Alaskan_Son

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Everything posted by Alaskan_Son

  1. That sounds pretty weird. Can you make a quick video showing this? Try move a single rotated line both ways and then a rotated rectangular polyline both ways. In addition to using the right mouse button to activate the alternate behavior, also try just using the Alt key to activate the behavior.
  2. Don't remember. I probably just group selected them and changed them all to match each other though before checking if that material was still being used.
  3. There's an automatic behavior that will rotate the selected edge counterclockwise as you make changes to the dimensions, but its a little hit and miss as to whether or works or not, and you still have to click on the desired dimension. Is that what you're thinking of?
  4. It seems to me like you may just have a fundamental misunderstanding of how the program works with regard to its associative dimensions. You don't change the dimension line, you move the object. That means you must select the object that you would like to move and not the dimension line itself. Once you select the object, then you can click on the desired dimension (assuming the dimension is actually associated with/connected to that object). As a side note, if you're trying to select an object in a busy area, it also helps if you have the same tool type activated as the object type you're trying to move. If for example, you're trying to select the Point Marker that you dropped with your Point To Point Dimension tool, you want to have the Point Marker tool activated an not the Dimension tool. You can also simply switch to the Select Object tool which will select the top object in the draw order and then hot the Tab key to Select Next until you get to the desired object. Again though, you select the object and then edit any one of the associated dimensions.
  5. I'm curious if anyone will be able to find where the "Maple 5" Plank-Natural" is being used. Seems like it might be hard-coded somewhere, maybe for Legacy purposes. I don't know, just a guess. I gave up trying to find it.
  6. Try dragging and hitting tab. First with your left mouse button, and then again with your right mouse button. The left button is your Primary Movement Method and can be specified via Preferences>Edit>Behaviors>Primary Movement Method. The Right button is your Alternate Movement Method. One will be Orthogonal (the one you want), and the other will be Polar (the one you probably don't want). Now when you start dragging and ht Tab, the Enter Coordinates Dialog will open up. This you DO want to change to Polar. You should see that the proper Angle is already set. You just need to enter the desired Distance and then click Enter. You can also get the Angle to properly populate using the Polar Movement Method so long as you have Angle Snaps turned OFF and Perpendicular Extensions toggled ON. You just have to watch for the Perpendicular Extension indicator. When you see it, hit the tab key and use the prepopulated Angle and your desired Distance as already mentioned above. BONUS TIP: You can also hold down the C key as you drag your line, and in doing so, simply use the Concentric Jump setting as set in Preferences>Edit>Behaviors>Edit Type>Concentric
  7. Should it perhaps be on the attic level when you place your vent?
  8. Make sure your correct floor is activated in your elevation view when you place the vent. You probably drew it on a different floor.
  9. + Various items in Electrical Defaults>Light, Black, and Mouse Wall Niche Defaults>Bone Roof Defaults>Skylight Frame>Dark Siding-6 Wall Type>Lap Siding
  10. Those all look like materials that would be used in either material defaults, wall type definitions or room type definitions. Post a copy of that plan though and one of us will take a quick look.
  11. Are you sure that you went through ALL your defaults? For example, did you check all your Room Type definitions?
  12. I still don't have a GPU that supports RTRT but IMO X13 is still completely worth it.
  13. @Chrisb222, there are no simple settings, especially since words like "Main" and "lower" are obviously subjective. I would suggest a simple text macro. One of these placed directly into an Object Information Field should do the trick: Using to_s and string.sub %floor_number.to_s.sub("0", "Lower").sub("1", "Main").sub("2", "Second").sub("3", "Third")% OR using hash[key] %{0 => "Lower", 1 => "Main", 2 => "Second"}[floor_number]% OR using array[index] %["Lower", "Main", "Second"][floor_number]% Side Note: Are you still on X12 like your signature says?
  14. That will work, but it might also come back to bite you. I would recommend you study what all those tools do. In particular, you just sent the object to the very back drawing group. Now if you place a rug underneath that table, it's going to cover your chairs. I would suggest more refinement in how you sort things in the draw order. Instead of clicking the Send to Back tool, consider clicking the Send Backward tool just to get it so that its either at the back if its current Drawing Group or so that it's just one group back.
  15. Click on the Layer tab and adjust the Drawing Group or use the View Draw Order Edit Tools in your Edit toolbar.
  16. No problem. Depending on your processor speed and on what macro recording software you use, you might need to adjust the delay between keystrokes.
  17. There isn't one. You need to use multiple commands (via hotkeys or mouse clicks). You can either manually do these in sequence or record a macro and assign it to a hotkey. There are multiple routes you could take, but I would probably suggest just assigning hotkeys and using those in the following sequence: Layer Display Options hotkey Shift+Tab (should put you into the Name Filter field) Type out the words "roof planes" (should filter the list) Tab (should move to the selected layer) Spacebar (should highlight the layer if it isn't already) Tab, tab, tab, tab (should activate the Display checkbox) Spacebar (should toggle the Display setting) Enter (should close out the dialog)
  18. Select the Cabinet and then click on the Open Symbol tool. You can adjust the height using the Z Position offset. I would make sure that you haven't done something weird with your cabinet or countertop settings first though.
  19. I have this happen all the time when sending as Plot Lines. I keep forgetting to report it. I always just delete them. I'll report it right now. You should as well.
  20. I haven't actually seen your plan file and it may or may not make any difference in there depending on your various settings, but ceilings planes can and often do cause walls to frame entirely differently.
  21. I think you're trying to repurpose the X/Y offsets for something they really shouldn't be used for. What we really need is some more refined bounding box control if anything. In the meantime, I suggest you reset your offsets and maybe try one of these options instead: Add a super small object to your symbol. This can be a very very tiny Face even that gets placed on the floor and that will be essentially invisible in all views. Add something to the symbol that may actually serve for increasing accuracy (Range ----> anti-tip bracket, Toilet ----> waterline, Dryer ----> Ducting, etc.) Place your symbol in an Architectural Block and just add a molding polyline to the back of the block that doesn't have a molding assigned. You could alternatively continue to use the offset along with a Custom CAD Block that creates the offset using a text box so it doesn't show up anywhere like I've done with this dryer example: Dryer with offset.calibz
  22. Think about it like this: Chief normally build walls till they hit a ceiling or roof plane above right? So what happens when you uncheck Flat Ceiling Over This Room? Chief will build the wall up till it finds either a ceiling or roof plane. This is the reason that I believe Chief states that "The Baseline of a ceiling plane should be drawn along the outer surface of the bearing wall’s Main Layer." Admittedly, I draw ceiling planes inside the wall all the time, but if you want the behavior you desire, just model as Chief suggests and I think you'll be happier with the results.
  23. From the looks of your screenshot, I would say that the source of your problem is those double walls. You have created a scenario where you have one large exterior room enveloping the entire plan because, although it might be very very narrow, it continues between those double walls. Try setting ONE of the walls at each of those double wall instances to a furred wall and see if that fixes your problem. Or, you could optionally set one of those walls to no room definition. There are other solutions as well but try those three on for size.
  24. Your conditional statements are what causes one thing to supersede another. In this example, you're using what's called a ternary operator which consists of 3 parts separated by a question mark and a colon (condition ? value if truthy : value if falsey), and you're testing to see if referenced has any truthy value. If it does, your obj variable is defined as referenced throughout the rest of your code. That's it. You've created a fork in the road and have decided to head down the referenced path.