Alaskan_Son

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Everything posted by Alaskan_Son

  1. You bet. I think it's both important and handy in these situations to understand what's going on. It's not necessary moving in the Z direction according to the object's tilt. It's moving according to the plan of the selected face. If you were to select this little face here... ...and then move it, it would change height based on Plane B instead of Plane A... Very handy functionality really.
  2. Thanks for sharing @gelbuilding. That's not too shabby at all. Just a quick note though....I notice you named the texture"...inverted", but the Bump Map actually still needs to be inverted. It's current casting shadows the wrong way and appears more like strips of log veneer added to the surface. Nice texture though!
  3. Pocket doors are a little obnoxious. The guys above are right. It's the swing direction tool that does the job, BUT, Chief flips the door based on the center of the opening and not on the center of the overall contraption which is problematic. In this room for example... ...its obvious to us that we could flip that UNIT so the door is on the opposite side of the room, but Chief won't let us simply flip it and issues a warning ("There is insufficient room to change the opening/hinge side of this door."). That's because when Chief flips the door it want to do so like this... My solution for these problem scenarios is to just use the Reflect About tool and either reflect the door about the room, about itself, or about some other appropriate object.
  4. Not sure either. Maybe you can post a quick example plan. I will say that Material Regions can get quirky if they're too much taller than your walls though.
  5. Simply draw a single batten to the appropriate width and tall enough to cover your wall using the Material Region or backsplash tool. Then Multiple Copy across your wall at the desired spacing. Copy and Paste onto the next wall, adjust height as necessary, and repeat the Multiple Copy procedure. Just have to repeat the Multiple Copy for each unique plane. There are a few different siding types you can use this method for and you can either set the Material Region to Cut Finish Layers or not depending on the specifics, but for most B&B, not cutting finish layers is probably best. You just have to add corner boards manually unless you use the Material Region to cut the recesses instead of as the battens. If you're feeling brave and adventurous, you can also block your material region and add it to the library. Make it tall enough to cover your tallest walls and then you can use a Polyline Distribution Path to completely trace all your walls. Explode that path and all your material regions are distributed for you.
  6. I mostly concur but this particular issue and other similar camera related issues are a bigger deal to me personally. There are also at least a couple other problems as well. For one there’s alway that glitchy behavior we can get when where the current layout temporarily keeps showing the wrong plan after the switch. And secondliest of all, the relinking process is still a bit of a pain in and of itself and it DOES introduce at least twice as much potential for making mistakes during the relinking and renaming process.
  7. Just reverse the sort order of your folder silly!!!
  8. You can optionally use some temporary roof and ceiling planes to get each layer of trusses to generate more automatically. May be worth while just converting the trusses to symbols if you’re going to go this route. That way there will be no accidents that cause your trusses to change or disappear. In short though, there are a lot of options. You can also use manual framing, solids, 3D molding polylines, or even simple CAD. Really just comes down to what works best for your workflow and your specific use case.
  9. This can pretty easily be accomplished one of 2 ways... 1. In the truss detail 2. Using the truss polyline
  10. That depth is kinda limited by the behavior of those normal maps. I think you're unlikely to find any that are "deeper" than the one I attached. In order to get any more depth you end up needing to use an "angled" profile. One of the mapping gurus like @Renerabbitt, @Chiefer, or @gelbuilding can correct me if I'm wrong, but in my experience, it's just a limitation to the way those normal maps work. It's the reason I tend to do that kind of thing with actual 3D geometry.
  11. I doubt it. Look a little closer and see what folder they're located in. Like I said... "You can find many/most of the same colors in both the Canada folder and in the United States folder." 
  12. For the record, you don't actually have to trim anything. If you want to keep the extra geometry for future use or for display in other details, you can place your "frame" onto a unique layer. Switch to a unique "Layout Frame Layer Set" where only that single layer is turned on and send that view to layout. Then, when in layout, change the Layer Set using the Layout Box Layers tool. Your layout box should be perfectly sized and positioned relative to your CAD Detail.
  13. Just a quick Power Tip here... If you're trying to save old plan iterations but keep the layout linked to the current version, I would skip the re-linking process until absolutely necessary. Just print each layout version to PDF for future reference. When moving to a new plan iteration, Save As to give the plan a new name ("Smith Residence Prelim 1" for example) but keep the current version using its original name ("Smith Residence Main" for example). This way your current layout never needs re-linking. When you hit a fork in the road like this, it can be as simple as clicking Save-As, renaming the original right in File Explorer, and then clicking Cancel. Now when you click Save next time, your original version remains unchanged, and your current version is still linked to your main layout. You can always do the relink to a new layout thing at any time, but I find it much easier to use a Current or Main plan version and avoid relinking unless it's absolutely necessary.
  14. I made one for another user a little while back. It's a very specific size and spacing, but maybe you can use it. Paint it whatever color you like using "Blend", or take the normal map and use that with any color you like. I can also make you a custom texture if necessary. You can have this one though... B&B 1x2x16.calibz
  15. Several library objects are contained in multiple folders. Take the Benjamin Moore colors in your examples. You can find many/most of the same colors in both the Canada folder and in the United States folder. Same thing holds true for some Core Catalog items as well. For example, you can find Blue Corrugated Metal under both Sheet Metal>Corrugated and Siding & Paneling>Metal>Corrugated.
  16. The problem with this method is that it uses the bounding box of the polyline and not a specific edge.
  17. There's another tool you guys can be using as well... The angular dimension tool. This will allow you to reference 2 specific edges and move as many objects as you like.
  18. Not sure what you mean, but if you select multiple polylines and try to Make Parallel/Perpendicular, you won't get the option they will automatically Rotate Entire Polyline because there is no Selected Edge to work with.
  19. Double click on the Make Parallel/Perpendicular tool (or just click it a second time).
  20. Whaddya know. Yes. It looks like my microphone was muted. I just slapped that together really quick and didn't actually watch it. My apologies. Watch the areas I point out with my mouse though and I think you'll get the idea. Maybe I'll remake later if I have time.
  21. There's actually another way and it's something you may find handy for other problematic move/rotate/center operations as well... Marquee or Group select the object and then try your operation.
  22. Just a guess, but it may be that your video card was inadvertently disconnected during the process or that something was damaged. Go to Edit>Preferences>Video Card Status and see what video card Chief is showing there.
  23. I can't speak for anyone else's "reflectivity controversy" but this definitely isn't this case with regard to the issue's I have ever referred to. Here's just a really quick demonstration... ...now having pointed that out, I have definitely witnessed cases where the reflectivity issues are DEFINITELY related to what should happen as you have stated.
  24. You just have to make your own Custom Fields and associated Schedule Columns. Send me a private message if you need help setting something up.