Renerabbitt

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Everything posted by Renerabbitt

  1. I’m having performance issues with recording 4K battling PBR refresh rates when a material is changed. Video memory causes a problem in the recorder buffering. I can’t seem to figure out how to split my card allocation effectively. It’s proven to be challenging for a scene that I dumped a bunch of hours into. I do plan on doing that series though. I’ll make sure and ping you when I do.
  2. @Rich_Winsor Another approach- Make a folder in your User Library named "Main" (for example). Relocated all of your existing User Library items into this main folder within your User Library. So now the only thing you see in your User Library is the "Main" folder with all of your old library items under that folder: Main/old items Close your Chief Architect With the program closed, make a backup of your User_Library.calib file and save it somewhere safe. Now, relocated the original User_Library.calib file to the location of your Manufacturer Libraries.(yes actually drag your original Library that you just created a Main within to the Manufacturer Library Folder) Fire up chief. Because you removed the User_Library folder it will now create a new User_Library.calib. When you look at your library you will see the "Main" folder that you created if you did steps 1-6 correctly. Install ALL calibz files that you have saved over time. Any files that are now populated in your User Library are now contained in the new User_Library.calib that was auto generated. Any files that you would ultimately like to save to your original User Library simply need to be dropped into the "Main" folder. When you are done dropping all items that you would like to save from your downloaded calibz files, close Chief Architect. Go to your new User_Library.calib file and delete it. This erases all of the items that you chose not to keep. Go back to your manufacturer library folder location, grab your User_Library.calib file and bring it back to the default location. If you did this correctly, you should see all of the new items you brough into your main folder and none of the items you did not want to keep. These steps only take a total of 5 minutes to complete.(except for sorting through items) Please don't be intimidated by the number of steps involved, they take a mere matter of seconds to perform.
  3. Appreciate it, more to come hopefully by the end of the week. LOVE hearing this feedback, thank you
  4. POST 33 Twinmotion is getting so popular that I had to dive in: CLICK ME TO GO BACK TO THE INDEX!!!
  5. Ah I misread your first post- Solver(Eric) posted a solution a while ago HERE We also discuss this in regards to recessed base molding, more of a modern detail, HERE Short answer is that we still need a workaround.
  6. No workaround needed, this option is in your Door Specifications- Jamb/Has Jamb/Inset Question regarding the detail you are showing as an example. what are you end nailing your wallboard/RC channel/lathe etc. to if not the king/trimmer?
  7. You're absolutely right+1, or could do it with invisible walls...brain fart. @rgardner
  8. He's referring to a hay hood, ducks beak, bonnet, widows peak, crows beak, I believe. No way to do this in CA, extend it manually and turn auto back on with retain manually edited roofs
  9. I would actually love to know the RGB index of your handle fill...its a great color
  10. Please do, I like Steve's videos, pleasant speaking voice...his wall fill however, gives me an aneurysm, haha. Maybe when I am "Over 60"
  11. Should've done these stairs using shaped landings. Since you've come this far with the manual method you could either draw your railing with the 3d molding tool or convert your slabs to plain polyline and back to landings. You will need to connect one stair section to be able to better control your stair railing, riser, tired etc. Information
  12. Gonna end up calling it the Bau-House..haha Thank you. Lot of work left to go, still working on its "flow." Then need to clean up all of the oddities that are created from split levels and add in structure, then furniture, entourage, lighting etc...ugh, probably another 60 hours. Didn't mean to thread jack, just thought it was relevant..so many levels, defaults don't apply
  13. I was just thinking about split homes...if you guys care to play with a crazy split home I'm designing you can goof around- I'm 14 hours in on the design: DOWNLOAD
  14. Well I'd be happy to help you out, plenty of examples on YouTube and my website, both of which are in my signature. I have references upon request and am a reputable member of this community. You can email me direct at renerabbitt@gmail.com or give me a call at (925) 300-7004. Appreciated the humor in your post, we'd get along Write me for some example plan and layout sets.. I'll try and dig up some in X-10
  15. I really wanted to write you back, but I can't bring myself to let go of the CD productivity tools in X-12 let alone the massive changes that X-11 brought. It would be like drafting with both hands behind my back I've doubled my production speed since X-10. Anywho good luck! I'm sure you'll have plenty of offers
