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Everything posted by Alaskan_Son
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Looks to me like you might need to make sure Chief is using the correct data folders for starters. More specifically regarding the material problem though... Try to Backup Entire Plan and post that zipped file. My suspicion? That you're using the Save As method and your materials have built up to the point where Chief is having a hard time dealing with all of them. Just a wild guess though.
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I've developed a couple different methods for helping to automate terrain cut/fill calculations. I made a paid access video tutorial package for the first method. Shoot me an email at alaskansons@gmail.com if you're interested. It's been my intention to create another tutorial package to go over the second method. I just haven't had a lot of time, and haven't seen a whole lot of interest, and so that's been put onto the back burner for now.
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Hmmm...That's not the word I would have chosen.
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This is an absolutely fabulous idea...if all you need to do is show a terrain cross section and your regular CAD tools have all gone on the fritz. Sorry, but I'm not sure you've given this the proper consideration. Building a terrain is far more complicated than the simple waves you've described. What you have shown involves amplitude and frequency. First off, with terrain definitions, there technically is no amplitude. It could rise but never drop, or visa versa. Secondly, the frequency is rarely if ever constant from one elevation line to the next. At best, your setting could only ever apply to one single section cut plane out of the infinite number of cut planes you could be dealing with. Anything outside that cut plane would need to be interpolated much like it is now. Think about it...If you have 2 contour lines that are 6 inches apart at one location and 30 feet apart at another location, how is a simple wave definition supposed to apply? I agree that there are ways that the terrain could be simplified in Chief. I'm just not convinced that this is one of them.
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Try this for starters: File>Print>Drawing Sheet Setup. Change your scale to something like 1/4 in. = 1 ft.
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Really depends on how accurate you want to be and what types of rendering techniques you plan to use. You can use a single layer wall type with a lattice material or—my preferred method—you can use primitives. Just make one big piece of lattice for yourself using solids, block and add to your library and then in the future, just drop into your plan and use boolean operations for all future instances. Very flexible and accurate.
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Not sure what you're doing differently, but here you go... PATTERSON_JENNIE ALTERNATE.plan
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Hey Dave, Just wanted to throw a little tidbit out there in case you didn't realize it... If you want to create a new wall type that is the same as another wall type you already have, all you actually have to do is open the wall and increase/decrease the thickness right there on the general tab. Chief will actually automatically modify the thickness of the wall's first main layer, create a new wall type, and re-name the new wall type.
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Actually all you really have to do is use Edit Area and Cut/Paste Hold Position. Same basic concept though.
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Here you go... Clopay LP doors.calibz They should be pretty close to dimensionally accurate based on the product specs from Clopay. Thanks for your support : )
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I can build those for you this morning. Just sent you a PM.
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See if this helps at all...
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I would most likely do something like what I think Chopsaw showed and use multiple framing materials in the wall definition and then tweak afterward to change the foam layer to a rotated c-channel to get rid of the cross box (just a personal preference)... It's not perfect, but it's pretty close. If I needed extreme accuracy, I would likely model it from scratch using primitives.
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Use Edit Wall Layer Intersections and just drag all the layers back to outside your siding. That exterior corner there looks like it could use a little Wall Layer Intersection work as well.
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The question doesn't make sense to me. Can you elaborate on what you're trying to accomplish?
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If you want anything more than guesses you should post both the plan and the layout.
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Ya. Pick yer poison I suppose. Either add polylines and manipulate as necessary with any changes to plan or Auto Detail and polyline union. The latter seems a little more efficient to me for many situations though.
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You can get the walls for mono slabs to display by setting the wall(s) to use a different Pour Number than the room they define. The wall fills only disappear if the pour numbers match.
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The contractor has to do dang near 100% of the work all over again, that's why.
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I disagree. It's more like a customer walking into a car rental place and asking to buy the car...something that I believe any car rental place would happily do for the right price.
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What have you been doing to date? Or have you not actually drawn up these situations at all before? Also, it would really help if you were to post the plan so people could look at what you've done and show you quick examples of how you might proceed without having to model something from scratch themselves.
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Not sure I even understand the question. What do you need help with? The design itself (what beam sizes to use, what types of temporary supports to use, etc.)? Modeling (How to actually separate the model into 2 pieces)? Drafting (how to put it on paper)? Annotating? Planning? A little more information might help us help you.
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Do a save as with all the unnecessary parts deleted and post that trimmed down plan.
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The comments made above by Joey, Shane, and Greg are probably correct in a very general sense when it comes to doing standard run of the mill CDs, but it really depends on what exactly your goal is. I personally use Chief all the time to model real world conditions including exact framing member locations and very precise junction box locations. A lot of times...especially in our higher end kitchens and bathrooms, the placement of those electrical objects is absolutely crucial and needs to be properly dimensioned one way or another..
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Edit>Edit Behaviors>Rotate/Resize about current point. Then Place Point at your desired center location. You can then use a number of methods to proceed from there including not only Eric's suggestions but also Multiple Copy using the rotate handle.