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Everything posted by Chrisb222
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Module lines are the lines between the individual cabinet components. Sometimes I want to show them.
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Simplest answer is to turn off display of the Cabinets, Module Lines layer. If you want to see module lines on other cabinets but not the fillers, you can open the filler, go to Box Construction, check Framed and set Separation to 0. That may negatively affect other aspects of your model, however.
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I didn't say they were totally different, I said they're not exactly the same. One of the main differences in MY workflow is being able to deactivate Perspective Crop Mode, which returns the camera to it's normal foreshortening behavior, allowing me to tailor perspective views in ways I can't using the more simple Zoom tool. For instance, activate PCM, zoom a little, orbit a little, deactivate and zoom in/out, orbit, reactivate. It gives me great flexibility in fine-tuning a view. You may operate differently, and that's ok. In fact, PCM completely eliminated my need for the Zoom tool, and I have none of them on my toolbar because PCM and the scroll wheel do all they do and more, in one tool. It really is a great tool that shouldn't be deprecated, IMO. No. Thanks for agreeing they're not exactly the same.
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Not exactly the same. Both of those methods do funky things to the camera. Perspective Crop Mode can be activated and deactivated in ways that retain the other camera functions and settings making it much more useful. In my methodology, at least.
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@decorators3I've been curious about this all day because I couldn't find this tool anywhere in the menus or the default toolbars, so I went to Help to see what's going on: Perspective Crop Mode In Chief Architect X8 through X11, Perspective Crop Mode allowed older functionality governing zooming in cameras from Version X7 and prior to be preserved in saved cameras in legacy plans migrated forward. This deprecated tool has been removed from the program’s menu and toolbars in Version X12, although it can be migrated with legacy toolbars and hotkeys. Saved cameras in legacy plans with this behavior enabled may become distorted if you pan or zoom in the view. That's when I remembered that at one time Chief changed the functionality of how the perspective cameras dealt with perspective foreshortening. If you want to use Perspective Crop Mode, you have to go into Customize Toolbars and add the tool to your toolbar manually. It really shouldn't be a deprecated tool, it's a great and very useful tool for manipulating perspective views, I use it all the time. They don't even address how to use it in Help, only what is mentioned above. I just wanted to clarify this in case you were having problems finding the tool and making this work, because it will work fairly well for what you want to do. Let me know if you have any questions.
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Perspective Crop Mode prevents the camera from foreshortening the view as you zoom in and out. So once you're really far out and foreshortening is decreased, Perspective Crop Mode will maintain that perspective when you zoom back in. It's not perfect, but it's close.
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Then the closest you'll get, since PB is not available in elevation camera, is: Open a Perspective Full Overview Go to 3D > View Direction > Front View Zoom out really far, until your model is tiny Activate Perspective Crop Mode* Zoom in to desired field of view *I don't know where this tool lives, I've had it on my custom toolbars too many years to remember
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Cross Section/Elevation camera, shoot the front. Or, take an Orthographic Full Overview, then go to 3D > View Direction > Front View. This view can be rotated and manipulated. Either will give you the angle you want, and can be switched to Standard technique, but not Physically Based. Any true 3D perspective view is going to show foreshortening.
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I don't think Google is wrong here. The way I read that, it says yes you can fillet arcs... the newly created arc being the result of the fillet action. Key phrase: "add curves to corners" which is exactly what the tool does. I see nothing in the clip saying that it fillets a straight segment into an existing arc.
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Depends on what you want from the template that's not in the plan. If you just want default sets or plan views, just export/import to the old plan.
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Yes, I understand. The doors I created can also be selected within the DBX, regardless whether the default door is a Library Object or a standard Chief door style. I knew this when I posted and assumed it's something about how Steve created the doors, but I don't have his catalog so I didn't comment on that. Here's my catalog if you're interested:
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Not the only way, you can place the door directly from your Library Browser.
