Renerabbitt

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Everything posted by Renerabbitt

  1. Using #meshyai to generate an architects desk and then bringing it into #substancepainter to add one of my own plansets onto the #UVMapping of the desk for importing it into #chiefarchitect
  2. Trick for grabbing screenshots in an image search, then really hastily masking them out and placing them in a shot to help #aiimage generation understand the prompt. I'm using #kreaai and #photoshop to manipulate these #3drenderings from #chiefarchitect
  3. Mixed Materials started in Chief Architect X16 where we can make a material partially transparent glass as well as opaque. I'm using #substancepainter to create a material map for the transparent portion of these bottles that were generated from a prompt using #meshy
  4. Hey all, I've been slacking on posting these. New Membership YouTube Videos For Material Generation Workflows. I think this is the fastest method I've used for adding art to my catalogs using Generative Ai in #realtimeAi Using #kreaai and #ChiefArchitect
  5. 250306 (6).mp4 250306 (6).mp4
  6. If that arrow is supposed to indicate a slider then Joe and JK are correct. Otherwise if you're just looking for lites:
  7. Ever have a light turn off in your rendering even though the toolbar says its on and you have it on in the Adjust Lights Dialog. What the heck? Well #chiefarchitect people, this is such a common problem that users run into that I figured I'd give you some solutions and explain it a bit further. See this #youtubevideo on my channel that I made as short and attention span friendly as possible.
  8. You have to place it just to the right or to the bottom of your other Tool in that specific Toolbar when dragging the Place Library Object Tool. Don't place it too far away from the previous tool or it will create a new Toolbar
  9. If you go to export your entire library it will build a missing file lookup and in the export process repair your missing textures, but Alternatively you can also place the files in your textures directory inside of your chief data file. What Scott suggests creates new materials but that also does the work of putting your textures in your data file but only if you had the option set in preferences to copy externally referenced files. Keep in mind your texture files would need to be named the same as the original file otherwise you will have to replace these files one by one
  10. Creating a pattern generator for things such as creating tile materials using photoshop and generic purlin noise maps and masks https://youtu.be/7fg_GwW_lX8
  11. Custom newels with the railing tool to create unique staircase railings:
  12. 45 min landscape build out and rendering using distribution lines and landscape tools and AI
  13. Exterior renderings using ai in chief architect and photoshop the fast way
  14. Using the reference plan display to show areas of an existing measured house that are outside of the measured area or scope of work: