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Everything posted by Alaskan_Son
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There are a few ways you could do that: - You could add some text before or after the actual dimension as necessary to reflect the required information. - You could add a line with arrows on both ends and then manually place some text over that line ("30" minimum" or whatever they want to see) to mimic a dimension. - Probably the best method...Make your dimension text a little smaller and just manually place whatever text you want over the top of it. You actually don't even need to make the dimension text smaller if your new text is as long or longer than the dimension text. There may be others as well, but those are a few that come to mind. I have requested in the past that we have a way to modify dimensions for situations like this. May be time to suggest it again.
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Here's a video going over a pretty quick and accurate way to model that type of siding using polyline solids produced via CDFV (CAD Detail From View). While I was proof watching the video I realized I did some things kinda inefficiently near the end (could have used some simpler methods for the group selecting and subtraction process) but it should give you a pretty good idea anyway.
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Just click.
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I honestly don't really care one way or another in this situation, but I find it interesting when people say things like that. Does the contractor you work for buy exclusive and total rights to your work? Also, you don't even have to post the entire plan in most circumstances. Just do a Save As and delete all the unnecessary stuff. In this particular instance for example all we might really need to see is a stripped down plan with a few walls and a screenshot of one of the wall details. Its all good though.
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I'd like to see an example of one of those plans if you're willing to post it (both the plan file and layout or CDs). If done properly with polyline solids there should be no reason you have to do the extra CAD work. In fact, I would probably use CAD work as the basis for my polyline solids anyway so the 2 should match perfectly.
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I agree, and I believe I also suggested the same thing some time back. Material regions, custom backsplashes, etc. really need to extend to the outside finished corner.
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Transitioning from 12" masonry block to 8" masonry block in CA X8
Alaskan_Son replied to DCB123's topic in General Q & A
You're going to have to be more specific because I was able to fix it doing as I suggested. After fixing the problem you need to add windows to your first floor though as you don't actually have any down there. Those openings you saw were just cutouts for the windows in the wall above. As you had it drawn up, the floor for the second level was being supplied by the room below which means that's where the windows were being placed...referencing the floor below. -
Several methods depending on the desired panel layout and overall look you're going for. Here are a few. - Polyline solids. Probably what I would do. - Material regions. Could be used for either the panels or maybe for the gaps between panels. - A custom material/texture.
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Transitioning from 12" masonry block to 8" masonry block in CA X8
Alaskan_Son replied to DCB123's topic in General Q & A
Your problem seems to be that you have some very strange room definitions. The entire top floor structure defaults are set to "Floor Supplied by the Foundation Room Below". Uncheck that setting for the rooms on that top floor so that you have an actual floor structure and your problem should be solved. -
Its because the dormer wall and the wall below are a single wall. Move dormer to attic level (where it will actually reside) and you should be good to go.
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That's a very creative solution Johnny. I think the correct thing to do though is to cut and paste hold position the dormer to the next floor up.
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Transitioning from 12" masonry block to 8" masonry block in CA X8
Alaskan_Son replied to DCB123's topic in General Q & A
Attach the plan or you have close to a zero percent chance of getting an answer. -
You should probably attach the plan. There should be no reason you can't just use the material painter on that one wall if you have X8. If you're still in X7, you can use the Explode Dormer tool and then just change the wall definition for that one wall, you could use a material region, or you could use a wall covering. There may be other ways as well but those are the few that come to mind. EDIT: Just tested and the material painter works the same way in X7 in that situation. You should be able to simply paint the one wall. Just make sure Blend Colors With Materials is toggled off.
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This was recently discussed here... https://chieftalk.chiefarchitect.com/index.php?/topic/8616-glazed-cabinets/?view=findpost&p=75959&hl=glazing
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Go to page 0, group select everything and use the edit handle on the top to resize it to fit your new page.
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Maybe I'm not understanding, but if you open that camera view and just either double click the little vector view icon or open the Rendering Technique Options dbx, you should be able to just adjust the shadow intensity there.
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Yes. Just suppress the room label and use a Rich Text box with macros. Here's a very rough idea. Insert basic macros using the circled tool. Using this method all you need to do is simply copy the same exact to text box to other rooms.
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To clarify, using a custom schedule (made with a plant schedule), you can very easily get... 1. The callout label (Prefix and number WITH a circle around it) next to your posts. This callout would be automatically produced by the schedule. 2. An automatically produced list of notes with the associated callout prefix and number next to each note. The notes would be placed in the Label field of your note symbol and would automatically display in the schedule. The only problems I see are that... A. 3.1 would not actually work as an automatically numbered callout label. Those labels start at 01 (2 digits). I don't know of any way to change that to start with 1 (single digit). The closest you could probably get would be 3.01 (using 3. as your label prefix). B. The callout label (prefix and number) in your note schedule currently has no way of automatically getting a circle around it. I think this would have to be added manually. C. The callout label you have next to your note in the note schedule is placed at the upper margin of the note itself. Chiefs automatic schedules would place that label CENTERED with the note. There are a ton of other ways you can modify custom schedules to get exactly what you want, but if you want to do away with the 3 problems listed above, you would have some extra steps and manual modifications to make.
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You can pretty easily get everything except the callout circle itself in in the footnotes. I would probably just manually place those after the fact if you really need them.
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That might be nice. In the meantime, you can do that pretty easily by creating a CAD mask for the wall hatching. Just give your wall definition the desired hatch and then... - Turn off all layers except the Walls, Normal, and Walls, Main Layer Only layers - Create a CAD Detail From View - Group Select all the line work, put it onto a unique layer and then Copy/Paste Hold Position back into the plan - Change your wall definitions back to what they were to remove the fill The hatches of course would have to updated with any changes to the walls so you might want to wait till a little later in the game to do that.
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Can you be more specific? If you drop a schedule into the plan, the label can be displayed as a callout. I'm assuming you must mean something else though.
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Curved sectional and sectional sofa all turn up a ton for me as well. I'm guessing you must be looking for a more specific sort of look.
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Yep. That's because we did not have those options at all in previous versions.
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Yes. You'll need to remove any ceiling finish layer(s), build framing for the floor or ceiling above, and you'll need to learn how to model the ducts and pipes as well.