CharlesVolz

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Everything posted by CharlesVolz

  1. Ariane, Here you go. Plan: https://drive.google.com/file/d/1128UHU2h8zHtCeqXsTDZGzCCT3a1A8Iw/view?usp=sharing Video: https://drive.google.com/file/d/1YBRvWFD_XWhCIS3UxGuZGEYmCh07bMxg/view?usp=sharing
  2. Howdy Rob, I would use horizontal exposed structural beams across the opening and horizontal ceiling planes before and beyond. (If customer would let me,) I would like the look and feel much better. Best, Charles
  3. From Help: You can control what displays in the footprint using the Layer Display Options dialog.
  4. Use wider wall or 3D solid if you do not want to mess with that. Oops. Steve snuck in there...I didn't see you coming...
  5. Howdy Rob, Look here in your elec symbols DBX:
  6. I use a 1/2"x1/2" molding in the room molding settings and set it to "black" or "no material". Black is my usual preference. This is the easiest way I found.
  7. One main plan for one layout, open plan 1st. > use plan's time tracker. Two or more plans for one layout, open layout 1st and plans thru layout. > use layout's time tracker.
  8. Check your Private Messages at the top right of webpage:
  9. If you want definitive answers, post the plan. Otherwise it is just a political novel.
  10. Please post the plan so we can all play along. I love a good mystery.
  11. Use one door the width of those two.
  12. Toolbars also a problem when using multiple monitors with different resolutions. I have not seen a post on that fix either.
  13. Also can use molding polylines set 1/32 to outside of wall face. Use black (my preference) or airgap material. I suggest using an exterior room molding polyline (one polyline with multiple stacked rectangular-shaped moldings) to keep the molding(s) out of the way while working.
  14. Easy as riding a bike. Hard if you haven't done it, easy if you have.
  15. Check your 3D view, make it a vector view, then check your material, make sure the pattern and texture are in sync.
  16. Stay with cheap/free until you need better to make money.
  17. It would be nice if CA would improve/expand the ramp feature or combine its features with slabs so that we could: 1) shape/angle all four the sides 2) create complex curves (or join ramps to create them) 3) have material layers (like roofs & floors) 4) be used as a terrain feature 5) include arrows showing downward slope and amount of slope (by length) with number and size controlled in DBX (like revision clouds are) I do not know if I would use it for subtle slopes like garage floors but it would be great for getting the terrain looking better adjacent to buildings, especial at porches, entries, garage overhead doors, etc. Any additional ideas before I send this in as a request?
  18. And/or just a ramp by itself, a roof or ceiling plane and my favorite . . . an arrow with a note.
  19. It may be that walls of rooms on floor above need to be aligned with walls on the subject floor. Otherwise, raising a room's ceiling will push the floor platform of the room above upward and that room above may be above other rooms.