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Bay window....elevation view issue with siding under bay window
Chrisb222 replied to Jambruins's topic in General Q & A
I wasn't able to make the program fix that automatically, because you have a lot of problems with the model, starting with the first floor having no floor structure: ....due to the Default settings for Floor 1: Open that, you have "Floor Supplied by Foundation Room Below" checked which does not build a floor structure for the first floor: Uncheck it to set floor structure settings. That doesn't affect existing rooms so you'll need to open each room and change this setting to correct the model. You can select and change all the rooms at once using the Match Properties tool. Unfortunately, this doesn't fix the wall beneath the bay window, I stopped trying because I couldn't get it to work automatically. At this point it might be easier to patch that but you probably should still fix the floor issue since this won't work IRL. And you have other problems, non-default wall top and bottom heights, etc that need to be addressed... you can correct some of that under Edit > Reset to Defaults... Edit, you should update your signature since this is an X16 file. -
Change interior foundation wall to strip footing
Chrisb222 replied to newkeller11's topic in General Q & A
Place those walls on a new layer and set the line style to No Line: If you have a fill setting for the wall, and Walls, Layers checked, uncheck it also to turn off the fill. If you want to actually model an interior bearing wall, but not show it on the plan, create your interior wall and set it to "Foundation" in the wall spec DBX. This will create a footing for the wall: Then do as above, place on new layer and set the line style to No Line. -
Terrain Help with Retaining Walls & Terrain Breaks
Chrisb222 replied to MattGibbins's topic in General Q & A
Welcome to the Tenth Circle of Hell. When you figure it out, please let me know. -
It looks like you sent the elevations as Plot Lines to Layout. If so, yes you can also add those lines in the Layout view using the Edit Layout Lines tool: That tool allows you to edit, delete, and add lines in the layout view. However any edits to plot line views will be lost if you have to update the view. So if using that tool, best to do it when you think you're done updating the view.
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Yes, you can change the color of any texture using the Adjust Material Definition tool. It will map all the tones to your new color so it removes color variations, but it can simulate other textures nicely. Go to the Texture tab and check Blend with Texture, then click in the color box to define a color to map onto the texture:
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Sure, make four windows then block it to show as one unit in a schedule. That's how it would be made irl, a mulled unit of four separate windows.
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Is there a way to layer fill options in plan view?
Chrisb222 replied to annalisax's topic in General Q & A
Not currently, but it's something I asked for about six years ago. It would be a very powerful improvement to Plan View Displays, not just for fill style but other aspects of object display as well. Unfortunately even though I feel it would greatly enhance the program, the idea didn't get a lot of traction. Take a look at this Suggestion and see if you want to add your support: -
Yes, set opening indicators to show in both the window DBX and the schedule DBX
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Usually controlled via the elevation camera layer settings: (Also available in the Active Layer Display Options panel, if you keep that open) You can also simply set your callout to adjust size automatically based on the text size, so the text doesn't exceed the callout:
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Maintaining Existing Roof when Building New Roof
Chrisb222 replied to TheoryDesign's topic in General Q & A
Did you draw/edit the roof that's on the existing house? Once I get to manual roof planes or edited automatic planes (i.e. no longer auto roofs), I don't try to have anything new auto-built. In other words, why wouldn't you just create new manual roof planes for the garage? That would've been a lot faster than the time you've spent trying to get the program to build them. -
I used to struggle with this to get the model to look how I want, the method I use now is fast, easy and foolproof (which is a good thing in my case). I use roof planes dragged past the attic wall to cut it, and place them on an invisible layer. Then I clone the ceiling planes, make them 5"thick and adjust to where I would want a false "beam" that follows the vault. These are the notes I made a few years back to remind me how I do it DECK WITH CATH CEILING: (12/18/2021) Delete posts and beams, set manually Create cath ceiling planes over deck Create roof planes to match, drag out to attic wall and set attic wall, Roof panel to "Roof cuts wall at bottom" Delete ceiling surface, gutter, and all trim from roof planes Place roof planes on invisible layer Clone ceiling planes and set to 5" thickness, drag to attic wall and adjust Create beams and posts from P-solids See CATHEDRAL DECK plan, this folder, for example
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No, you're right the floor plan doesn't match the elevations. If it were me I would assume they want the roof to match the elevations, and ignore the roof planes on the floor plan. Or ask them which they want since they're different.
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Because the railing walls aren't parallel: