- 
				
Posts
4907 - 
				
Joined
 - 
				
Last visited
 
Content Type
Profiles
Forums
Gallery
Everything posted by Renerabbitt
- 
	This for me is just handled in a detail. I would not need to model such things nor have it be accurate. This is standard practice just to have an annotation. the 100 ft solution would be fine for me. Like I said I think what you have is cool, but I really could draw it quick enough for my taste. I also can't stress enough that I would not want to take on the liability of the truss being wrong, far safer for me to use the built in truss tools..Like you said, the pitch changes and I forget to export build and reimport and now I have a $5000 truss built wrong. No way...I did try to say though, that the hardware creation is what's interesting..that part I would import, just the hardware. The truss is really easy to build in chief, and its really fast, and its accurate to the model. It's not as fast as your tool, but your tool isnt bound to the roof planes and ceing structure of my model By the way don't let me be the deterrent, put your stuff up in the offering services section
 - 
	Absolutely, many of us use 3dwarehouse to supplement for furniture and light fixtures Totally Agree
 - 
	I edited and added to my last post after you posted this I think..and it's important to note: So if I were to use your software for that particular plugin that you have, I would use it just for the hardware. I imagine there are some people that use sketchup at times and maybe there is a market for them, but just as a practice I made my own brackets in about 5 minutes and now I have them and can use them over and over again. I would block all my 4 in 12 pitch brackets together and then my 6 in 12 etc. I would store them in a block in an orientation that is typical of my truss envelops and then its just drag and drop. I honestly am not trying to discourage you, and I think this is an extremely valuable thing you have created for sketchup users. There are a few people here that are maybe beginner intermediate in Chief and I think may really like your setup where maybe its easier for them to have you build their truss for them. For the intermediate advanced, the Solid modeling tools are super fast and easy to build such shapes with unions and make parallel tool and chamfer tools as well as the polygon tool
 - 
	There are a bunch of reasons why it wouldn't be very feasible for chief to offer such a thing, but also I don't immediately see the need for such a thing. It was nice to see how efficiently your hardware was built, but in the end, a decorative gable end truss is only going to be useful to a small segment of the user base and for those users, they would probably already have hardware grouped together based on pitch in an architectural block that is a single click to drop and then a few more clicks to place. Meanwhile the truss profile is dynamic and linked to the roof as stated before. I imagine your truss shape is limited to what you have programmed? In chief we can get full dropped partial attic trusses in a few seconds etc. Wall framing is also auto generated as well as all framing. This screenshot took less than 2 minutes to build from scratch: The main problem I would have with an outside truss building software is that we introducing liability whereas the built in truss building tools limit liability because their creation is tied into the parameters of the building we eliminate a lot of potential for user based error
 - 
	Though I am sure at times this is a faster process in Sketchup using your scripts, but some of the tools available in Chief far surpass the abilities of sketchup for dynamic and parametric modeling, all is not lost is what I am trying to say.
 - 
	Certainly Many of us would need to see project files before quoting though as we quote by the complexity of the project. I can model anything you like : www.rabbittdesign.net
 - 
	Kind've agree but I also kind've don't. You could get it done faster with solids...but needing to edit it would be a lot slower I would think..what do you think? This did take me all of 6 minutes to make. Doing it with solids maybe 4? video: https://www.dropbox.com/scl/fi/f8ho4lgpl0847bvhv6sl7/Advanced-Cabinets-and-Building-A-Credenza-In-Chief-Architect-X16.mp4?rlkey=djde6hjkymhbmwu8gcf3t4805&dl=0
 - 
	
From the album: Ai Enhanced Renderings
 - 
	
From the album: Ai Enhanced Renderings
 - 
	
From the album: Ai Enhanced Renderings
 - 
	Chief architect looks in 2 places for missing texture files. Your Textures Folder Or in the same folder that the plan file exists in. What DB is suggesting is you make a backup of the plan and include textures so that your coworked can extract the zip file and have all of the textures in the same directory as the plan file Alternatively you could transfer all of the files in your texture directory into their machines texture directory. PLEASE NOTE, never a good idea to have your core data files be syncing to a cloud being accessed by multiple machines, so if you do plan on managing resources via the cloud each machine should have a unique short url, robs computer/documents/chief../textures etc.
 - 
	heights are determined by rooms, so your foundation room's floor height should be adjusted to adjust the height of the stem wall
 - 
	and what was the result? what ended up happening that you didnt like?
 - 
	Get rid of all the other data and let chief interpolate. youre going to be grading anyways, just get all of it out of there and stick to the data you need. Remove the terrain retaining walls , they cause an automatic step. Put a terrain break in for your 3" drop with data on either side This forum is for the Premiere line, Hometalk is for the home designer line where people will know how to better instruct you
 - 
	change your default foundation wall type to the type of wall you want (Brick over concrete masonry)
 - 
	Understood, makes sense thank you
 - 
	Why are you using a polyline for this?
 - 
	There is a Number Formatting column in your schedule in X16, pick the column you want to change the format on and format accordingly
 - 
	
From the album: Ai Enhanced Renderings
 - 
	
From the album: Ai Enhanced Renderings
 - 
	
From the album: Ai Enhanced Renderings
 
