Joe_Carrick

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Everything posted by Joe_Carrick

  1. Maybe Doug is hinting that we may be getting Cross Sections that can be offset. IOW, not just on a single plane across the width of the structure( stepped or even at 2 different angles. Something that we've been asking for since..................... I can understand how the "Framing Clip" could interfere with such an implementation. Maybe while they're at it they can figure a way to limit a cross section to a single floor and a way to make interior elevations span more that one floor and more than one room - other than using a cross section. I seem to recall that there's supposed to be a way to make "Room Dividers" not end a room elevation - but I can't find that setting so maybe it's a figment of my imagination.
  2. The only reason it wasn't used previously is that it was so poorly documented that we didn't know it existed. Maybe you should explain what proposed feature would be in X7 that would require this to be eliminated. Also, since so few of the Chief users post on these forums it might not be valid to assume that it isn't used by many more than have responded.
  3. OK Chief Armstrong................. You opened this up and now several of us want to use it.
  4. Gerry, I can understand that. Is it only the "Comments" field that gets erased if you change something such as the width of a Door? I have to have my basic Door in the Library in order to bring in the values of custom Sub Categories. What if I then replace one of my Doors which has the Sub Categories that I've added with another Library Door. It would really be nice if Chief would allow us to edit the Default Components and not have to go thru the Song and Dance with each object. Hmmmm...... I need to do some experimenting.
  5. Gerry, I don't have a that problem. I simply store each door size in the Library. That way, I place a 2668 Existing Door or a 3068 Existing Door or ..... OTOH, I have added Sub Categories for HEAD, JAMB & SILL Details in my Default Plan which includes a CAD Window for each Schedule Type.
  6. OK, so here's the trick: 1. Place a Door in a Plan 2. Select it and open the Components Dialog 3. In the Comments Field enter (Existing to Remain) or whatever information you want. 4. Add the Door to your Library and Name it so you can recognize it Any time you place that door in a Plan, that comment will come along and be a part of the Schedule information.
  7. Zowie, Sorry, I misunderstood what you were wanting "(E) = existing". I sometimes use different Schedules for Interior vs exterior doors but there's no real designation in the Schedule of Existing vs New so I either suppress the Labels and/or Exclude the existing from the Schedule. Perhaps a comment could be added in the components of a door stored in the library.
  8. Kevin, It's a little different - it only clips thraming members so you still get all the architectural stuff beyond but no framing members beyond the clip distance.
  9. Since I didn't know it was there, I hadn't used it. Thanks for pointing this out to me - now I will definitely use it. It's a great way to eliminate a lot of annoying detail in Cross Sections. I like a setting of about 24 so that I pick up just 1 set of framing members from the Camera location. Now that I know about it - don't you dare take it away.
  10. Edit the information in the Schedule dbx - even better, set it all up in the Shedule Defaults and in the Door Defaults.
  11. Pretty simple. Just delete the perimeter walls that Chief created for the new floor of the existing house. You will still have the "Floor", but the Roof will be where it was. It works the same way if you have a 2 story house and a 1 story detached garage or guest house.
  12. Barton, I reported this to Tech Support and also to Scott Harris and others at KBIS/IBIS last February. I think I also reported it during Beta to Brian and I'm pretty sure I got a confirmation from him. Unfortunately, confirmation from Tech Support doesn't always mean that it'll get fixed.
  13. Larry, Try snipping a bit of the Siding (without the lap lines) and save that as a texture. Then apply that to the trim. It should be pretty close.
  14. Most Likely you have two Door Schedules and two Window Schedules in your Plan. The other possibility is that each schedule has both Doors and Windows included.
  15. Sorry Guys, you miss the point. Generating a new 2D Block doesn't solve the problem of matching the x/y 3D origin and hte x/y origin of the 2D Block. Try this simple exercise: 1. Create a 12"x12"x12" cube 2. Convert it to a Symbol (fixture, hangs on wall) and set the 3D origin to y=-6 3. Create a Room and place the Symbol against one of the walls In 3D the symbol will be 6" away from the wall, but in Plan View, the 2D Block will be right up against the wall. Generating a new 2D Block will not change that and I've not been able to find anything that will. Even editing the 2D Block and modifying it's x/y values doesn't make any difference.
  16. No problem Scott - I love you too
  17. If you are using X6..... It's real easy.
  18. I just got a new laptop and after installing Chief I synced my other computers. Unfortunately, the new laptop user library had a later date than the one on the other computers. So now my user library is empty. I don't have a backup that I can find. Does anyone have any idea how to recover this?
  19. I avoid editing in Layout as much as possible. Positioning and cropping & maybe a small amout of masking out unwanted items that get thru. But ingeneral, I do everything in the Plan - notes, reference callouts, etc. mostly in the Camera Views.
  20. That window in the OPs original post is an Andersen Unit Bay Window. It's a pre-manufactured unit. I have developed Symbols for these and they should be able to be used in Chief as "Projection Windows". Unfortunately, X6 didn't quite get it right and there are problems with the opening being properly sized and finished. Currently the method that works best is to apply one of the Symbols as an exterior furniture or fixture item and create the opening behind it using a "Pass Thru Window". -Joe
  21. I found that by converting a straight section to curved - I can then snap additional straight sections and they snap together. Interestingly, creating a "Clck Curved Stair" - I can't get it to join to a straight stair section. IAE, I have a solution.
  22. What's the trick to get a curved stair section to connect to a straight section? I know that with landings we need to build the landing attached to a stair section - but I can't figure out how to force the curved section to link.
  23. I don't know if it would work, but you could try making the center cabinet counter top 1/6" thicker.