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0 NeutralAbout ChiefChris1
- Birthday July 29
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I didn't really like what I found there. I'll just make my own. Not a big deal.
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I am looking for some shaft wall assembly cad details A 1 hour fire wall separation for duplex/multi-unit townhomes Does anyone have any that they would be willing to share? X13 or older. TIA
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That model was created in X10. The problem was in the foundation wall brick veneer. I removed the brick layer on the foundation wall, then added it as a poly-solid and it fixed the issue. Thanks for trying to help.
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Sapp 1 Addition AS BUILT.zip PLAN UPLOADED HERE.
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I had this same issue a little while ago.... (posted here) and got no responses. Still having this issue...and it bugs me to no end. What is happening UNDER the bow window on the exterior? The interior looks right. There is a seat, Chief fills in the space under the seat with interior wall material and baseboard. However, on the exterior Chief does whatever it's doing underneath the bow.
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IN ANY CASE.... When I have a camera view...is there a "make this PBR view" tool? Or am I just saving a JPG of the display?
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Perhaps that is what confused me...because in the Chief Demo video I watched, as she talked and changed settings (lighting, exposure etc) in the camera setting with the view open, it changed live.
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Thanks. Should I see something change in my display immediately? Because, that's not happening. OR, is there a "make final PBR" type tool?
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Pretty sure I did that right. This is the ACTIVE CAMERA settings: And, right now, my PBR settings are the default. If I toggle back and forth from standard to PBR with the view open, I see nothing change. I can see obvious changes when I go to vector view, glass house etc. But I see no difference with standard & PBR.
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I am not understanding...and I have to be missing something somewhere. But, I see no difference between my standard camera and PBR camera. There is no light (I have lights in the view). There is no sun. When I adjust the PBR view technique settings, I see no difference. Totally missing something somewhere....probably something that I have set as a default that I am not thinking about.
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I used to use the "Final View" tool for quick images...and I had been happy with that. Is there something I need to do to process/activate a PBR after I set the camera defaults? Because when I open the camera view that is designated PBR, it doesn't look any different than a standard render/camera view. I am watching this video right now: https://www.chiefarchitect.com/videos/watch/2426/physically-based-rendering-technique.html Hopefully it will help.... edit.... after I watched that video clip. I still see no difference, not even when I adjust Camera Exposure. I must be missing something. My PBR camera view looks just like a standard camera view
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Thank you. I hadn't noticed that option in the camera settings.
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Forgive me for my ignorance. I have been using Chief since 1997. What is PBR? Is PBR something that Chief does now in addition to raytrace? Or do I need additional software? I know the raytrace tool is still in Chief but I rarely use it anymore because I find it too frustrating. I have been thoroughly disappointed with Chief's ray-tracing since X9.
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Creating a BOW WINDOW. I can do it manually, but am I missing something in using the bow window tool? Bay windows seem to work alright most of the time. The interior looks OK. The exterior has wall structure extending below the seat/sill on the exterior at the outer edges of the bow. And, why can we STILL not copy/paste bay and bow windows?
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Well, I'm glad I didn't miss anything.