rlackore Posted August 28, 2018 Share Posted August 28, 2018 I became tired of positioning loads of lights to simulate LED tape light strips, so I created this symbol: LED Tape Light.calibz The symbol is only 24" long - you need to use a row of several symbols to produce varying lengths. There are 96 lights per symbol at 5 lumens per light, for a total output of 240 lumens/foot. You can easily produce half the output (120 lumens/foot) by simply turning off every-other light. Adjusting the per-light lumen output is straight-forward but exceptionally tedious because the changes can't be made in the Adjust Lights dbx, you must modify each individual light (all 96 of them) within the symbol dbx. The symbols display reasonably well in both raytrace and physically based: Raytrace, 240 lumens (48 lights) / foot Raytrace, 120 lumens (24 lights) / foot Physically based, 240 lumens (48 lights) / foot Physcially based, 120 lumens (24 lights) / foot 4 Link to comment Share on other sites More sharing options...
Kbird1 Posted August 28, 2018 Share Posted August 28, 2018 Thanks Robert , appreciate you posting this Symbol. M. Link to comment Share on other sites More sharing options...
DavidJPotter Posted August 28, 2018 Share Posted August 28, 2018 Thank you! DJP Link to comment Share on other sites More sharing options...
NRST8TRKR Posted September 13, 2018 Share Posted September 13, 2018 Thank you Robert Link to comment Share on other sites More sharing options...
BillMc Posted September 21, 2018 Share Posted September 21, 2018 Thanks Robert, very good of you to share. Link to comment Share on other sites More sharing options...
ericepv Posted September 26, 2018 Share Posted September 26, 2018 Thanks for sharing this Robert. Link to comment Share on other sites More sharing options...
AlvarD Posted September 28, 2018 Share Posted September 28, 2018 Thanks for the symbol Robert! You mentioned that it was very tedious to change the light output since you had to modify every light individually, but if you expand the light in the Adjust Lights DBX (with the arrow on the left of it), you can then group-select any, or all, of the 96 lights and change their intensity at once. Link to comment Share on other sites More sharing options...
rlackore Posted September 28, 2018 Author Share Posted September 28, 2018 3 hours ago, AlvarD said: Thanks for the symbol Robert! You mentioned that it was very tedious to change the light output since you had to modify every light individually, but if you expand the light in the Adjust Lights DBX (with the arrow on the left of it), you can then group-select any, or all, of the 96 lights and change their intensity at once. I can't make that work. By selecting the Group row I can change Color, Used In, and Casts Shadows for all lights at once - but not Intensity. Maybe you know a trick I don't. Link to comment Share on other sites More sharing options...
AlvarD Posted September 28, 2018 Share Posted September 28, 2018 44 minutes ago, rlackore said: I can't make that work. By selecting the Group row I can change Color, Used In, and Casts Shadows for all lights at once - but not Intensity. Maybe you know a trick I don't. Did you expand the row? Here's a pic showing the light expanded, and lights 1 thru 8 selected and changed to 9lm. -Alvar 1 Link to comment Share on other sites More sharing options...
rlackore Posted September 28, 2018 Author Share Posted September 28, 2018 3 hours ago, AlvarD said: Did you expand the row? Here's a pic showing the light expanded, and lights 1 thru 8 selected and changed to 9lm. -Alvar I feel stupid. You know what I was missing? That Adjust button down in the lower left hand corner: This makes things so much easier. You know how much time I spent adjusting 96 lights? Thank you! Link to comment Share on other sites More sharing options...
AlvarD Posted September 28, 2018 Share Posted September 28, 2018 Your welcome. The multiple light select and the Adjust button are definitely a big time saver! Link to comment Share on other sites More sharing options...
PamelaT Posted March 7, 2020 Share Posted March 7, 2020 How do you get the light strip to glow evenly. Same results with Rope lighting as well. Thanks Link to comment Share on other sites More sharing options...
PamelaT Posted March 7, 2020 Share Posted March 7, 2020 Here is the plan file. The LED strip Light is sitting on top of the crown molding. Thanks Again LEd Strip Light test.zip Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted March 7, 2020 Share Posted March 7, 2020 Not on my main system but might be worth checking either the Camera DBX or Adjust Lights DBX to make sure enough lights are assigned. If on Auto up the number of lights to say 100 or 200. You can also set the lights to use the default set and it will use all of the lights in the set that are turned on. Link to comment Share on other sites More sharing options...
