Alaskan_Son

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Everything posted by Alaskan_Son

  1. I don't think I understand. Is this a question or a comment? And can you clarify what you mean?
  2. Check out post #32 to see if that gives you any useful answers. The 3 biggest things are... 1. The plant labels layer needs to be on (as well as the plants or notes layer...or whatever layer you have them on). 2. The symbol needs to be placed between your camera and the nearest object (i.e. so that the camera can actually "see" it) 3. The symbol needs to be rotated properly as noted in the aforementioned post
  3. I would just manually place those breaks. If you want exactly 96" spacing, I would just draw a line perpendicular with the beginning of the wall and use multiple copy with the primary offset set at 96" to distribute that line along the length of the wall. Then use those temporary lines as snap points for your breaks. The answer to question 2 is no. And I'm not sure what you mean by framing looking "way not realistic".
  4. You're very welcome. Glad you got it figured out : )
  5. You may have just said it by accident, but just to clarify for your own sake and for the sake of others reading this, what you are actually doing is defining your framing using Material Definitions, NOT the Texture. Inside those Material Definitions for your framing material are... -General Definitions (THIS is where you specify it as framing and set the thickness and spacing) -Pattern Definitions where you can essentially assign a specified linework pattern that will display in vector views -Texture Definitions where you assign a bitmap (picture) file as well as the sizing, angle, offset, scale, and color settings for that image that will be used to specify what your material looks like in Standard, Duotone, Painting, and Watercolor render modes and in Ray Traces -Properties Definitions where you further decide how that material looks and behaves in standard and ray trace render modes by adjusting a material's emissiveness, transparency, roughness, reflectiveness, etc.
  6. Not exactly. Try this... Set stud spacing through Build Framing dbx. Select the desired wall(s), Build Framing For Selected Object(s), open Wall Specification dbx, click on Structure tab and check Retain Wall Framing. Now adjust stud spacing in Build Framing dbx and either repeat process or simply check Build Wall Framing while you're in there to frame the remaining walls.
  7. I was actually referring to a different option guys. Explore the Build Framing options. Still not at my computer but there's an option to either use the material settings (which you guys are talking about) or use an entirely different spacing (regardless of the material settings). Not suggesting one way over the other. Just wanted to clarify that there are controls for framing spacing outside the material definition.
  8. Not at my computer to elaborate or verify the correct terms, but look through the build framing dbx. You can choose to use material settings or a different number.
  9. You could export as another file type that could probably be imported into an older version of Chief (essentially as a symbol) but it wouldn't be useful for all that much.
  10. You basically have 4 options (at least that come to mind)... 1. Create a new wall type and change through wall dbx (material tab) 2. Create a new wall type and use material painter (again not in plan or room mode) 3. Use a Wall Covering 4. Use a Wall Material Region
  11. If you're trying to use the material painter, make sure it's not set to Room or Plan. And if you're using anything older than X8 the material painter won't work unless you have not only placed a break but created another wall TYPE.
  12. Open the dbx for the specific wall (not the room) and click on the wall covering tab.
  13. Yes you can. It just takes some extra steps if you want different spacing on different walls.
  14. Sounds like it's building like you want it then. I wasn't quite sure of how you wanted it built. No matter...that 7/8" is still coming from the thickness of your OSB. I'm away from my computer, but if I remember correctly, your upper walls are dimensioning to the face of FRAMING (excludes OSB).
  15. Sorry, I misunderstood. Glenn is correct. That is controlled by the marker size...marker radius to be precise.
  16. One more detail I just discovered. In order to get those labels to show up for all light fixtures automatically, you'll need to drop a schedule in the plan and check "Include Type" in the label tab of the schedule dbx. Without the schedule, the only option is to drop the macro I mentioned above into the label for each fixture. If you are looking for a way to get rid of the extra letters, just uncheck "Include Type".
  17. I'm not certain what they actually stand for, but the "R", the "T", and the "S" are there to display the status of the light. R = Used in standard rendering mode (R for Render is how I remember) T = Used for ray trace views (T for Trace is how I remember) S = Light is set to cast shadows (S for Shadows is how I remember) If you turn light off you will see no extra letters at all. P.S. Your electrical labels need to be on and set to automatic (or at least include the %light_info% macro) for the fixture in order to see the R, T, and/or S.
  18. Alan, Re-read my posts in this thread... https://chieftalk.chiefarchitect.com/index.php?/topic/8759-wall-alignment/ I'm afraid Scott and David both may have misinformed you just a little. The dimensions are correct and it is very easy to see where they come from without talking to any programmers, there IS a way to get those walls to automatically align and build like you want them, and main layers are not all that come into play...specifically when the foundation is involved. To fix the problem you are having with this particular plan (at least like I think you want it), set the upper walls to Foundation To Exterior Of Layer: Fir Stud 16" OC and then click Align With Wall Below.
  19. Your problem is that your upper walls are set to Foundation To Exterior Of Layer: OSB. OSB is 7/16" thick. 7/16" x 2 = 7/8"
  20. Weeeeiiiiird!! That would have probably freaked me out a little too.
  21. Having 2 different VERSIONS open I have done quite a bit. Its the 2 instances of the same version I just haven't found a need for yet.