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Everything posted by Joe_Carrick
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Organization of the User Library into Folders is mandatory. Take the time to organize your custom Symbols in Folders and you'll be miles ahead. Also, for commonly used Symbols - a Library Object Custom Toolbar is an excellent solution.
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Windows created by the Window Tool can not be specified as "Vents". Only Window Symbols can be specified as "Vents".
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If you use "Vent" symbols then they can be excluded from the Window Schedule and a separate "Vent Schedule" can be done. Note that the "Vent" type can be set in the Symbol dbx - normally done when the Symbol is created - but any Window Symbol in the user Library can be specified as a "Vent" in the Options Panel of the Symbol dbx.
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Greg, I've also done it that way. But often I get very messy results - particularly at intermediate landings.
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That's only one of the problems. They also don't provide: anything usable in the Materials List. automatic update if the Stair is modified. merging of surfaces in Elevation Views
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Scott, I think most of us know that a PSolid could be used. It's also possible to use a Ramp. But neither is the ideal solution, still requiring a lot of fiddling to get it right. In addition, there are many different Railing conditions that Chief doesn't handle easily. I think my suggestion Railings Enhancements would solve the great majority of the cases. The Railing Wall on a Pony Wall should take care of the knee or rake wall condition.
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Post the Plan!!! One of us will quickly figure out what's wrong. Typically this happens when the eyedropper is used to paint the room walls. The shower glass is probably being considered a room wall.
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Look in the Archive Folder. You should have an automatic backup Plan there. Just open and save.
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Just display your second floor and then draw walls around the area above the garage. It helps to have the 1st Floor Reference Layer displayed while doing that. When you create a new Floor in Chief it is there for the entire world - you just need to enclose the areas with walls.
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I would make a symbol of the existing terrain. Then put that on a separate layer and have 2 layer sets for the 3D View - one with the existing terrain symbol showing and another for the new terrain showing. Then you can just switch between the 2 layer sets.
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Scott, I think you're looking for a "Pony Wall" Railing Tool to accomplish the open sides of your stairs. I believe that's doable. I will do some experimenting and let you know.
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default DBX for the Wall Elevation Camera Specification
Joe_Carrick replied to Korel_Design's topic in General Q & A
Have you tried just editing the names in the Project Browser? -
Thanks Dan - now can you get Jason to free you up to work on Ruby?
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I thought I should list the improvements made to Stairs in X8. Break Line in Plan Nosings and Riser Lines in Plan Handrails in Plan Handrail Extensions and Returns 3D View in the dbx Landing Labels There is still more that needs to be done and I expect that there will be more in X9 and future releases. Obviously, it's not accurate to say that CA has ignored this subject. Stair Labels, better control of: Handrails and Guardrails, Landings, Stringers, Materials, etc are all additional things we would like to have. Without specific requests/suggestions CA can't know exactly what to do. While CA may have an Architect or Contractor as a consultant, it's ultimately we as users who have to provide direction.
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Joey, Why not? I've put in my suggestions and some have been implemented. If you don't tell CA exactly what you want they don't know. If everyone tells them something then it has a much better chance of happening.
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No, the only key is that you name the new Plan & Layout files with the same names & relink the them. It's really that simple.
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I still haven't seen anyone post a comprehensive list of what's wrong with Chief's Stairs. I know that it's not perfect - I have my own list of things I want CA to do with it and I've made those requests to CA. What everyone needs to do is make specific requests in the Suggestions Forum as well as sending those to suggestions@chiefarchitect.com
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There have been several comments about Stairs needing a complete redo. IMO those statements are so vague that CA couldn't possibly know what you want. It would be helpful if there was a list of specific things that aren't available or don't work as desired - along with exact descriptions of how they should work. CA may have done some work on these things in X9 and maybe they didn't. In my experience, specifics are much more likely to get results than vague comments.
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The disadvantage is that PSolids are "dumb". They do not have the "Intelligence" of the specific objects. You only get the geometry and you have to control the materials, sizes, colors, line weights, layers, etc manually. The specific objects have all that built in via defaults and have much more that can be edited in their dbx's.
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Gerry, I just love how you write Ruby Scripts in hieroglyphics.
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Points works FWIW, I'm glad we no longer have the "Solved-Best Answer". Too many users were marking their own post as the "Solved-Best Answer".
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So in this case you have a string value. Scroll down to string, select it and then scroll down to see all the available methods. In the case of your strings I used gsub(str1,str2) which changes all matches. You could just use sub(str1,str2) which just changes the first match.
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Here's the best reference available http://ruby-doc.org/core-2.2.2/