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I cant seem to figure out what this "line" is that is attaching from the wall end through the cabinet. That 'square' section of walls is full length and then it switches to half wall for a peninsula. Sometimes it lets me work with it just fine and then whenever I try to make that base cabinet bigger than 45" wide and line it up against the corner, that faint angled line from the wall end to the cabinet corner (under BCB42R) appears.
Is there anything I can do to either reduce or eliminate the lines the column moldings are producing in vector view? I did convert the curve to a polyline...and divided the circle into very small parts...but it doesn't seem to help.
Any ideas would by great. Thanks.
Here's a couple pics...a sample plan is attached also. (Column Molding in Vector View.plan)
I am wondering if you can create a new material from polylines. I have made many new materials from images. But in this instance I would like to make a series of metal circles to use to "paint" a hemi-sphere. I could find an image to use to do this, but I want the circles to actually have real holes so light can shine through them. I have attached an example of this for a light. I am able to create a series of holes using a circle and the 3D molding polyline, multiple copy them and add to the library, but material is not an option. This may not be possible...
I have an interesting question for the pro's here. I am designing a very unconventional coffee kiosk with curved glulams and curved walls. I built the initial design by creating the 3D objects in plan view in a source file, then pasting the shapes into an elevation in a new 3D file, creating 3D shapes in the elevation. (See Kiosk Profile.jpg)
Once the 3D Shapes were created I laid them out plan view in the 3D file and created the 3D structure. (Kiosk 3D.plan)
I now need to put a window in the curved wall, and cannot figure out how to punch a hole in this shape. Any tips?