ericepv

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Everything posted by ericepv

  1. My current project calls for an infinity edge pool (aka vanishing edge, zero edge, disappearing edge, etc.). Does anyone have some tips on the best way to draw this?
  2. I found some great tutorials on YouTube (Blender Guru) and I messed around with it just a bit but I haven't had time to really get into it. Instead, I have been concentrating on improving my Ray Trace techniques in Chief.
  3. I have noticed that the clarity of the 360 samples on the Chief website is much better that what I have been able to achieve so far. I just did a test with the Breckenridge plan which I downloaded from Chief and did a Ray Trace. I set it for 2048x1024 @ 300 dpi. I took almost 15 hrs. to do 10 passes (lot's of lighting here) but the end result was disappointing, very blurry. Here's the link: https://accounts.chiefarchitect.com/360/112703207657544 I can try upping the pixel count but that could take all weekend. Can anyone suggest the best settings to use for better resolution? Eric
  4. Ah Ha! There was one wall in the Living Room where this box was check, problem solved. Thanks!
  5. And another: https://hum3d.com/
  6. Check out 3D Warehouse, lots of vehicles: https://3dwarehouse.sketchup.com/search.html?q=vehicles&backendClass=both Here's a couple more: https://archive3d.net/?category=28
  7. While drawing the roof planes for this project, Chief generated another wall that runs across the living room (floor 2) that I have been trying to delete. At the suggestion of tech support, I highlighted the wall and unchecked "No Room Definition" & "No Locate" but that does nothing (the boxes keep rechecking themselves and the wall won't delete). This new wall also is preventing me from selecting the living room & opening the dialog box (but not the other rooms) so that I can correct the floor elevation that was thrown off by the new wall. Ant ideas? Plan is attached. Eric 4000 Woking Way.zip
  8. Michael: Thanks for the video, that worked great! I now have converted it to a terrain perimeter but it is just a flat lot (should be sloped) even though I brought in the elevation lines (and specified them as such during the import) along with all the other layers. Any idea where I went wrong? Eric
  9. Michael - The file I posted is the original file which was sent to me. I did enclose the perimeter and also connected a few other lines but it still didn't work, I've attached the file here (I should have done this originally). Any thoughts? Eric 4000 Woking Way-Terrain-imported DWG.plan
  10. I am having trouble with importing a DWG topo map. I watched Chief's video 1056 (Import a Surveyor DWG file for a Site Plan or Terrain Perimeter) and I followed the instructions for joining all of the perimeter polylines but I still cannot get the entire set to highlight so that I can convert it to a Terrain Perimeter as shown. I have also tried creating my own Perimeter by tracing over the lines in the imported DWG and then placing the imported elevation lines on top of it - no go. I noticed that when I imported the DWG, I got (2) sets, a large one with no elevation lines and a much smaller set (off to the lower left) which does have the elevation lines. The layers of most relevance are: - 4 (elevation lines) - 8 (elevation labels) - 17 (Perimeter) Can anyone can figure out what I'm missing? Eric 4000 WOKING-Topo.dwg
  11. I'm working on a bath project right now that includes a frosted glass toilet partition. I too created a new material from an image I found on google and am having trouble getting the right look in a ray-trace. What material properties did you use? Eric
  12. Electomen - I checked out your site, the 360's look great! Yes, this is defiantly better than using the outside site, I'm going to be adding this to my re-designed site which is in progress right now. Eric
  13. Kirk: I found your earlier post and gave it a try. Worked great, thanks! Eric
  14. There are quite a few different libraries out there that you can download from, just search for "3D CAD icons" and you'll find a bunch. Start with this link: http://www.hongkiat.com/blog/60-excellent-free-3d-model-websites/ Eric
  15. I've noticed that the 360 panoramic views are only available in ray-trace mode. I think this would be a great feature to offer to my customers in the other modes (vector, technical drawing, line drawing, etc.) without having to take all the time necessary to do a proper ray-trace. Anyone else think this is a good idea? Eric
  16. Graham: I should clarify that the rendering was all done in Chief (no post work) but the buildings and cars and people are all models I plucked from my library (the building models were modified in SketchUp). Eric
  17. Here's a project I just finished, everything done in X8 & X9.
  18. I just got this reply fro CA Tech Support on how to share individual 360 images: "If you "Make Public" the view, you will see the link to "Share" which provides a Direct Link that you can provide to folks to view the Panorama." I tried it with a sample image and it works like a charm. Eric
  19. Dennis: Once you have exported the 360 image to the cloud (File/Export 360 Panoramic to cloud) log into your Chief Arch. acct. and you will see a list of available services at the bottom of the screen. Click on "Manage your 360* Panoramas and you'll see it there, just click on "View". What I have yet to learn is how to limit viewing privileges to only those you want to share it with. Anyone want to chime in on this? Eric
  20. What I what to know is what are the CA 360 viewer and Google cardboard glasses and how do I get them?
  21. The video which descries new rendering features for X9 makes reference to the new 360 spherical rendering which can be viewed with "a new Chief Architect 360 viewer". Also mentioned are Google cardboard glasses which can be used to view the images. Does anyone have any more details on how to obtain the CA 360 viewer or the Google cardboard glasses? Eric
  22. Here's my latest bathroom project...
  23. Without seeing your settings I can only offer advice based on my past experience. Be sure to have plenty of added light (and keep ambient light to a minimum), I would add a light source that is set as a Point Light.. Also, use Photon Mapping & Caustics for the best quality of image. Eric