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Everything posted by glennw
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Define one wall type for the interior walls and another wall type for the exterior walls. You can nominate any stud spacing you want by creating a Framing Material Type and in the Define Material dbx, change the Spacing OC to whatever you want.
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You must have done something incorrectly!
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Vertical Radius Walls And Radius Tail End Roofs
glennw replied to KevinWaldron's topic in General Q & A
I'm a bit unclear on what you are trying to achieve. You can use a curved roof which will cut the wall when it meets the roof. Can you clarify what you are trying to achieve. -
Mattyt12, If you do that, the floor will be way below the terrain at zero elevation. I always use real word heights for my terrain levels and then set the Pad Elevation at it's real world level. No converting, no calculating, no getting levels confused, etc. - the house relates correctly to the terrain. Thing of Pad Elevation as Chief's zero floor level and you can't go wrong.
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My Skype name is glenn-woodward. Give me a call if you want to do an online session - no charge.
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A Little Evening Structure Dialog Box Struggle
glennw replied to HumbleChief's topic in General Q & A
Larry, In the dbx for the Porch room on Level 1, you have Floor Supplied by Foundation Room Below. So...you need to go down to the foundation level 0 and make the changes there. Here is the dbx for the foundation room under the porch and the result showing the slab set down 4" with no stem wall above the slab. Notice that there are differences in the settings available in this dbx from the dbx from the floor above room. -
Try Save As .pdf and then print from Adobe Reader or similar.
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How To Specify Foundation Walls For Stem Wall Location?
glennw replied to HumbleChief's topic in General Q & A
Larry, Select the wall, open it's dbx, Structure Panel, Framing, check Create Wall/Footing Below. Build Foundation. I don't know why it is under Framing, but it is. -
Pony Wall (Foundation + Brick) Won't Align With Brick 1St Floor
glennw replied to Alexonian's topic in General Q & A
If you are using X6, open the dbx for your Brick-4 wall. Select Wall Layer 1 and check Foundation to Selected Line and make the Offset 5" (or whatever works). Auto rebuild the foundation. -
Your X6 lock will continue to work just fine for X6. X7 will not use your X6 hardware lock - it will run with the software lock unless you buy an X7 hardware lock for it.
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Magazine Rack With Toilet Paper Holder
glennw replied to Dennis_Gavin's topic in Symbols and Content
What about a disinfectant rack as well - to disinfect the magazine for the next person!! -
How about a room with a concrete floor?
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Rendering Algorithims - They Define What You See
glennw replied to TheKitchenAbode's topic in General Q & A
I really can't see this as a rendering problem. All we need is the ability to insert an object into a wall and determine how what wall layers are effected by the insertion. Much the same as a Material Region can cut surface layers in a wall - we need to be able to cut into a main or framing layers when inserting objects into a wall. -
Make Parallel/perpendicular Not Working W/ Latest Release
glennw replied to Adam_Gibson's topic in General Q & A
No problem here either. -
Scott, Select the Material Region and use the .....taa dada....Create Hole button on the Edit toolbar.
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Here is another way to do the shower. It uses a railing wall with a glass handrail.
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Well, Here is another way which works pretty well. It uses a railing wall with a glass handrail.
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Easiest thing is to just change the Drawing Margins manually. My Brother A3 printer works with all margins set to 3mm.
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1:1 scale should be correct for the Drawing Sheet Setup in Layout view. But not for the plan view dbx, where it should be 1:100 or 1:50 or similar.
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Designating a Knee Wall tells Chief to ignore the wall for the purposes of building a roof as in the pics below. The 2 short walls on the upper floor are designated Knee Walls. Notice that the roof builds from the lower floor and ignores the Knee Walls. When you uncheck Knee Walls, the walls become full height and the roof builds off the full height walls.
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Mick, I use Image Resizer as well. Multiple select and resize - too easy.
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Jon, Have a look here: C:\Program Files\Chief Architect\Chief Architect Premier X7 (64 bit)\resources\buttons
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Do you get the behaviour indicators next to the cursor when this happens (make sure you turn on in Preferences first).
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Rashid, The Object Layer Properties on the Edit toolbar works exactly the same (for hiding a layer) as the ALDO introduced with X7. It still changes the active layer set though.
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Mick, I think the real issue is that Chiefs ML really does quite a good job. Wether you call it a header or something else, Chief is intelligent enough to know that if you delete the on edge headers, you will still need a piece of framing there AND it is all accounted for accurately in the ML. Jared was questioning the accuracy of the lumber take offs and my main point is that the ML is accurate in this instance.