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Everything posted by glennw
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Johnny. No. You don't necessarily need a new annoset for every dimension default you want to use - you just need to set up all the dimension defaults that you need. You can then be in any annoset and still select a different dimension default without changing any of the other annoset defaults. Set up your various dimension defaults, switch to a preferred annoset, now, if you want to change to a different dimension default, click the Active Defaults icon (the wrench with the red tick). You can now select any of your saved dimension defaults while all the other defaults for that annoset will remain unchanged. Your annoset will change to Using Active Defaults - but the only thing that has changed is your dimension default. I use this method quite a bit because I don't want a trillion annosets, yet it still gives me lots of flexibility.
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Johnny, I find that the biggest problem with Point To Point is that they are not associative. Well.... they are associative, but only to the point, not to the object you are dimensioning. I would very rarely use a PTP dimension. Having dimension defaults controlled by annosets is the way to go.
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Johnny, There is no dimension tail in Chief. More importantly, the question has to be asked - why are you using Point To Point dimensions?
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Are you looking for something like this?
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Rashid, I am not sure I fully understand your question. Are you suggesting that under no circumstances would a user want to alter their layer sets?
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How would you want it to work? Here is one way it will work. Assuming your template plan has all your layer sets the way you want them - which is a fairly good asumption. Open your template plan. Export Layer Sets. Now in the plan you are working on with the messed up layer sets. Import Layer Sets. In the Import Layer Sets dbx, you can select a single or multiple layer sets to import. You will be prompted to replace any layer sets with the same name. Click yes. Your layer sets are now back to how they are in your template plan. It's just like having "Template Layer Sets" file that you can restore back to your layer set defaults at any time. You can set up hot keys and toolbar icons for both Import and Export Layer Sets.
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Here you go. Glenns hot keys.html
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Mark, There is one small feature that allows you to change the dimension text height directly in layout on a per view basis. But it is very basic and limited to dimension text only. Open up the layout box dbx and on the General panel...Dimensions - you can change the dimension height for that layout box.
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Is there a way to Export/Import Story Pole Dim Defaults?
glennw replied to SMCDesign's topic in General Q & A
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Hey Chop, In this case, the help file would only be of use AFTER you know what is causing the problem. It wouldn't have been much help to actually FIND the problem. Like Michael, I have played with this setting in the past and it seemed like the direction to head. I just went back and checked with X6 and it works the same as X8. Although I don't remember ever having to check XOR to get the roof lines to display in ref. I guess my memory is failing a little!
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Chop, What...you mean there is a help file - is that better than intuition? I am waiting to hear back from support because it seems to not be behaving.
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Johnny, Open the Change/Floor Reference dbx. Down at the bottom, uncheck Use XOR Drawing. I am not sure what is going on. I don't know if that has been unchecked as the default in the past, or if it is now working differently. I am sure we didn't need to do anything previously. I will send a ticket to tech support to see if anything has changed. It could be a new bug - or a new "feature".
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The gaps in the second floor walls are caused by the ceiling platform height set in the garage dbx (122 3/8"), which is a lot higher than the actual garage ceiling height (104 1/4"). It would appear that a manual roof was drawn over the front part of the garage which overrides the ceiling height set in the garage room dbx, but you still see the cutouts in the second floor walls for the garage room ceiling structure.
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First up, try and use auto roofs. Set all your floor/room ceiling defaults to 10'. Build Roof...Make Roof Baselines Polylines. You can now change your room ceiling heights to whatever you want. The roof heights will no longer be controlled by the ceiling height - because they are now controlled by the Roof Baseline Polyline.
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Monolithic slab foundation with exterior rigid insulation
glennw replied to djhplanning's topic in General Q & A
Perry, That gives you my first pic. You get the insulation on the foundation wall. but you can't get the insulation on the footing. And you can't reduce the height of the footing to anything less than 100mm (about 4"), which gives you the footing under the insulation. -
Monolithic slab foundation with exterior rigid insulation
glennw replied to djhplanning's topic in General Q & A
I can get this: or this: with an auto mono slab. The first one has the footing under the insulation. The second one doesn't have the chamfer. -
Blocking/Bridging disappearing after adding openings(doors, windows)
glennw replied to daveaston's topic in General Q & A
That's the way it works. When you build auto framing, any manual framing work gets deleted. How would it work if your manual blocking remained while the rest of the wall framing changed - your blocking would not be correct anymore? And you can only auto generate 1 row of blocking at mid wall height. -
Michael, Doesn't work on my machine. Wouldn't this be dependant on screen resolution? I know that using a custom line type from the library will muck that up because those line types get added to the bottom of the drop down list.
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Are you looking on the floor you drew the deck on, or the floor below?
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I don't think it will help in your particular situation, but... You can usually use the Tab key to precisely place a wall break along a wall length. Click the Wall Break tool. Snap and drag along the wall from the end of the wall. Hit Tab. Enter the distance and angle. In your case the 6" is below what I believe is a Chief restriction on wall length. This works OK with wall lengths over about 10".
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As per my previous post:
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Dermot, Can you give us a quick lesson regarding what and how Chief "remembers" when a room is deleted and then recreated. I know it happens and it was described as a feature way back when. It seems like the new room has to be in approx. the same area as the old - but I would love to know the "rules". This "feature" is obviously causing some unexpected problems so it would be good to know how it works. I could find nothing about this in the help files. I have a feeling that it also has to do with deleting internal walls and the way Chief applies the parameters if they are different for each room. Maybe we need an option to recreate the room to the defaults or recreate it to the previous room parameters.
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Chad, Have you had a play with Structural Member Reporting?
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Scott, Are you talking about doing them in 2D or 3D? Chief has a pretty good collection of 2D cad blocks for trees and plants in a bonus library - Cad Image Blocks. They also have plenty of 3D trees and plants. It is really easy to change a 2D cad block for a 3D plant symbol. Just assign one of the 2D cad plant blocks to the 3D symbol - takes 5 seconds - sorry, 5.332 seconds.
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Chop, Give me a call on Skype if you are so inclined. Skype name is glenn-woodward.