Flymase Posted October 18, 2016 Share Posted October 18, 2016 I'm having trouble creating a half tapered column. I managed to create a split rectangle column but can't to seem to figure out the best approach to do the same for a tapered column. Has anyone else accomplished this task? Link to comment Share on other sites More sharing options...
Chief16Designer Posted October 18, 2016 Share Posted October 18, 2016 Truncated does this help Link to comment Share on other sites More sharing options...
dshall Posted October 18, 2016 Share Posted October 18, 2016 Truncated does this helpScreen Shot 2016-10-18 at 4.31.45 PM.png No, he wants half tapered column. Use a 2d molding (molding shape drawn in elevation), that is one way.... if I wanted, I could probably come up with at 3 more ways to do it........ Boolean operation. (Yech), Or use a full column and by redefining the "plane" (I forget the correct terminology) Location, it can be resized. (Not perfect), hmmmmmm...... not sure if I can think of a fourth without taxing my brain........ Link to comment Share on other sites More sharing options...
Mark3D Posted October 18, 2016 Share Posted October 18, 2016 Primitives Pyramid truncated made for the job Link to comment Share on other sites More sharing options...
dshall Posted October 19, 2016 Share Posted October 19, 2016 Primitives Pyramid truncated made for the job He is looking for a half column, am I missing something? Link to comment Share on other sites More sharing options...
MarkMc Posted October 19, 2016 Share Posted October 19, 2016 Draw profile of half in elevation with pline solid, move it so that the straight edge is at absolute 0, 0. Convert to solid, explode to faces, delete the faces you don't want (keep the one that is at 0,0) ; select it, revolve the object around the Z axis-180 degrees. Glenn has a video on here somewhere-that's how I managed these. Link to comment Share on other sites More sharing options...
Alaskan_Son Posted October 19, 2016 Share Posted October 19, 2016 Draw profile of half in elevation with pline solid, move it so that the straight edge is at absolute 0, 0. Convert to solid, explode to faces, delete the faces you don't want (keep the one that is at 0,0) ; select it, revolve the object around the Z axis-180 degrees. Glenn has a video on here somewhere-that's how I managed these. Glenn's video can be found in this thread (which might hold some other valuable information as well)... https://chieftalk.chiefarchitect.com/index.php?/topic/9422-primitive-modeling/?fromsearch=1 Link to comment Share on other sites More sharing options...
Solution johnny Posted October 19, 2016 Solution Share Posted October 19, 2016 I could be reading the OP's request wrong, but what I think he needs to do is simply make the column as he needs it (full version) from a solid, and then make another block of primitive to cover 1/2 the column and then do a subtraction of the solid to get 1/2 the column. Here is an example of what I think you may be after.... Link to comment Share on other sites More sharing options...
dshall Posted October 19, 2016 Share Posted October 19, 2016 I could be reading the OP's request wrong, but what I think he needs to do is simply make the column as he needs it (full version) from a solid, and then make another block of primitive to cover 1/2 the column and then do a subtraction of the solid to get 1/2 the column. He's a genius. I knew there was a fourth way. Link to comment Share on other sites More sharing options...
Mark3D Posted October 19, 2016 Share Posted October 19, 2016 He is looking for a half column, am I missing something? I may not understand what half column is to me it has a 8" square base tappered to say a 6" square top Link to comment Share on other sites More sharing options...
Alaskan_Son Posted October 19, 2016 Share Posted October 19, 2016 He's a genius. I knew there was a fourth way. You already mentioned this method Scott, remember... "...Boolean operation. (Yech)..." Link to comment Share on other sites More sharing options...
dshall Posted October 19, 2016 Share Posted October 19, 2016 I may not understand what half column is to me it has a 8" square base tappered to say a 6" square top looking in plan view, cut in half, base is 4x8 and top is 3x6. Link to comment Share on other sites More sharing options...
dshall Posted October 19, 2016 Share Posted October 19, 2016 You already mentioned this method Scott, remember... "...Boolean operation. (Yech)..." Oh yeah, what do I know? Link to comment Share on other sites More sharing options...
dshall Posted October 19, 2016 Share Posted October 19, 2016 Oh yeah, what do I know? I guess that means I am the genius. Link to comment Share on other sites More sharing options...
Flymase Posted October 19, 2016 Author Share Posted October 19, 2016 I'm going after what Mark posted. I'll watch Glenn's video and follow up. Thanks! Link to comment Share on other sites More sharing options...
Mark3D Posted October 19, 2016 Share Posted October 19, 2016 looking in plan view, cut in half, base is 4x8 and top is 3x6. i did miss understand but had first bit wright just need to cut in half with booleen Link to comment Share on other sites More sharing options...
Flymase Posted October 19, 2016 Author Share Posted October 19, 2016 Thanks all! Johnny's solution worked best for me. Link to comment Share on other sites More sharing options...
Flymase Posted October 19, 2016 Author Share Posted October 19, 2016 I guess that means I am the genius. I didn't know what a boolean operation was. I assumed it had something to do with true or false. Thanks though I appreciate it. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now