  16. Is it the same ? Delete the left window and try a Copy/Paste+Reflect About Object on the right window.
  17. Builder first, drafter second, I’ll put my vote in the kitty for dimensioning to sides. When I’m designing, not only could I care less about the dimension to center of window but also my client could care less. My client wants to know if their China cabinet can fit on the wall before it interferes with the window. I want to know if I’m giving a standard wall length in the bedroom to fit dressers. I want to know if I’ve got enough room to fit electrical next to a double king. I dimension to both sides of the window, if it says 36” in the dimension string where the window lives and the window label says 3030 I’m pretty sure an apprentice level framer could figure that out. Center of wall...on a furred bathroom wall for a pocket door and electrical on the bath side and an abutting foot of bathtub...why does anyone want to do that math or leave that to their framer? Sure you could adjust your standard for this but not for me, I like the same standard all through the draft set. I also know plenty of framers that run a higher risk of cutting a beam short to an interior bearing wall. Finally I would say this, I run my own beam calcs, why in the hell would I care about centerline when I am calling out to out or clear span, or cantilever. Makes ZERO sense to me. Weyerhaeuser must have a Canadian version
  18. Sorry didn't see this. Your frieze or gutter or some other profile is interceding the room, you can split your roof and make a short section for that intersection at the hip with that profile turned off. Add wall breaks at your knee walls and that will fix part of the next problem. Your attic rooms seem to be driving the plate height. Lower those rooms and you will see the anomaly disappear. Consider manually editing these roof planes and then designate your knee walls as having no room definition and it may fix it.
  19. Please upload your .plan file so we can have a better understanding of the issue
  20. Appreciate the mention, thank you Michael. @Jay900Rendering is a funny topic, one of the most subjective in our industry. People have any number of reasons to choose Chief as their software of choice, and needs for rendering run the gamut. My work has never been photorealistic, there just isn't a budget for it in the market segment I target. I achieve good results for a good price. For the cost of a very polished and processed PBR(biased) I can produce an unbiased trace with a high sample rate and little to no AO. Budget for that type of thing ranges from $200-$1000. Photorealism is more in the range of $2K to $10K and up. An individual is simply not efficient enough on their own to produce such results for interior scenes, a team is typically involved, or access to an incredible number of assets. I myself have 1000's of hours invested in materials and models and still can't produce a photorealistic couch without blowing the budget in the residential market. For the money, you can't beat CA's parametric BIM-based modelling. I've raced some very proficient modelers while they were using Sketchup or Revit/2020 etc. It just doesn't compare when you get a Chief expert behind the wheel. I myself am very proficient in Sketchup and other software's and I'd rather rebuild an entire model in chief than pick up where someone left off in their software. Just today I built a very complex model in 3 hours to replace a model someone built in Sketchup over the course of several days. Chief exports to all of the major 3d model types. Rendering is never an issue and certainly not a reason to keep from purchasing the software. The built in PBR engine is sufficient for most client presentation if it doesn't already exceed expectations. Take a look at any number of my YouTube videos where I am simply fooling around in the software and you will see you can get some very desirable imagery-Example below, CA PBR Besides chief, there is the free Twinmotion 2020 that works quite well with Chief models-Example below, modeled in X-12 Clip 05.mp4 As well as 3rd party renders such as Thea Render for Sketchup or V-Ray-Example Below-Modeled in X-8, rendered in Thea Above all else I would offer this, you'd be hard pressed to find a more helpful, professional culture. The people that use this software encourage growth, offer their time and expertise generously, and are some of the most intelligent humans I've ever had the pleasure of knowing. Please ask any questions, happy to help. Chiefer, or Jintu as Michael mentioned, does an incredible job at exterior renders, and a lot of what goes into it is an established scene and assets. With the right landscaping, any 3d model can look incredible, he's been doing it for tens of years and it shows...it's not something that is achieved OOTB. FYI 3ds imports really well into SketchUp. Architectural components in CA are preserved as components in SketchUp for instance, and all naming conventions are carried over as well as the diffuse map. The only thing CA doesn't do well is UV mapping, other than that, results are quite desirable. The above office render is an environment that exists in a catalog of commercial style buildings that I present to FF&E designers. They choose from any number of workspaces to showcase their workstations. It's the scale-ability that makes photorealism achievable. Comparing a company that has 100 hours into their renderings vs that office that was built and rendered in 7 hours is a great example of bias that goes into rendering. Next time you see an incredible rendering, ask yourself how many hours went into it? It's a great question, along with..was it worth it? I love rendering, but more often than not, photoreaslism just isn't necessary unless you need marketing material or your targeting the residential development market. I still want more rendering jobs though, it's quite addicting seeing your designs come to life RR
  21. Wait for the Surface Book 3, one of the few options that check all of the boxes you just mentioned
  22. Open to new work. I've been working remotely for clients for years and can easily navigate the issues that present themselves from remote work. I have plenty of references and videos demonstrating my various services. The following images are snippets from my site at www.RabbittDesign.net I offer training-while-drafting services in Chief Architect as well as training in Sketchup, Thea Render, Photoshop, Premiere Pro and Procreate. I tend to cater to experienced designers and drafters in Chief Architect, many of which benefit from and are quite pleased with anno/layer sets, library items, toolbars, and a more cohesive folder structure and .plan and .layout files. A few hours of my service may cut hours off of every project you have going forward. Feel free to check out my YouTube channel dedicated to all things drafting, designing, modeling and rendering in my signature below. Take a look at some of my recent design work in the Gallery Also, take a look at the extensive Free Content Thread and continued free content YouTube Series:
  23. POST 32 Free CB2 Symbols, download from YouTube Description and please subscribe! CLICK ME TO GO BACK TO THE INDEX!!!