DBCooper

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Everything posted by DBCooper

  1. If you are using X16 you can just delete those posts and then place shorter ones manually. In older versions, I think you would have to break the wall into 3 pieces and then you should be able to turn off the post at the start and end.
  2. Probably not available in HD Pro. See if you have the tool for polygon decks. Then you could change the deck rails into walls (making sure to change the wall type to something more appropriate) and then change the deck room type into something else. If not, see if you have the cad tool under boxes. Then you could draw your walls snapped to the cad lines. If not, you should still be able to lay it out manually. Just set each wall length first and then the angle going around clockwise.
  3. X15 has "no room moldings" in the wall dialog.
  4. For a second there I thought you might be posting from the great beyond. Both rich text and plain text have some pros and cons. I use both but probably use plain text way more often than rich text. Rich text can handle multiple fonts, colors, and sizes all within the same object. Rich text can't use text styles though and text styles can be super powerful. The only thing you can change through layers is the color and that only works if you don't change any of the colors in your rich text. Plain text can only have one font, one color, and one size within the same object. Plain text can be setup to use text styles though which can make it much easier to change lots of text very quickly. Another thing to keep in mind is that there is a preference that lets you choose whether the leader line tool creates rich text or plain text. Also, you can convert plain text to rich text using an edit button but there is no similar tool to convert it back. If you want more info, these videos cover both rich text and plain text: https://www.chiefarchitect.com/videos/watch/253/using-text-text-styles-and-rich-text.html?playlist=99 https://www.chiefarchitect.com/videos/watch/78/text-and-arrow-tools.html?playlist=99
  5. Yes. Open the wall dialog and look at the options on the general page. Keep in mind that if the wall spans multiple rooms, you will probably need to add a break otherwise it will remove the molding for all rooms the wall makes. If you need more control over your moldings, then click on the room and use the "make room molding polyline" tool. Now you can edit it just like any other molding polyline.
  6. Not really sure that they need to be (or even should be) solid railings but my guess is that the boards you are seeing are just the wall caps that you can turn off.
  7. Instead of trying to offset the top rail, bottom rail, posts, and then the panel, you can just offset the whole railing using the "horizontal offset" on the "rail style". Then you can use the other settings to fine tune things like if you want a railing to be aligned with one side of the post or whatever.
  8. When I open your deck room I get the warning message about your deck being over a non-deck room. I think the solution is to change it into a different room type. See if this tech article helps: https://www.chiefarchitect.com/support/article/KB-00065/message-deck-is-over-a-non-deck-room-framing-may-not-be-correct.html As for your post and beam railings, the beams will be at the room's ceiling height. You can adjust the ceiling height to move it up/down. You can also move just the beam up on the "rails" page using the "vertical offset" but this will give you gap between the beam and the post. The other thing you can do is just manually draw your beams.
  9. Build->Wall->Polygon Shaped Room Enter the number of sides and the side length.
  10. Try selecting one, hold the shift key down, and then select the next one. Do until they are all selected. Now if you want to make this easier in the future, you can convert them into a millwork symbol and then use it as a panel symbol for your railings. Takes a bit more work but then you only need to do it once.
  11. If you post the plan, the someone could try it on their machine and it would be easy to tell if the problem is your plan or your computer. You need to use the "export entire plan" tool so that they would have all of the same files and since it will be too big for the forum, you will need to post a link to it on some cloud location.
  12. You should just be able to move one wall so it bumps up against the other and the program should keep both. The only time that I know of that the program removes a wall is when you draw or drag one on top of the other. The program will usually replace the existing wall with the new one in this case. Not sure if you are doing something wrong or if you found a program bug. If you post your plan and let us know what you are doing, someone might be able to figure out what is going on.
  13. In X16, you can manually add, delete, and move newel posts in a railing. In X15, you can only change the start/end post in the dialog. I don't think you can do either in X10. You might be able to remove all of the posts in the railing dialog and then place the ones you want manually though.
  14. Might just be checking for updates every time you start. Do you have a lot of bonus & manufacturer libraries loaded? I don't but I could imagine that if you did it would take longer to check the status. Do you have the option to show online catalogs turned on in your preferences? You could try turning this off but then you won't see the libraries you haven't already downloaded.
  15. What version are you using? I remember seeing problems like this in the past but haven't in a while. The gap could be something as simple as a doorway but probably need to see the plan if not that.
  16. Nope, not without the plan. You could try deleting the right side light and then using copy on the left one, and then reflect about the center of the door, and then see if it works. That would tell you that you had the exact same side light on both sides.
  17. Did you record it in Australia? Probably, not otherwise it would be upside down. Sorry, couldn't resist. Never seen this myself so I really don't have any suggestions. There is a "reverse direction" tool for normal polylines but I don't think you can use it on walkthroughs. Maybe you accidently reflected it somehow?
  18. First thing to check is to make sure that all of your wall tops and bottoms are set to default heights. I can tell the one you selected is because of the picture above but you might have other walls that are not. The easiest way to check is to just group select all the walls on each floor and see if those checkboxes are still greyed out or if either has a "minus" instead of a "check" mark. Then I would look at your floor and ceiling heights and make sure they are all set to "use default". Again, you can group select your rooms, maybe using the select similar tool, and see if they are set the same. If it's not one of those obvious things, then you might want to post the plan so that someone can poke around in it.
  19. As for the "delete newel" tool, you need to make sure you delete the right one. The newel post with the big handle is the one that will get deleted. You can also get rid of the newel in the railing dialog. As far as I know, there is no way to add the rosette automatically. You will need to place it and move it where you want it manually.
  20. Technically, you only need to have X16 since it will read all of your old plans (since your signature says you started in X6). I keep a bunch of old versions installed though because I have lots of hard disk space and I sometimes go back and run the older versions to make quick updates to old plans. One way of freeing up some space is getting rid of the stuff in the archives folder for the old versions. Could be a little risky though if you go to open up an old plan and find it was somehow corrupted. You could always open your old plans and make backups of them using the "backup entire plan" tool and then you would be safer deleting the archives.
  21. If I was to make a guess, I would look at your ceiling heights and other settings in your room structure for the loft area. The best way to get some real help would be to post the plan.
  22. Think of the cabinet tools as building blocks. That island is really a lot of separate pieces put together but each one by itself is probably not that hard. The counter top is just a custom counter because you can make them any shape you want and then use a molding for the edge profile. The legs could just be posts from the library or you could make them using cabinets as well. The end panel could just be a cabinet that is only 3/4" deep. When you get stuck, you can always build pieces using other tools like poly solids. Most of the stuff in this video will probably still work in X11: https://www.chiefarchitect.com/videos/watch/10222/kitchen-islands-custom-countertops.html?playlist=171 There are lots of other videos and tech articles. Just do a search for "kitchen island" and you will find lots of stuff. If you get stuck on a particular part, come back and ask more specific questions.
  23. Electrical objects can attach to furniture in X16 even when the layer is turned off. I noticed the same thing in X15 with cabinets. Seems like if the layer is off, they maybe shouldn't.
  24. Not sure what you mean. I think you can draw down stairs anywhere you want (although you might get a warning about doing it inside a building). I drew the stairs holding the alt-key and manually created a hole in the floor for the picture below.