Alaskan_Son

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Everything posted by Alaskan_Son

  1. Try to open the offending text boxes and simply click OK.
  2. I would be happy to help you with this. Heading into a training session now but I’ll reach out once I’m done.
  3. Totally agree with this one. In fact I’ve taken to just drawing my garage slabs manually in some cases so that this details correctly for the various views.
  4. Not a fan of the crossbox, but completely agree with the premise of your suggestion. The wall shouldn’t disappear entirely like it does. Rather confusing actually...especially considering some builders actually DO leave that section of wall out on purpose. I’m thinking the best solution would be to just give us an optional fill for cutouts.
  5. 3D>Edit Active Camera>Backdrop
  6. Hire Michael to do it for you : ) Although, it would take me a fair amount of time too. A few additional methods I might throw out there for you to consider though... Using zero depth wall niches with casing assigned (shape tab and Radial setting to get the slope and bend) Drawing moldings on a flat surface and then bending afterward using various advanced symbol manipulation tricks or another program Using 3D molding polylines (yeah, don't use this method)
  7. Of course not. I wasn't actually disagreeing with anything YOU said. It's mostly statements like "...you should be charging no less than $50 an hour" that I was referring to. It really depends on how good you are at what you do. I've had several people over the years ask me what I charge so they can charge the same thing and its almost invariably someone who was just getting into the field. I've always taken a small measure of offense at their notion that they could/should immediately charge what I do even though they're half as fast, and not nearly as experienced. Bottom line is that you we can all obviously make a decision as to what we think we're worth and we can get an idea of what the "going rate" is, but the reality is that there is an exceedingly broad range when it comes to value and what we should be charging. If you charge $50 an hour and take 2 days to produce a medium quality rendering and Jintu produces an absolutely stunning rendering of the same project in 4 hours and charges $600 who is the better deal? And when a customer sees the price/quality difference who is going to get the next job?
  8. ...and some of us don't even have the skills to do what we do : ) Seriously. This is one of the reasons I always cringe a little when I hear or read people make broad statements like "you should be charging more" when they have no idea whether or not the person is actually worth that. You know and I know that there are "professionals" here that could be charging $15.00 an hour and might be way overpriced and there are others who could be charging $100.00 an hour and might be the true bargain.
  9. Good thought, but I would take a closer look at that one. I think you'll find that you still need to use the Edit Wall Layer Intersection tool. I typically work in vector view specifically so that I see whats really going on and catch those issues right away.
  10. Thanks for chiming in Rene, I don't think either of those are really going to help though. I've concluded that it's just an issue on a very fundamental level that can't be avoided with the current tool set. Thanks again though : )
  11. It can totally be done with a normal wall too...
  12. I think you about covered it. Origin first and then clipping. If those aren't options for some reason or don't fix the problem then the worst case is to increase material thickness or paint underlying material...very last resort though.
  13. I'm guessing the issue is actually a problem caused by the house being drawn too far from the drawing origin.
  14. No. Sorry, I don’t specifically remember what it was.
  15. You're really missing out on some pretty major things if you had to check both those boxes...especially if you don't know exactly why you had to check both those boxes.
  16. You could have also skipped 10 years and "saved" like $3,000-$4,000 but you would have also missed out on every upgrade during that time, on priority technical support during that time, and on all the bonus libraries during that time among other things.
  17. I'd bet you're not using a Vector View. You can only only create a CAD Detail From View from a Vector View.
  18. I can definitely help you get this done. I sent you a PM with my personal email address.
  19. Hey Chris, Sent you a PM. I'd be glad to help you out on this.
  20. ...or just careless. Particularly if those macros are writing or overwriting files.
  21. Yes. Rotate Plan View along with a few additional annotation object defaults.
  22. I'm curious why you asked the question then? I see this happen all the time. You guys ask us for tips and clarification, we give answers, that leads to more questions, we give more answers, and come to find out you have no real intention of actually seriously learning or using it...just playing around. A little inconsiderate if you ask me, and a big reason why I've become a bit burned out donating my time here. I don't care if you don't want to invest in hiring someone to help you, that's totally your prerogative. I'm just suggesting that its the best way of making real progress. If you decide to go it "on your own", then at least have the decency of not wasting people's time if your questions aren't sincere. It can take a lot of time and energy to answer questions sometimes.
  23. As with Brown Tiger's approach, I'm not sure this is any easier. Different? Yes. More efficient for you? I'm assuming yes. Slower? I think yes, but that is obviously debatable. But easier? I don't think so. Same exact challenges. I'm thinking that there is nothing that I'm missing. It's just going to be a pain to sync things back up if the house gets moved late in the game and that there aren't any additional measures we could take to alleviate that. Again, I can obviously do it all the plan like many people do and there would be no syncing, but IMO that is just a lot slower and less intuitive for many cases.
  24. If you're being serious, then you're going about this wrong. That's a terrible place to start trying to learn how to use macros in my opinion. I'd say the majority of people who take a stab at macros make little to no progress or ultimately fail because they take a poor approach...figuring it out on their own or trying to pick up one little tip at a time. If you have 2 or 3 years and hundreds of hours to invest reinventing the wheel, by all means, go right ahead, otherwise, I strongly suggest you consider just investing in some one-on-one time with someone to show you the ropes. Its really painful for me to watch some people try to learn one little tip at a time, spend hours experimenting, run into a road block, ask for another tip, spend a few more hours, run into another roadblock, pick up another tip...and I'm thinking to myself...I could have helped you sort those particular issues out in about 15 minutes. And the thing is that there are forks in the road at every turn. You have to learn how to use macros in Chief, you have to learn at least a little about Ruby, and most importantly, you have to learn how the 2 work together. That's where the real challenge lies. You can master Chief and you can master Ruby and you might still be completely lost when it comes to writing macros in Chief.