. Scott, Cyclone (southern hemisphere) is a long way from us. You are still confused. Chief CAN use the Layer Set via a macro. It can't use the Anno set or Referenced Floor
  22. Scott, You are confused. The Plan View in the Layout Box Specification IS reporting the Current Annotation Set being used. The macro %referenced_layer_set% IS reporting the layer set used. The reason you are getting confused is that you have both the Layer Set and the Anno set named exactly the same. Change the name of the layer set and see what happens to the label.