PamelaT Posted March 7, 2020 Share Posted March 7, 2020 Thanks KA, I have tried everything. Want to tuck the rope light behind the crown, down to .5 Lumens etc. upped the active lights. No problem with Graphics card etc. Had the same problem using rope lighting recessed in a vanity toe kick. Will keep at it. Thanks Pamela Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted March 7, 2020 Share Posted March 7, 2020 Ok, just took a look at it. The fixture needs to be moved a bit higher, the lights are actually inside the crown molding and with shadows turned on the light is being blocked. I think that should resolve the problem, did on my system. Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted March 7, 2020 Share Posted March 7, 2020 Just a side note before changing the lights position. When I opened up my camera in the provided plan and opened the adjust lights DBX the setting in there was 8 lights, this will restrict the number of lights used to 8 regardless of how many lights are turned on in the actual light fixtures DBX. Link to comment Share on other sites More sharing options...
PamelaMellon Posted March 7, 2020 Share Posted March 7, 2020 Hi KA, was working on that in the showroom earlier. I will redo here on my personal computer a bit later. Thanks for taking king the time to look into this. Pamela Link to comment Share on other sites More sharing options...
Kbird1 Posted March 8, 2020 Share Posted March 8, 2020 On 3/7/2020 at 12:44 PM, TheKitchenAbode said: Just a side note before changing the lights position. When I opened up my camera in the provided plan and opened the adjust lights DBX the setting in there was 8 lights, this will restrict the number of lights used to 8 regardless of how many lights are turned on in the actual light fixtures DBX. Just in case you didn't find it this is what Graham is referring too ...set it up in your Template plan in Defaults and you won't need to adjust it in every new Plan. ( 8 lights is an old hold over from previous versions of OpenGL which no longer is an issue in Chief.) the other two pics are other Settings to try in your Template to make things look brighter in STD and PBR Views.... Link to comment Share on other sites More sharing options...
Kbird1 Posted March 8, 2020 Share Posted March 8, 2020 On 9/28/2018 at 9:48 AM, rlackore said: I feel stupid. You know what I was missing? That Adjust button down in the lower left hand corner: This makes things so much easier. You know how much time I spent adjusting 96 lights? Thank you! Not sure this works anymore in X12 - can someone else test , maybe I am doing it wrong now , as I thought this used to work .... M. Link to comment Share on other sites More sharing options...
PamelaMellon Posted March 8, 2020 Share Posted March 8, 2020 Super, Thank you for all your help. Link to comment Share on other sites More sharing options...
dskogg Posted March 26, 2020 Share Posted March 26, 2020 On 8/28/2018 at 3:13 PM, rlackore said: I became tired of positioning loads of lights to simulate LED tape light strips, so I created this symbol: LED Tape Light.calibz The symbol is only 24" long - you need to use a row of several symbols to produce varying lengths. There are 96 lights per symbol at 5 lumens per light, for a total output of 240 lumens/foot. You can easily produce half the output (120 lumens/foot) by simply turning off every-other light. Adjusting the per-light lumen output is straight-forward but exceptionally tedious because the changes can't be made in the Adjust Lights dbx, you must modify each individual light (all 96 of them) within the symbol dbx. The symbols display reasonably well in both raytrace and physically based: Raytrace, 240 lumens (48 lights) / foot Raytrace, 120 lumens (24 lights) / foot Physically based, 240 lumens (48 lights) / foot Physcially based, 120 lumens (24 lights) / foot Robert, does this work for water colour render? I have had a hard time getting these lights to show up in wc. Link to comment Share on other sites More sharing options...
rlackore Posted March 27, 2020 Author Share Posted March 27, 2020 14 hours ago, dskogg said: Robert, does this work for water colour render? I have had a hard time getting these lights to show up in wc. No, they only appear in Physically Based render mode, or in a Raytrace. Link to comment Share on other sites More sharing options...
dskogg Posted March 27, 2020 Share Posted March 27, 2020 5 hours ago, rlackore said: No, they only appear in Physically Based render mode, or in a Raytrace. Others say you just have to turn up luminance to sun level then they appear... Link to comment Share on other sites More sharing options...
rickwookie Posted June 20, 2020 Share Posted June 20, 2020 On 3/7/2020 at 5:28 PM, PamelaT said: How do you get the light strip to glow evenly. Same results with Rope lighting as well. Thanks I am getting precisely this effect when trying to add a rope light to a trey ceiling. I've upped the max number of lights from the previous default (I think it was set to 20), but it's still looking like this. Is it not possible to use the rope light to effectively simulate LED strip (tape)? Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now