Renerabbitt

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About Renerabbitt

  • Birthday 10/05/1981

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    Oakland, California

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  1. very, I couldn't find this setting. It would be nice if this was in the wall type
  2. Most of my career has been in remodel, I have built a few new homes,but I have never physically built a walkout basement new home. I have remodeled a ton of them(including my own) Is there a reason for the 0' main level?
  3. the blog I wrote illustrates a few of the advantages. For instance, I can show a wood framed wall with a furring wall, or I can show the pony wall(stem wall) with a furring wall, independently of showing a stem wall with no furring wall and showing the footing. This is all from drawing one wall type and leaving auto foundations on. One saved plan view, one layer set. I drew 4 walls and got this. Regardless, drawing on level 1 allows for a lot more flexibility. Notice my stem wall doesnt show a buckout like it would if it were drawn on level 0 What issues? Genuinely curious
  4. 260820 (3).mp4 You would have to manually edit foundation walls in this configurations even if it you srew it on level 0. Just copy your garage and porch walls, go down a level, paste/hold position, change to foundation walls, and adjust the foundation rooms relative heights. It takes less than a couple of minutes
  5. Going to leave this here. ill leave it public for 3 days then it goes back to the membership area. l I draw a walkout basement on level 1
  6. just leaving this here, https://www.rabbittdesign.net/rabbitt-blog/chief-architect-walkout-basement-foundation-floor-0-floor-1
  7. My friend this system is yours, just shoot me an email. Let's go grab a beer?
  8. Official X18 added the capability of adding individual door types, such as sliding doors, barn doors etc.. This change rendered the check box "Only Apply Properties to Doors of Same Type" non-functional. This is a retroactive change, so now all of my style palette tools that effect doors of different types other than the type the palette was created with no longer function. Will report this. Thank you, this creates a lot of work for me, making it so that I have to add every single door type to every single style palette and painstakingly go through all of the settings one by one. This amounts to hours of work to repair
  9. this is a problem with the macro that you are using. if its your macro, post it here and we can fix it
  10. I think your suggestion should just be allow rich text in room labels which we've been hammering for years. Because you could just write conditions for room type and accomplish the same thing and would be less work than going through every room type to produce a unique label. Also I will mention it again, I am perfectly happy to login to your machine and show you exactly how I have this done using a custom font and how simple it is once you have it setup. Its a helper manual that remaps anything you want to another part of a font family. And I can do this for any font you want in a matter of minutes. So while we are holding your breath for RT in room labels you can have the perfect system without all of this manual work that you are doing with your labels. If you are at the raining in idaho I'd be happy to set this up for you
  11. you didnt need to use import, you can just double click the caproject file and it will open in X18 if you said yes to making x18 associated with caproject files. Its pretty quick, right click your project in x17, hit export. Then find it where you exported and double click it to open in x18